Player Matchup

Chronos
Chronos
 
Chronos
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ratatoskr
Ratatoskr
AllThaHype
Ratatoskr
Level 156
God Stats
13W - 10L
1,622 SR
Queue Stats
391W - 378L
1,511 Elo+
Party 3
Sylvanus
Sylvanus
CtrlError
Sylvanus
Level 116
God Stats
20W - 12L
1,668 SR
Queue Stats
73W - 60L
1,600 Elo+
Party 1
Anubis
Anubis
Ding-a-ling42
Anubis
Level 153
God Stats
10W - 10L
1,464 SR
Queue Stats
308W - 278L
1,573 Elo+
Party 3
Horus
Horus
Zebco32
Horus
Level 159
God Stats
1W - 1L
1,623 SR
Queue Stats
474W - 447L
1,584 Elo+
Solo
Team Averages
Level 142
1,575 SR
1,554 Elo+

VS

Team Averages
Level 148
1,587 SR
1,525 Elo+
Xing Tian
Xing Tian
GeorgeVaz
Xing Tian
Level 179
God Stats
1W - 1L
1,283 SR
Queue Stats
96W - 93L
1,548 Elo+
Party 2
Neith
Neith
Lumagd
Neith
Level 121
God Stats
5W - 6L
1,532 SR
Queue Stats
35W - 39L
1,468 Elo+
Party 2
Pele
Pele
MarsJCR
Pele
Level 128
God Stats
8W - 2L
1,885 SR
Queue Stats
158W - 152L
1,510 Elo+
Solo
Ix Chel
Ix Chel
Mèlèkai
Ix Chel
Level 155
God Stats
3W - 3L
1,663 SR
Queue Stats
163W - 143L
1,557 Elo+
Solo
Aphrodite
Aphrodite
brenpf
Aphrodite
Level 159
God Stats
28W - 19L
1,573 SR
Queue Stats
114W - 94L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
1 / 4 / 0
5,428
543
3,992
9,785
2,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

Ratatoskr
AllThaHype
Ratatoskr
8
0 / 4 / 1
4,686
469
3,611
8,423
3,170
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sylvanus
CtrlError
Sylvanus
9
1 / 5 / 1
5,034
503
3,257
9,155
3,438
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 5 / 0
5,368
537
2,388
6,154
1,988
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Horus
Zebco32
Horus
11
2 / 3 / 1
6,136
614
8,350
12,828
6,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
GeorgeVaz
Xing Tian
11
0 / 3 / 2
6,151
615
7,078
10,828
4,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Breastplate

Breastplate

+20
Physical Protection

Neith
Lumagd
Neith
13
6 / 1 / 2
7,365
737
8,332
6,518
1,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Pele
MarsJCR
Pele
12
6 / 0 / 7
6,848
685
6,518
8,379
2,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ix Chel
Mèlèkai
Ix Chel
14
8 / 0 / 3
7,687
769
9,689
4,755
1,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
brenpf
Aphrodite
10
1 / 0 / 8
5,966
597
2,291
4,419
2,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
4
Kills
21
21
Deaths
4
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
4
0
0.25
L
Ratatoskr
AllThaHype
Ratatoskr
0
4
1
0.13
L
Sylvanus
CtrlError
Sylvanus
1
5
1
0.3
L
0
5
0
0
W
Xing Tian
GeorgeVaz
Xing Tian
0
3
2
0.33
W
Neith
Lumagd
Neith
6
1
2
7
W
Pele
MarsJCR
Pele
6
0
7
9.5
W
Ix Chel
Mèlèkai
Ix Chel
8
0
3
9.5
L
Horus
Zebco32
Horus
2
3
1
0.83
W
Aphrodite
brenpf
Aphrodite
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,598
Damage
33,908
46,345
Taken
34,899
18,199
Mitigated
12,023
11,528
Healing
17,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
3,992
1,237
0
2,367
9,785
2,780
632
346
9,439
32,789
915
L
Ratatoskr
AllThaHype
Ratatoskr
3,611
439
0
674
8,423
3,170
0
3,073
5,205
0
22,786
L
Sylvanus
CtrlError
Sylvanus
3,257
962
324
2,064
9,155
3,438
0
3,516
5,481
21,697
7,922
L
2,388
122
0
1,213
6,154
1,988
0
3,503
2,438
34,129
0
W
Xing Tian
GeorgeVaz
Xing Tian
7,078
558
0
3,100
10,828
4,462
0
369
9,854
33,670
2,078
W
Neith
Lumagd
Neith
8,332
3,569
0
2,586
6,518
1,939
522
3,316
3,202
0
53,509
W
Pele
MarsJCR
Pele
6,518
1,891
0
3,291
8,379
2,241
0
2,085
6,208
0
43,166
W
Ix Chel
Mèlèkai
Ix Chel
9,689
1,784
1,082
1,563
4,755
1,237
0
1,719
3,036
56,583
1,616
L
Horus
Zebco32
Horus
8,350
4,278
40
4,846
12,828
6,823
0
6,608
5,093
0
37,967
W
Aphrodite
brenpf
Aphrodite
2,291
568
2,764
2,806
4,419
2,144
0
1,825
2,594
13,312
1,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,652
Gold Earned
34,017
287
Minions Killed
361
0
Camps Cleared
0
967,381
Distance Traveled
1,128,897
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,428
543
57
6
0
195,269
2
L
Ratatoskr
4,686
469
37
4
0
232,450
0
L
Sylvanus
5,034
503
57
6
0
177,049
0
L
Anubis
5,368
537
71
7
0
181,309
0
W
Xing Tian
6,151
615
75
8
0
192,775
2
W
Neith
7,365
737
79
8
0
206,977
2
W
Pele
6,848
685
66
7
0
266,922
0
W
Ix Chel
7,687
769
113
11
0
229,802
0
L
Horus
6,136
614
65
7
0
181,304
2
W
Aphrodite
5,966
597
28
3
0
232,421
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role