Player Matchup

Hercules
Hercules
Chapel3057
Hercules
Level 59
God Stats
1W - 4L
1,143 SR
Queue Stats
269W - 301L
1,375 Elo+
Solo
Nut
Nut
DerrickStayHi
Nut
Level 82
God Stats
1W - 1L
1,570 SR
Queue Stats
38W - 31L
1,498 Elo+
Solo
Cerberus
Cerberus
HOONYAK
Cerberus
Level 48
God Stats
16W - 23L
1,422 SR
Queue Stats
39W - 52L
1,383 Elo+
Solo
Raijin
Raijin
JEzHU-
Raijin
Level 66
God Stats
2W - 1L
1,760 SR
Queue Stats
143W - 144L
1,484 Elo+
Party 3
Ratatoskr
Ratatoskr
Jgil26cami18
Ratatoskr
Level 68
God Stats
6W - 6L
1,468 SR
Queue Stats
125W - 110L
1,523 Elo+
Party 3
Team Averages
Level 65
1,473 SR
1,452 Elo+

VS

Team Averages
Level 65
1,414 SR
1,388 Elo+
Cerberus
Cerberus
Balam EZ
Cerberus
Level 117
God Stats
1W - 1L
1,273 SR
Queue Stats
106W - 120L
1,435 Elo+
Party 2
Jormungandr
Jormungandr
MOMENTOMORI5977
Jormungandr
Level 27
God Stats
20W - 22L
1,453 SR
Queue Stats
50W - 65L
1,351 Elo+
Party 2
Skadi
Skadi
Schmiighty
Skadi
Level 94
God Stats
1W - 0L
1,595 SR
Queue Stats
44W - 38L
1,411 Elo+
Party 1
Kali
Kali
dmfsexton69
Kali
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,286 Elo+
Party 1
Janus
Janus
talib6nds
Janus
Level 64
God Stats
7W - 5L
1,249 SR
Queue Stats
147W - 153L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Chapel3057
Hercules
4
0 / 3 / 1
2,890
578
887
3,502
1,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

4
0 / 2 / 0
2,606
521
1,330
3,044
668
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cerberus
HOONYAK
Cerberus
3
0 / 2 / 0
2,761
552
630
2,824
1,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Raijin
JEzHU-
Raijin
7
1 / 0 / 0
3,560
712
1,332
1,665
349
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
Jgil26cami18
Ratatoskr
6
1 / 2 / 0
3,278
656
364
3,045
819
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Balam EZ
Cerberus
8
4 / 0 / 0
4,499
900
2,141
3,454
1,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
MOMENTOMORI5977
Jormungandr
6
1 / 0 / 1
3,561
712
688
2,560
796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Skadi
5
2 / 0 / 1
3,850
770
2,271
2,026
461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

6
2 / 1 / 3
3,783
757
596
2,421
533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Janus
talib6nds
Janus
6
0 / 2 / 1
3,404
681
972
2,755
701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
2
Kills
9
9
Deaths
3
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Balam EZ
Cerberus
4
0
0
4
L
Hercules
Chapel3057
Hercules
0
3
1
0.17
L
0
2
0
0
L
Cerberus
HOONYAK
Cerberus
0
2
0
0
L
Raijin
JEzHU-
Raijin
1
0
0
1
L
Ratatoskr
Jgil26cami18
Ratatoskr
1
2
0
0.5
W
Jormungandr
MOMENTOMORI5977
Jormungandr
1
0
1
1.5
W
Skadi
2
0
1
2.5
W
2
1
3
3.5
W
Janus
talib6nds
Janus
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,543
Damage
6,668
14,080
Taken
13,216
4,231
Mitigated
3,833
2,290
Healing
6,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Balam EZ
Cerberus
2,141
184
0
1,645
3,454
1,342
0
0
3,315
23,026
740
L
Hercules
Chapel3057
Hercules
887
140
0
563
3,502
1,211
0
1,516
1,760
0
6,846
L
1,330
675
0
148
3,044
668
0
491
2,553
0
7,061
L
Cerberus
HOONYAK
Cerberus
630
0
202
893
2,824
1,184
0
523
2,301
3,259
0
L
Raijin
JEzHU-
Raijin
1,332
96
0
354
1,665
349
0
605
938
15,668
0
L
Ratatoskr
Jgil26cami18
Ratatoskr
364
0
0
130
3,045
819
0
175
2,800
0
18,630
W
Jormungandr
MOMENTOMORI5977
Jormungandr
688
406
0
1,538
2,560
796
282
387
2,173
10,902
214
W
Skadi
2,271
893
0
512
2,026
461
117
243
1,783
0
16,829
W
596
131
0
1,334
2,421
533
12
0
2,421
0
5,104
W
Janus
talib6nds
Janus
972
0
0
1,000
2,755
701
0
1,332
1,423
12,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,095
Gold Earned
19,097
81
Minions Killed
140
0
Camps Cleared
0
432,786
Distance Traveled
486,653
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
4,499
900
59
12
0
95,575
0
L
Hercules
2,890
578
12
2
0
107,111
2
L
Nut
2,606
521
8
2
0
80,143
0
L
Cerberus
2,761
552
5
1
0
51,478
0
L
Raijin
3,560
712
22
4
0
94,946
0
L
Ratatoskr
3,278
656
34
7
0
99,108
1
W
Jormungandr
3,561
712
18
4
0
105,819
0
W
Skadi
3,850
770
27
5
0
97,952
0
W
Kali
3,783
757
16
3
0
106,695
0
W
Janus
3,404
681
20
4
0
80,612
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role