Player Matchup

Chang'e
Chang'e
Dataing
Chang'e
Level 145
God Stats
8W - 7L
1,407 SR
Queue Stats
26W - 17L
1,598 Elo+
Party 2
Mercury
Mercury
NotLamo
Mercury
Level 123
God Stats
16W - 4L
1,627 SR
Queue Stats
255W - 223L
1,594 Elo+
Solo
Surtr
Surtr
Ragani
Surtr
Level 143
God Stats
12W - 13L
1,590 SR
Queue Stats
233W - 192L
1,619 Elo+
Solo
Bacchus
Bacchus
Steve9606
Bacchus
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 38L
1,574 Elo+
Party 2
Medusa
Medusa
TylerThePr0
Medusa
Level 173
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 36L
1,610 Elo+
Party 2
Team Averages
Level 146
1,525 SR
1,599 Elo+

VS

Team Averages
Level 82
1,605 SR
1,615 Elo+
Hercules
Hercules
 
Hercules
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Agni
Agni
BigWeenieLord
Agni
Level 129
God Stats
5W - 7L
1,550 SR
Queue Stats
262W - 219L
1,651 Elo+
Party 1
Set
Set
CuhmGuzzle69
Set
Level 28
God Stats
5W - 7L
1,476 SR
Queue Stats
145W - 115L
1,649 Elo+
Party 1
Arachne
Arachne
MySoloIsThrowing
Arachne
Level 47
God Stats
7W - 6L
1,853 SR
Queue Stats
42W - 35L
1,640 Elo+
Party 3
Bacchus
Bacchus
PimpWitaShrimp
Bacchus
Level 121
God Stats
56W - 39L
1,647 SR
Queue Stats
282W - 236L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dataing
Chang'e
13
3 / 0 / 3
7,159
651
4,065
6,724
2,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
NotLamo
Mercury
13
6 / 1 / 1
7,032
639
4,184
7,210
2,502
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Surtr
Ragani
Surtr
12
1 / 2 / 2
6,183
562
4,673
8,431
8,017
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
Steve9606
Bacchus
10
3 / 1 / 6
6,217
565
3,203
6,729
4,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Medusa
12
3 / 2 / 1
6,426
584
6,205
6,438
1,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
2 / 2 / 1
7,156
651
5,536
8,318
4,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 3 / 0
5,935
540
3,231
5,101
1,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 3 / 0
6,978
634
2,729
8,393
4,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

9
0 / 5 / 3
5,178
471
2,393
9,211
2,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
2 / 3 / 1
6,207
564
3,852
7,971
6,688
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
16
Kills
6
6
Deaths
16
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
2
1
1.25
L
0
3
0
0
L
2
3
0
0.67
W
Chang'e
Dataing
Chang'e
3
0
3
4.5
L
0
5
3
0.3
W
Mercury
NotLamo
Mercury
6
1
1
6.5
L
2
3
1
0.83
W
Surtr
Ragani
Surtr
1
2
2
1
W
Bacchus
Steve9606
Bacchus
3
1
6
6
W
Medusa
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,330
Damage
17,741
35,532
Taken
38,994
19,113
Mitigated
19,100
13,830
Healing
10,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
5,536
2,121
0
2,375
8,318
4,120
0
547
7,771
0
51,449
L
3,231
133
0
1,598
5,101
1,407
0
3,010
2,091
42,519
0
L
2,729
685
0
1,300
8,393
4,111
0
782
7,611
0
56,698
W
Chang'e
Dataing
Chang'e
4,065
91
677
4,949
6,724
2,186
0
3,873
2,851
49,370
1,382
L
2,393
1,303
0
3,231
9,211
2,774
0
1,991
7,220
0
27,577
W
Mercury
NotLamo
Mercury
4,184
1,981
0
950
7,210
2,502
0
643
6,567
0
51,465
L
3,852
342
0
1,751
7,971
6,688
0
1,545
6,426
20,582
0
W
Surtr
Ragani
Surtr
4,673
2,000
0
3,337
8,431
8,017
0
0
8,431
1,993
33,819
W
Bacchus
Steve9606
Bacchus
3,203
590
0
2,056
6,729
4,425
0
1,024
5,705
16,630
0
W
Medusa
6,205
2,433
0
1,861
6,438
1,983
0
1,543
4,895
0
46,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,017
Gold Earned
31,454
352
Minions Killed
394
0
Camps Cleared
0
1,247,163
Distance Traveled
1,185,226
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,156
651
118
11
0
214,396
0
L
Agni
5,935
540
84
8
0
232,013
0
L
Set
6,978
634
112
10
0
233,168
0
W
Chang'e
7,159
651
108
10
0
271,566
0
L
Arachne
5,178
471
53
5
0
256,147
0
W
Mercury
7,032
639
83
8
0
283,817
1
L
Bacchus
6,207
564
27
2
0
249,502
2
W
Surtr
6,183
562
65
6
0
220,986
1
W
Bacchus
6,217
565
26
2
0
223,235
0
W
Medusa
6,426
584
70
6
0
247,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role