Player Matchup

Chang'e
Chang'e
Azeluh
Chang'e
Level 24
God Stats
22W - 28L
1,481 SR
Queue Stats
305W - 325L
1,438 Elo+
Party 2
Pele
Pele
Spike SpiegeII
Pele
Level 109
God Stats
10W - 2L
1,851 SR
Queue Stats
296W - 305L
1,391 Elo+
Party 2
Chaac
Chaac
The_Flat_Hat
Chaac
Level 80
God Stats
129W - 110L
1,501 SR
Queue Stats
213W - 206L
1,403 Elo+
Solo
Team Averages
Level 71
1,611 SR
1,410 Elo+

VS

Team Averages
Level 126
1,483 SR
1,560 Elo+
Apollo
Apollo
Backstage_Bard
Apollo
Level 106
God Stats
0W - 2L
1,121 SR
Queue Stats
9W - 4L
1,670 Elo+
Party 1
Nox
Nox
Fatmanv01_TTV
Nox
Level 124
God Stats
2W - 1L
1,752 SR
Queue Stats
23W - 23L
1,499 Elo+
Party 1
Olorun
Olorun
Matheus_Marcal
Olorun
Level 149
God Stats
140W - 135L
1,576 SR
Queue Stats
387W - 377L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Azeluh
Chang'e
12
0 / 2 / 9
7,294
729
1,638
5,589
1,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
6 / 1 / 8
9,110
911
8,830
8,079
2,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
9 / 0 / 6
9,520
952
10,408
10,707
5,129
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
6,454
645
3,795
9,150
3,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
2 / 3 / 0
6,788
679
6,338
6,922
3,569
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 6 / 2
6,938
694
8,820
9,585
3,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
15
Kills
3
3
Deaths
15
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Azeluh
Chang'e
0
2
9
2.25
L
0
6
2
0.17
L
2
3
0
0.67
L
1
6
2
0.33
W
6
1
8
10
W
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,876
Damage
18,953
24,375
Taken
25,657
9,409
Mitigated
9,659
9,010
Healing
4,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Azeluh
Chang'e
1,638
28
1,676
1,553
5,589
1,694
480
4,223
1,366
11,972
0
L
3,795
1,881
0
1,009
9,150
3,029
0
588
8,514
0
14,923
L
6,338
675
0
781
6,922
3,569
0
321
6,546
23,340
0
L
8,820
2,687
1,002
2,202
9,585
3,061
0
763
8,784
27,611
733
W
8,830
1,813
0
2,578
8,079
2,586
819
4,027
4,052
0
39,916
W
10,408
959
0
3,203
10,707
5,129
897
6,713
3,994
0
36,808

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,924
Gold Earned
20,180
127
Minions Killed
112
0
Camps Cleared
0
599,877
Distance Traveled
481,039
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,294
729
35
4
0
179,911
0
L
Apollo
6,454
645
32
3
0
162,630
3
L
Nox
6,788
679
36
4
0
167,807
2
L
Olorun
6,938
694
44
4
0
150,602
0
W
Pele
9,110
911
45
5
0
208,758
1
W
Chaac
9,520
952
47
5
0
211,208
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role