Player Matchup

Anubis
Anubis
 
Anubis
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
FoxQuinn
Hun Batz
Level 101
God Stats
3W - 1L
1,435 SR
Queue Stats
89W - 84L
1,487 Elo+
Party 1
Ix Chel
Ix Chel
Kreeper559
Ix Chel
Level 124
God Stats
1W - 0L
1,539 SR
Queue Stats
71W - 57L
1,535 Elo+
Party 1
Ares
Ares
dorantej
Ares
Level 157
God Stats
1W - 0L
1,279 SR
Queue Stats
45W - 47L
1,476 Elo+
Party 1
Freya
Freya
draxler616
Freya
Level 89
God Stats
1W - 2L
1,444 SR
Queue Stats
40W - 34L
1,536 Elo+
Party 1
Team Averages
Level 104
1,439 SR
1,507 Elo+

VS

Team Averages
Level 102
1,607 SR
1,471 Elo+
Shiva
Shiva
CMDRMitch27
Shiva
Level 101
God Stats
3W - 12L
1,527 SR
Queue Stats
68W - 81L
1,471 Elo+
Party 2
Izanami
Izanami
Dc-ACM1PT
Izanami
Level 83
God Stats
3W - 2L
1,644 SR
Queue Stats
169W - 154L
1,495 Elo+
Solo
Ymir
Ymir
FuhckYew
Ymir
Level 118
God Stats
0W - 1L
1,760 SR
Queue Stats
152W - 157L
1,480 Elo+
Party 2
Horus
Horus
JertNord
Horus
Level 85
God Stats
2W - 1L
1,734 SR
Queue Stats
85W - 84L
1,413 Elo+
Solo
Cu Chulainn
Cu Chulainn
jackofsnipers
Cu Chulainn
Level 125
God Stats
5W - 7L
1,369 SR
Queue Stats
187W - 222L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
2 / 0 / 8
6,176
1,235
3,704
2,867
1,132
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Hun Batz
FoxQuinn
Hun Batz
11
3 / 1 / 10
6,552
1,310
6,456
4,583
2,523
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ix Chel
Kreeper559
Ix Chel
12
6 / 2 / 7
6,784
1,357
4,829
5,370
1,996
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ares
11
3 / 1 / 12
6,163
1,233
3,195
4,083
3,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Freya
10
1 / 1 / 10
5,777
1,155
3,770
4,489
1,523
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
5,577
1,115
5,685
6,810
5,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
Dc-ACM1PT
Izanami
10
1 / 3 / 2
5,372
1,074
2,259
3,608
959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Ymir
9
0 / 4 / 3
5,279
1,056
3,538
6,010
2,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
JertNord
Horus
1
0 / 0 / 0
1,326
265
0
0
0
Cu Chulainn
jackofsnipers
Cu Chulainn
10
1 / 4 / 3
5,392
1,078
6,282
7,315
4,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
13
15
Kills
4
5
Deaths
15
47
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
0
8
6
L
2
4
1
0.63
L
Izanami
Dc-ACM1PT
Izanami
1
3
2
0.67
W
Hun Batz
FoxQuinn
Hun Batz
3
1
10
8
L
Ymir
0
4
3
0.38
L
Horus
JertNord
Horus
0
0
0
0
W
Ix Chel
Kreeper559
Ix Chel
6
2
7
4.75
W
Ares
3
1
12
9
W
Freya
1
1
10
6
L
Cu Chulainn
jackofsnipers
Cu Chulainn
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,954
Damage
17,764
21,392
Taken
23,743
10,779
Mitigated
12,917
11,864
Healing
2,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
3,704
148
310
925
2,867
1,132
417
838
1,963
11,661
434
L
5,685
484
333
900
6,810
5,510
0
4,308
2,287
0
10,893
L
Izanami
Dc-ACM1PT
Izanami
2,259
916
0
234
3,608
959
0
2,481
1,083
0
11,986
W
Hun Batz
FoxQuinn
Hun Batz
6,456
1,009
1,228
1,372
4,583
2,523
0
1,150
3,284
0
10,992
L
Ymir
3,538
53
122
103
6,010
2,093
0
3,360
2,352
6,665
187
L
Horus
JertNord
Horus
0
0
0
0
0
0
0
0
0
0
0
W
Ix Chel
Kreeper559
Ix Chel
4,829
588
2,519
1,937
5,370
1,996
332
1,115
4,008
10,215
375
W
Ares
3,195
155
0
324
4,083
3,605
0
1,171
2,680
4,233
0
W
Freya
3,770
1,185
1,204
2,045
4,489
1,523
542
1,128
3,238
8,334
329
L
Cu Chulainn
jackofsnipers
Cu Chulainn
6,282
271
70
531
7,315
4,355
0
4,481
2,453
2,927
5,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,452
Gold Earned
22,946
62
Minions Killed
42
0
Camps Cleared
0
512,591
Distance Traveled
362,980
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,176
1,235
21
4
0
89,084
0
L
Shiva
5,577
1,115
5
1
0
109,656
0
L
Izanami
5,372
1,074
16
3
0
88,274
0
W
Hun Batz
6,552
1,310
11
2
0
116,611
0
L
Ymir
5,279
1,056
10
2
0
64,780
0
L
Horus
1,326
265
0
0
0
0
0
W
Ix Chel
6,784
1,357
13
3
0
116,359
0
W
Ares
6,163
1,233
5
1
0
96,348
0
W
Freya
5,777
1,155
12
2
0
94,189
0
L
Cu Chulainn
5,392
1,078
11
2
0
100,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role