Player Matchup

Janus
Janus
KimbroV2
Janus
Level 103
God Stats
7W - 4L
1,520 SR
Queue Stats
265W - 259L
1,498 Elo+
Party 1
Cupid
Cupid
Monimonimony
Cupid
Level 121
God Stats
1W - 0L
1,298 SR
Queue Stats
35W - 34L
1,464 Elo+
Party 1
Cthulhu
Cthulhu
PiTT BOSS 787
Cthulhu
Level 25
God Stats
2W - 1L
1,469 SR
Queue Stats
18W - 20L
1,397 Elo+
Party 1
Achilles
Achilles
Steliokontos327
Achilles
Level 105
God Stats
3W - 4L
1,389 SR
Queue Stats
99W - 82L
1,479 Elo+
Party 1
Sylvanus
Sylvanus
x1HitKox
Sylvanus
Level 88
God Stats
12W - 13L
1,485 SR
Queue Stats
66W - 85L
1,346 Elo+
Solo
Team Averages
Level 88
1,432 SR
1,437 Elo+

VS

Team Averages
Level 87
1,541 SR
1,457 Elo+
Charybdis
Charybdis
Cesaralvrz
Charybdis
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
264W - 247L
1,426 Elo+
Solo
Aphrodite
Aphrodite
CrypticRise
Aphrodite
Level 52
God Stats
50W - 30L
1,630 SR
Queue Stats
185W - 162L
1,550 Elo+
Solo
Kuzenbo
Kuzenbo
Im Anovaa
Kuzenbo
Level 109
God Stats
1W - 3L
1,674 SR
Queue Stats
135W - 124L
1,512 Elo+
Solo
Bakasura
Bakasura
Tuca Mote8761
Bakasura
Level 83
God Stats
10W - 14L
1,399 SR
Queue Stats
452W - 454L
1,432 Elo+
Solo
Mulan
Mulan
daddyduncan_69ah
Mulan
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
KimbroV2
Janus
13
1 / 3 / 1
7,381
568
3,845
4,800
1,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 2 / 4
6,219
478
4,936
8,190
2,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
11
2 / 1 / 3
7,226
556
4,574
9,948
5,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Achilles
14
7 / 0 / 0
8,795
677
7,075
8,373
7,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Sylvanus
x1HitKox
Sylvanus
14
7 / 2 / 1
8,033
618
6,845
10,254
5,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cesaralvrz
Charybdis
11
2 / 5 / 2
6,562
505
9,053
9,649
2,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Aphrodite
CrypticRise
Aphrodite
14
3 / 3 / 0
7,237
557
4,782
9,415
2,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
Im Anovaa
Kuzenbo
10
3 / 2 / 2
6,396
492
5,315
10,297
8,882
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Tuca Mote8761
Bakasura
7
0 / 2 / 0
5,131
395
792
5,029
1,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

11
0 / 5 / 0
6,185
476
2,899
8,426
5,326
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
17
Kills
8
8
Deaths
17
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Cesaralvrz
Charybdis
2
5
2
0.6
L
Aphrodite
CrypticRise
Aphrodite
3
3
0
1
L
Kuzenbo
Im Anovaa
Kuzenbo
3
2
2
2
W
Janus
KimbroV2
Janus
1
3
1
0.5
W
0
2
4
1
W
Cthulhu
2
1
3
3.5
W
Achilles
7
0
0
7
L
Bakasura
Tuca Mote8761
Bakasura
0
2
0
0
L
0
5
0
0
W
Sylvanus
x1HitKox
Sylvanus
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,275
Damage
22,841
41,565
Taken
42,816
22,580
Mitigated
20,317
16,658
Healing
10,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Cesaralvrz
Charybdis
9,053
5,050
0
2,684
9,649
2,421
0
5,754
3,847
0
50,858
L
Aphrodite
CrypticRise
Aphrodite
4,782
438
483
4,644
9,415
2,171
722
5,236
3,857
51,515
1,186
L
Kuzenbo
Im Anovaa
Kuzenbo
5,315
2,748
0
1,248
10,297
8,882
66
2,940
7,316
18,617
0
W
Janus
KimbroV2
Janus
3,845
136
0
535
4,800
1,240
255
3,152
1,648
48,768
701
W
4,936
2,622
1,028
1,522
8,190
2,570
54
1,448
6,742
0
35,789
W
Cthulhu
4,574
665
1,757
2,365
9,948
5,807
271
2,425
7,323
24,925
0
W
Achilles
7,075
1,858
0
4,090
8,373
7,585
518
0
8,373
0
56,715
L
Bakasura
Tuca Mote8761
Bakasura
792
488
0
979
5,029
1,517
0
407
4,571
0
17,382
L
2,899
346
0
170
8,426
5,326
0
0
7,819
0
29,231
W
Sylvanus
x1HitKox
Sylvanus
6,845
2,708
744
4,617
10,254
5,378
563
2,720
7,534
45,861
20,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,654
Gold Earned
31,511
379
Minions Killed
302
0
Camps Cleared
0
1,161,099
Distance Traveled
1,038,321
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,562
505
93
7
0
210,620
1
L
Aphrodite
7,237
557
105
8
0
242,551
2
L
Kuzenbo
6,396
492
24
2
0
241,895
0
W
Janus
7,381
568
91
7
0
230,821
0
W
Cupid
6,219
478
60
5
0
217,108
0
W
Cthulhu
7,226
556
36
3
0
229,596
0
W
Achilles
8,795
677
98
8
0
224,343
0
L
Bakasura
5,131
395
29
2
0
112,717
0
L
Mulan
6,185
476
51
4
0
230,538
0
W
Sylvanus
8,033
618
94
7
0
259,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role