Player Matchup

Lancelot
Lancelot
AstuteHarmony50
Lancelot
Level 140
God Stats
12W - 12L
1,669 SR
Queue Stats
449W - 420L
1,578 Elo+
Solo
Merlin
Merlin
DollaDBill
Merlin
Level 187
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,495 Elo+
Party 1
Xing Tian
Xing Tian
ItsDonkeyKong
Xing Tian
Level 144
God Stats
1W - 1L
1,798 SR
Queue Stats
2W - 5L
1,517 Elo+
Party 1
Team Averages
Level 157
1,656 SR
1,530 Elo+

VS

Team Averages
Level 150
1,626 SR
1,639 Elo+
Medusa
Medusa
BIttererTooth1
Medusa
Level 156
God Stats
3W - 3L
1,442 SR
Queue Stats
326W - 243L
1,633 Elo+
Solo
Amaterasu
Amaterasu
Ronnie503
Amaterasu
Level 157
God Stats
5W - 1L
1,901 SR
Queue Stats
480W - 218L
1,712 Elo+
Solo
Aphrodite
Aphrodite
Ysor
Aphrodite
Level 137
God Stats
3W - 3L
1,535 SR
Queue Stats
359W - 352L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
10
0 / 9 / 0
6,665
606
5,409
12,648
4,177
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
DollaDBill
Merlin
13
0 / 1 / 0
7,566
688
7,239
3,628
1,739
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xing Tian
ItsDonkeyKong
Xing Tian
12
0 / 3 / 0
7,019
638
3,135
11,272
8,087
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 8
9,797
891
15,660
9,267
3,912
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Amaterasu
Ronnie503
Amaterasu
15
2 / 0 / 9
9,173
834
5,330
13,424
13,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Aphrodite
Ysor
Aphrodite
14
6 / 0 / 5
9,062
824
3,509
6,721
7,956
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
35
0
Kills
13
13
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Lancelot
0
9
0
0
W
5
0
8
9
L
Merlin
DollaDBill
Merlin
0
1
0
0
L
Xing Tian
ItsDonkeyKong
Xing Tian
0
3
0
0
W
Amaterasu
Ronnie503
Amaterasu
2
0
9
6.5
W
Aphrodite
Ysor
Aphrodite
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,783
Damage
24,499
27,548
Taken
29,412
14,003
Mitigated
25,389
1,686
Healing
16,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
5,409
0
0
551
12,648
4,177
0
2,151
10,069
0
16,436
W
15,660
8,811
0
2,953
9,267
3,912
1,709
3,997
5,270
0
68,353
L
Merlin
DollaDBill
Merlin
7,239
191
0
763
3,628
1,739
0
15
3,416
41,033
0
L
Xing Tian
ItsDonkeyKong
Xing Tian
3,135
62
0
372
11,272
8,087
0
1,252
9,909
15,649
985
W
Amaterasu
Ronnie503
Amaterasu
5,330
1,484
0
6,016
13,424
13,521
554
3,386
10,038
0
39,975
W
Aphrodite
Ysor
Aphrodite
3,509
403
3,302
4,253
6,721
7,956
455
2,820
3,901
16,969
486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,250
Gold Earned
28,032
123
Minions Killed
189
0
Camps Cleared
0
623,266
Distance Traveled
694,063
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,665
606
34
3
0
195,601
0
W
Medusa
9,797
891
78
7
0
226,062
0
L
Merlin
7,566
688
60
5
0
205,885
0
L
Xing Tian
7,019
638
29
3
0
221,780
2
W
Amaterasu
9,173
834
91
8
0
248,345
0
W
Aphrodite
9,062
824
20
2
0
219,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role