Player Matchup

Neith
Neith
AidanWizard
Neith
Level 85
God Stats
1W - 1L
1,790 SR
Queue Stats
12W - 19L
1,418 Elo+
Solo
Bellona
Bellona
Alexispuga
Bellona
Level 159
God Stats
1W - 1L
1,821 SR
Queue Stats
35W - 41L
1,537 Elo+
Party 2
Ra
Ra
Solarking65
Ra
Level 160
God Stats
2W - 2L
1,659 SR
Queue Stats
47W - 50L
1,554 Elo+
Party 2
Maui
Maui
draeck10
Maui
Level 154
God Stats
0W - 4L
1,126 SR
Queue Stats
51W - 43L
1,557 Elo+
Party 2
Lancelot
Lancelot
waak895
Lancelot
Level 199
God Stats
4W - 4L
1,487 SR
Queue Stats
562W - 527L
1,544 Elo+
Party 2
Team Averages
Level 151
1,576 SR
1,522 Elo+

VS

Team Averages
Level 148
1,580 SR
1,495 Elo+
Khepri
Khepri
Rafinement
Khepri
Level 181
God Stats
3W - 5L
1,277 SR
Queue Stats
72W - 79L
1,480 Elo+
Party 1
Osiris
Osiris
SteveVader7
Osiris
Level 135
God Stats
6W - 2L
1,724 SR
Queue Stats
175W - 184L
1,514 Elo+
Party 3
Medusa
Medusa
XxMaStEr EaZYx
Medusa
Level 159
God Stats
3W - 1L
1,260 SR
Queue Stats
144W - 131L
1,487 Elo+
Solo
Cliodhna
Cliodhna
attack789
Cliodhna
Level 184
God Stats
8W - 0L
1,962 SR
Queue Stats
170W - 145L
1,492 Elo+
Party 1
Ra
Ra
shkont
Ra
Level 83
God Stats
28W - 14L
1,679 SR
Queue Stats
412W - 430L
1,502 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,261
426
930
4,402
1,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bellona
Alexispuga
Bellona
11
1 / 2 / 1
6,040
604
4,433
10,247
9,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 0 / 4
5,772
577
5,341
4,120
1,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Maui
10
2 / 1 / 2
5,984
598
2,354
6,999
4,856
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Lancelot
waak895
Lancelot
12
3 / 1 / 2
6,043
604
5,395
8,336
3,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Rafinement
Khepri
10
1 / 0 / 2
6,072
607
2,571
4,584
3,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
11
2 / 2 / 0
6,346
635
7,155
9,077
6,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
3 / 1 / 0
6,812
681
6,399
5,392
2,190
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
attack789
Cliodhna
11
0 / 2 / 2
5,152
515
2,916
7,705
3,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Ra
11
1 / 2 / 1
5,573
557
3,755
5,263
1,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
7
Kills
7
7
Deaths
7
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Bellona
Alexispuga
Bellona
1
2
1
0.75
W
Khepri
Rafinement
Khepri
1
0
2
2
L
1
0
4
3
W
Osiris
2
2
0
1
W
3
1
0
3
W
Cliodhna
attack789
Cliodhna
0
2
2
0.5
L
Maui
2
1
2
3
W
Ra
1
2
1
0.75
L
Lancelot
waak895
Lancelot
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,453
Damage
22,796
34,104
Taken
32,021
20,283
Mitigated
16,718
10,939
Healing
13,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
930
125
0
1,023
4,402
1,224
0
203
4,199
0
18,751
L
Bellona
Alexispuga
Bellona
4,433
2,168
0
4,224
10,247
9,220
0
0
9,580
0
36,852
W
Khepri
Rafinement
Khepri
2,571
62
0
1,436
4,584
3,528
0
1,399
3,185
16,447
0
L
5,341
774
694
2,432
4,120
1,281
0
1,756
2,074
45,602
1,063
W
Osiris
7,155
2,660
0
4,254
9,077
6,161
0
0
9,077
0
42,517
W
6,399
2,177
0
1,322
5,392
2,190
360
1,791
3,601
0
56,040
W
Cliodhna
attack789
Cliodhna
2,916
332
0
3,284
7,705
3,002
0
1,949
5,699
0
35,575
L
Maui
2,354
636
0
1,961
6,999
4,856
0
2,371
4,370
12,541
0
W
Ra
3,755
91
492
2,223
5,263
1,837
0
2,326
2,937
40,215
988
L
Lancelot
waak895
Lancelot
5,395
1,912
0
605
8,336
3,702
0
1,182
7,052
0
42,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,100
Gold Earned
29,955
285
Minions Killed
351
0
Camps Cleared
0
1,050,812
Distance Traveled
1,104,134
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,261
426
34
3
0
139,026
0
L
Bellona
6,040
604
78
8
0
196,259
3
W
Khepri
6,072
607
27
3
0
220,628
0
L
Ra
5,772
577
93
9
0
232,562
3
W
Osiris
6,346
635
76
8
0
181,899
2
W
Medusa
6,812
681
98
10
0
201,203
0
W
Cliodhna
5,152
515
62
6
0
256,032
0
L
Maui
5,984
598
18
2
0
218,638
4
W
Ra
5,573
557
88
9
0
244,372
0
L
Lancelot
6,043
604
62
6
0
264,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role