Player Matchup

Ra
Ra
Artιcuno
Ra
Level 102
God Stats
2W - 1L
1,287 SR
Queue Stats
31W - 18L
1,593 Elo+
Party 2
Fenrir
Fenrir
Rαρhαel
Fenrir
Level 147
God Stats
1W - 1L
1,315 SR
Queue Stats
80W - 55L
1,578 Elo+
Party 2
Guan Yu
Guan Yu
lSkullCandy
Guan Yu
Level 123
God Stats
6W - 1L
1,773 SR
Queue Stats
314W - 312L
1,447 Elo+
Solo
Kuzenbo
Kuzenbo
osilakiat
Kuzenbo
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 31L
1,564 Elo+
Party 2
Izanami
Izanami
zetheyus
Izanami
Level 65
God Stats
1W - 0L
1,306 SR
Queue Stats
34W - 41L
1,596 Elo+
Solo
Team Averages
Level 96
1,436 SR
1,556 Elo+

VS

Team Averages
Level 122
1,444 SR
1,464 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
FlyingWombat4
Bastet
Level 156
God Stats
6W - 7L
1,598 SR
Queue Stats
249W - 241L
1,529 Elo+
Solo
Atlas
Atlas
Mist Vitality
Atlas
Level 84
God Stats
0W - 2L
1,234 SR
Queue Stats
3W - 9L
1,301 Elo+
Party 1
Yu Huang
Yu Huang
Rasputin1917192
Yu Huang
Level 119
God Stats
16W - 24L
1,389 SR
Queue Stats
255W - 250L
1,539 Elo+
Party 1
Ra
Ra
ascension3156
Ra
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 24L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 8
8,218
1,174
10,644
5,000
1,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Fenrir
Rαρhαel
Fenrir
13
8 / 3 / 6
7,946
1,135
10,206
9,905
5,729
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Guan Yu
lSkullCandy
Guan Yu
12
1 / 1 / 9
6,787
970
4,700
6,906
5,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
osilakiat
Kuzenbo
13
3 / 1 / 10
7,703
1,100
5,258
11,184
12,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
zetheyus
Izanami
12
0 / 2 / 7
6,934
991
3,067
6,466
1,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
3 / 3 / 4
7,353
1,050
8,144
10,759
8,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
3 / 2 / 3
7,027
1,004
7,172
5,697
1,715
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

11
0 / 6 / 4
6,347
907
3,654
10,772
6,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Yu Huang
13
1 / 2 / 5
7,051
1,007
7,302
5,640
1,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 4 / 2
6,758
965
2,439
6,445
1,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
26
17
Kills
8
8
Deaths
17
40
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
3
4
1.67
W
5
1
8
9
L
3
2
3
2.25
L
0
6
4
0.33
L
Yu Huang
1
2
5
1.75
W
Fenrir
Rαρhαel
Fenrir
8
3
6
3.67
L
1
4
2
0.5
W
Guan Yu
lSkullCandy
Guan Yu
1
1
9
5.5
W
Kuzenbo
osilakiat
Kuzenbo
3
1
10
8
W
Izanami
zetheyus
Izanami
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,875
Damage
28,711
39,461
Taken
39,313
26,999
Mitigated
19,459
11,017
Healing
5,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
8,144
1,265
0
1,118
10,759
8,088
0
4,283
6,220
0
16,391
W
10,644
1,292
2,033
1,208
5,000
1,628
334
1,166
3,704
31,228
87
L
7,172
1,627
0
1,014
5,697
1,715
0
703
4,919
0
15,186
L
3,654
842
138
1,404
10,772
6,208
0
3,236
7,245
8,499
585
L
Yu Huang
7,302
780
0
452
5,640
1,566
0
4,406
1,125
25,306
0
W
Fenrir
Rαρhαel
Fenrir
10,206
2,504
0
2,432
9,905
5,729
0
2,894
6,637
0
15,659
L
2,439
138
364
1,505
6,445
1,882
0
2,828
3,474
20,386
0
W
Guan Yu
lSkullCandy
Guan Yu
4,700
424
1,699
2,450
6,906
5,137
0
2,069
4,604
0
10,921
W
Kuzenbo
osilakiat
Kuzenbo
5,258
1,510
0
926
11,184
12,571
0
4,709
6,104
13,450
192
W
Izanami
zetheyus
Izanami
3,067
1,985
0
269
6,466
1,934
1,333
1,665
4,669
0
19,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,588
Gold Earned
34,536
150
Minions Killed
143
0
Camps Cleared
0
849,416
Distance Traveled
716,297
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,353
1,050
23
3
0
163,137
0
W
Ra
8,218
1,174
67
10
0
158,985
0
L
Bastet
7,027
1,004
18
3
0
124,681
0
L
Atlas
6,347
907
9
1
0
144,034
0
L
Yu Huang
7,051
1,007
51
7
0
143,370
0
W
Fenrir
7,946
1,135
11
2
0
171,164
0
L
Ra
6,758
965
42
6
0
141,075
0
W
Guan Yu
6,787
970
10
1
0
194,976
0
W
Kuzenbo
7,703
1,100
15
2
0
156,887
0
W
Izanami
6,934
991
47
7
0
167,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role