Player Matchup

Nut
Nut
Fluffyshake
Nut
Level 157
God Stats
2W - 10L
1,152 SR
Queue Stats
103W - 93L
1,375 Elo+
Party 3
Tiamat
Tiamat
GladiusEsquire
Tiamat
Level 108
God Stats
97W - 98L
1,547 SR
Queue Stats
352W - 353L
1,465 Elo+
Solo
He Bo
He Bo
Musou_Prince
He Bo
Level 128
God Stats
5W - 4L
1,285 SR
Queue Stats
95W - 117L
1,448 Elo+
Party 3
Horus
Horus
PixelyBMO
Horus
Level 117
God Stats
2W - 4L
1,547 SR
Queue Stats
249W - 232L
1,508 Elo+
Party 4
Vulcan
Vulcan
xxxihatemonksxxx
Vulcan
Level 82
God Stats
5W - 1L
1,816 SR
Queue Stats
279W - 252L
1,588 Elo+
Party 4
Team Averages
Level 118
1,469 SR
1,477 Elo+

VS

Team Averages
Level 155
1,583 SR
1,508 Elo+
Morgan Le Fay
Morgan Le Fay
COMMANDER OF N7
Morgan Le Fay
Level 166
God Stats
17W - 24L
1,377 SR
Queue Stats
397W - 378L
1,528 Elo+
Party 1
Atlas
Atlas
EAH1997
Atlas
Level 158
God Stats
14W - 4L
1,601 SR
Queue Stats
266W - 239L
1,517 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
GazapoSH
Ah Muzen Cab
Level 161
God Stats
9W - 4L
1,793 SR
Queue Stats
250W - 235L
1,507 Elo+
Party 2
Skadi
Skadi
WizardPR
Skadi
Level 141
God Stats
7W - 2L
1,870 SR
Queue Stats
46W - 60L
1,464 Elo+
Party 1
Susano
Susano
XOceanSpiritX
Susano
Level 148
God Stats
5W - 4L
1,272 SR
Queue Stats
266W - 241L
1,525 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 1
7,707
514
8,820
10,062
4,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 5 / 0
6,641
443
568
7,986
3,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

12
0 / 2 / 3
6,637
442
2,450
9,218
2,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
PixelyBMO
Horus
12
2 / 6 / 1
6,640
443
9,497
13,283
10,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 1 / 0
8,229
549
8,445
4,285
1,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
COMMANDER OF N7
Morgan Le Fay
14
1 / 1 / 3
8,230
549
3,566
7,626
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
EAH1997
Atlas
12
3 / 1 / 6
8,367
558
6,308
10,058
8,050
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
GazapoSH
Ah Muzen Cab
16
5 / 0 / 1
10,064
671
7,562
7,462
4,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
WizardPR
Skadi
14
4 / 2 / 5
8,281
552
7,727
10,356
2,655
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

13
3 / 3 / 3
7,712
514
5,572
14,123
4,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
7
Kills
16
16
Deaths
7
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
COMMANDER OF N7
Morgan Le Fay
1
1
3
2.5
W
Atlas
EAH1997
Atlas
3
1
6
6
L
3
2
1
1.75
W
Ah Muzen Cab
GazapoSH
Ah Muzen Cab
5
0
1
5.5
L
1
5
0
0.2
L
0
2
3
0.75
L
Horus
PixelyBMO
Horus
2
6
1
0.42
W
Skadi
WizardPR
Skadi
4
2
5
3.25
W
3
3
3
1.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,780
Damage
30,735
44,834
Taken
49,625
22,183
Mitigated
21,466
14,132
Healing
16,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
COMMANDER OF N7
Morgan Le Fay
3,566
591
0
1,120
7,626
2,466
0
4,672
2,634
61,683
682
W
Atlas
EAH1997
Atlas
6,308
1,860
0
2,807
10,058
8,050
0
880
8,704
29,381
2,702
L
8,820
4,573
0
3,885
10,062
4,116
7
2,687
7,321
0
72,391
W
Ah Muzen Cab
GazapoSH
Ah Muzen Cab
7,562
3,488
0
3,630
7,462
4,132
385
2,164
5,243
0
86,657
L
568
60
0
1,104
7,986
3,628
0
0
7,516
29,727
0
L
2,450
53
0
4,408
9,218
2,506
0
1,665
7,448
51,027
1,009
L
Horus
PixelyBMO
Horus
9,497
2,880
596
3,159
13,283
10,274
0
3,596
9,687
0
21,883
W
Skadi
WizardPR
Skadi
7,727
3,095
210
1,344
10,356
2,655
504
282
9,641
6
57,957
W
5,572
935
0
7,154
14,123
4,163
0
3,353
10,373
0
45,657
L
8,445
112
0
980
4,285
1,659
0
1,882
2,349
61,834
803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,854
Gold Earned
42,654
452
Minions Killed
479
0
Camps Cleared
0
1,443,215
Distance Traveled
1,491,842
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,230
549
117
8
0
277,917
0
W
Atlas
8,367
558
33
2
0
320,396
4
L
Nut
7,707
514
137
9
0
288,772
2
W
Ah Muzen Cab
10,064
671
137
9
0
278,546
3
L
Tiamat
6,641
443
84
6
0
185,848
3
L
He Bo
6,637
442
81
5
0
331,315
6
L
Horus
6,640
443
10
1
0
306,707
2
W
Skadi
8,281
552
116
8
0
270,491
4
W
Susano
7,712
514
76
5
0
344,492
0
L
Vulcan
8,229
549
140
9
0
330,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role