Player Matchup

Medusa
Medusa
Beepmeat
Medusa
Level 8
God Stats
2W - 7L
1,304 SR
Queue Stats
37W - 66L
1,484 Elo+
Party 3
Bellona
Bellona
Elmster401
Bellona
Level 25
God Stats
4W - 3L
1,594 SR
Queue Stats
14W - 19L
1,450 Elo+
Party 3
Da Ji
Da Ji
Lakeonn
Da Ji
Level 87
God Stats
6W - 3L
1,660 SR
Queue Stats
33W - 28L
1,668 Elo+
Party 3
Athena
Athena
MommyPegMe
Athena
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,681 Elo+
Party 3
Ra
Ra
daltonlover69
Ra
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,650 Elo+
Party 3
Team Averages
Level 30
1,512 SR
1,587 Elo+

VS

Team Averages
Level 51
1,404 SR
1,379 Elo+
Lancelot
Lancelot
AnakinDishWasher
Lancelot
Level 39
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 22L
1,336 Elo+
Party 1
Izanami
Izanami
BOOTYTAGGER
Izanami
Level 27
God Stats
4W - 5L
1,443 SR
Queue Stats
9W - 16L
1,265 Elo+
Party 1
Terra
Terra
LiliMii
Terra
Level 148
God Stats
15W - 11L
1,454 SR
Queue Stats
209W - 198L
1,461 Elo+
Party 2
Cu Chulainn
Cu Chulainn
The Deaconn
Cu Chulainn
Level 32
God Stats
35W - 34L
1,385 SR
Queue Stats
283W - 282L
1,334 Elo+
Solo
Neith
Neith
bumsdelight
Neith
Level 7
God Stats
1W - 1L
1,239 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Beepmeat
Medusa
13
2 / 1 / 3
7,075
505
8,033
6,016
1,897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Bellona
Elmster401
Bellona
14
6 / 0 / 2
9,159
654
8,155
10,464
9,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
Lakeonn
Da Ji
13
7 / 0 / 2
7,894
564
6,657
8,869
3,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
MommyPegMe
Athena
13
2 / 0 / 6
7,842
560
5,204
10,344
8,352
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
7 / 2 / 3
9,760
697
10,375
9,617
3,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
6,753
482
3,447
9,670
3,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Izanami
BOOTYTAGGER
Izanami
12
1 / 5 / 1
6,992
499
4,236
9,749
2,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Terra
LiliMii
Terra
10
0 / 3 / 1
6,236
445
4,434
12,923
7,657
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
The Deaconn
Cu Chulainn
9
0 / 9 / 0
5,737
410
4,545
13,557
7,246
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 4 / 0
6,123
437
6,395
10,187
2,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
5
24
Kills
3
3
Deaths
24
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Izanami
BOOTYTAGGER
Izanami
1
5
1
0.3
W
Medusa
Beepmeat
Medusa
2
1
3
3.5
W
Bellona
Elmster401
Bellona
6
0
2
7
W
Da Ji
Lakeonn
Da Ji
7
0
2
8
L
Terra
LiliMii
Terra
0
3
1
0.17
W
Athena
MommyPegMe
Athena
2
0
6
5
L
Cu Chulainn
The Deaconn
Cu Chulainn
0
9
0
0
L
1
4
0
0.25
W
7
2
3
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,424
Damage
23,057
45,310
Taken
56,086
26,146
Mitigated
23,169
16,329
Healing
13,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,447
423
0
3,897
9,670
3,152
0
2,600
6,976
0
43,825
L
Izanami
BOOTYTAGGER
Izanami
4,236
2,907
0
1,585
9,749
2,251
0
6,049
3,649
0
49,354
W
Medusa
Beepmeat
Medusa
8,033
3,465
0
954
6,016
1,897
301
1,378
4,638
0
54,176
W
Bellona
Elmster401
Bellona
8,155
2,759
0
4,990
10,464
9,343
0
0
10,464
0
56,634
W
Da Ji
Lakeonn
Da Ji
6,657
1,224
0
3,945
8,869
3,003
0
190
8,679
0
53,269
L
Terra
LiliMii
Terra
4,434
206
1,400
3,206
12,923
7,657
0
3,270
9,653
26,266
0
W
Athena
MommyPegMe
Athena
5,204
1,190
0
1,836
10,344
8,352
0
2,526
7,818
23,008
1,464
L
Cu Chulainn
The Deaconn
Cu Chulainn
4,545
1,264
0
1,269
13,557
7,246
0
221
12,723
0
28,284
L
6,395
2,117
0
2,393
10,187
2,863
0
2,840
7,347
0
45,355
W
10,375
1,151
564
4,040
9,617
3,551
0
459
9,158
87,816
1,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,730
Gold Earned
31,841
448
Minions Killed
347
0
Camps Cleared
0
1,456,638
Distance Traveled
1,380,227
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,753
482
93
7
0
332,984
0
L
Izanami
6,992
499
93
7
0
262,357
0
W
Medusa
7,075
505
80
6
0
257,267
0
W
Bellona
9,159
654
102
7
0
287,693
3
W
Da Ji
7,894
564
81
6
0
301,743
0
L
Terra
6,236
445
39
3
0
288,363
7
W
Athena
7,842
560
41
3
0
299,706
2
L
Cu Chulainn
5,737
410
41
3
0
261,854
0
L
Neith
6,123
437
81
6
0
234,669
2
W
Ra
9,760
697
144
10
0
310,229
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role