Player Matchup

Cupid
Cupid
GimpyGeebs
Cupid
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 54L
1,593 Elo+
Party 1
Bacchus
Bacchus
KyleGGames
Bacchus
Level 143
God Stats
0W - 1L
1,506 SR
Queue Stats
55W - 45L
1,583 Elo+
Party 1
Chang'e
Chang'e
PureUltra
Chang'e
Level 152
God Stats
13W - 2L
1,849 SR
Queue Stats
128W - 130L
1,548 Elo+
Party 2
Danzaburou
Danzaburou
SniperLuke2000
Danzaburou
Level 124
God Stats
24W - 20L
1,559 SR
Queue Stats
924W - 862L
1,532 Elo+
Solo
Pele
Pele
TragicNARUTO
Pele
Level 105
God Stats
7W - 12L
1,472 SR
Queue Stats
106W - 94L
1,541 Elo+
Party 2
Team Averages
Level 111
1,577 SR
1,559 Elo+

VS

Team Averages
Level 161
1,546 SR
1,506 Elo+
Mulan
Mulan
BMPotential
Mulan
Level 148
God Stats
7W - 3L
1,675 SR
Queue Stats
50W - 55L
1,463 Elo+
Party 3
Cthulhu
Cthulhu
R3POD2
Cthulhu
Level 156
God Stats
21W - 10L
1,688 SR
Queue Stats
277W - 286L
1,524 Elo+
Solo
Medusa
Medusa
Sir_Geruad
Medusa
Level 171
God Stats
9W - 3L
1,502 SR
Queue Stats
320W - 333L
1,495 Elo+
Solo
Susano
Susano
Sogggy
Susano
Level 173
God Stats
4W - 3L
1,267 SR
Queue Stats
126W - 135L
1,533 Elo+
Party 3
Baron Samedi
Baron Samedi
sonicizanagi
Baron Samedi
Level 157
God Stats
14W - 8L
1,600 SR
Queue Stats
224W - 215L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
10
0 / 3 / 2
5,710
476
1,858
8,914
2,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
KyleGGames
Bacchus
8
5 / 1 / 0
6,032
503
5,167
7,143
5,595
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
PureUltra
Chang'e
11
3 / 4 / 2
6,658
555
4,385
9,780
2,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
SniperLuke2000
Danzaburou
12
2 / 3 / 2
7,437
620
8,395
9,763
4,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 5 / 5
5,345
445
3,858
10,955
3,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 6
6,862
572
9,231
11,302
5,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
R3POD2
Cthulhu
11
2 / 2 / 0
6,359
530
6,207
11,525
7,376
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
Sir_Geruad
Medusa
13
3 / 1 / 2
7,100
592
6,451
4,706
1,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Susano
Sogggy
Susano
13
6 / 2 / 4
7,149
596
7,286
9,818
2,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
sonicizanagi
Baron Samedi
10
2 / 2 / 2
6,354
530
3,771
6,392
2,189
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
30
10
Kills
16
16
Deaths
10
11
Assists
14
Player
Kills
Deaths
Assists
KDA
W
3
3
6
2
L
Cupid
0
3
2
0.33
L
Bacchus
KyleGGames
Bacchus
5
1
0
5
L
Chang'e
PureUltra
Chang'e
3
4
2
1
W
Cthulhu
R3POD2
Cthulhu
2
2
0
1
W
Medusa
Sir_Geruad
Medusa
3
1
2
4
L
Danzaburou
SniperLuke2000
Danzaburou
2
3
2
1
W
Susano
Sogggy
Susano
6
2
4
4
L
0
5
5
0.5
W
Baron Samedi
sonicizanagi
Baron Samedi
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,663
Damage
32,946
46,555
Taken
43,743
19,223
Mitigated
19,862
15,737
Healing
17,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,231
1,301
0
4,007
11,302
5,651
0
2,909
8,304
0
36,992
L
Cupid
1,858
1,719
0
2,869
8,914
2,740
0
0
8,914
0
34,402
L
Bacchus
KyleGGames
Bacchus
5,167
685
0
2,478
7,143
5,595
0
203
6,879
14,015
0
L
Chang'e
PureUltra
Chang'e
4,385
159
632
3,679
9,780
2,779
0
2,546
6,856
37,580
373
W
Cthulhu
R3POD2
Cthulhu
6,207
586
0
5,817
11,525
7,376
0
0
10,748
40,132
0
W
Medusa
Sir_Geruad
Medusa
6,451
2,330
0
1,740
4,706
1,652
0
1,876
2,830
0
56,377
L
Danzaburou
SniperLuke2000
Danzaburou
8,395
2,285
0
3,670
9,763
4,602
0
6,005
3,758
0
52,680
W
Susano
Sogggy
Susano
7,286
2,085
0
4,434
9,818
2,994
0
1,325
8,337
0
46,549
L
3,858
1,328
0
2,409
10,955
3,507
0
546
10,363
0
33,878
W
Baron Samedi
sonicizanagi
Baron Samedi
3,771
44
143
861
6,392
2,189
0
2,770
3,281
28,780
805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,182
Gold Earned
33,824
322
Minions Killed
365
0
Camps Cleared
0
1,187,364
Distance Traveled
1,198,013
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,862
572
54
5
0
250,977
0
L
Cupid
5,710
476
71
6
0
224,839
1
L
Bacchus
6,032
503
13
1
0
250,812
3
L
Chang'e
6,658
555
95
8
0
232,816
2
W
Cthulhu
6,359
530
74
6
0
222,584
0
W
Medusa
7,100
592
96
8
0
226,789
2
L
Danzaburou
7,437
620
95
8
0
208,951
1
W
Susano
7,149
596
78
7
0
284,417
2
L
Pele
5,345
445
48
4
0
269,946
2
W
Baron Samedi
6,354
530
63
5
0
213,246
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role