Player Matchup

Bastet
Bastet
Silver IV
JDUB64
Bastet
Silver IV
Level 148
God Stats
1W - 1L
1,758 SR
Queue Stats
11W - 18L
1,432 MMR
Party 1
Nu Wa
Nu Wa
Silver III
Matt23443er4eedf
Nu Wa
Silver III
Level 129
God Stats
0W - 3L
1,451 SR
Queue Stats
11W - 17L
1,476 MMR
Party 1
Cupid
Cupid
Bronze IV
Roglibear
Cupid
Bronze IV
Level 96
God Stats
0W - 1L
1,376 SR
Queue Stats
2W - 3L
1,493 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 124
1,529 SR
1,467 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 151
1,459 SR
1,472 MMR
Cthulhu
Cthulhu
Gold IV
Charlozzz
Cthulhu
Gold IV
Level 126
God Stats
7W - 2L
1,734 SR
Queue Stats
72W - 75L
1,506 MMR
Solo
Hel
Hel
Bronze V
Thee_Royal1
Hel
Bronze V
Level 181
God Stats
1W - 0L
1,537 SR
Queue Stats
2W - 6L
1,412 MMR
Solo
Hou Yi
Hou Yi
Bronze III
vinashoo
Hou Yi
Bronze III
Level 146
God Stats
1W - 0L
1,107 SR
Queue Stats
4W - 7L
1,499 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
JDUB64
Bastet
13
0 / 5 / 3
8,109
624
14,012
13,660
4,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

15
2 / 1 / 1
8,743
673
12,613
8,794
3,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cupid
Roglibear
Cupid
15
2 / 2 / 2
8,743
673
6,305
12,925
4,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Mace

Mace

+10
Physical Power

Bans
BacchusAchillesBake KujiraVulcanLancelot

VS

Bans
MulanXbalanqueGilgameshAnhurTerra
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Charlozzz
Cthulhu
16
2 / 1 / 6
9,845
757
12,333
17,851
17,583
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 1 / 4
9,915
763
10,051
16,772
6,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Hou Yi
vinashoo
Hou Yi
15
2 / 2 / 3
9,093
699
8,617
11,840
4,112
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
21
4
Kills
8
8
Deaths
4
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Charlozzz
Cthulhu
2
1
6
5
L
Bastet
JDUB64
Bastet
0
5
3
0.3
L
2
1
1
2.5
L
Cupid
Roglibear
Cupid
2
2
2
1.5
W
4
1
4
6
W
Hou Yi
vinashoo
Hou Yi
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,930
Damage
31,001
35,379
Taken
46,463
12,598
Mitigated
28,012
12,366
Healing
28,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Charlozzz
Cthulhu
12,333
634
0
1,650
17,851
17,583
261
4,098
13,709
48,990
3,176
L
Bastet
JDUB64
Bastet
14,012
2,584
0
2,363
13,660
4,721
0
7,644
5,641
0
34,196
L
12,613
3,083
0
1,291
8,794
3,080
77
5,415
3,112
40,226
0
L
Cupid
Roglibear
Cupid
6,305
3,449
2,643
6,069
12,925
4,797
0
6,742
5,605
0
35,514
W
10,051
267
12,916
13,573
16,772
6,317
423
5,348
11,366
39,786
1,193
W
Hou Yi
vinashoo
Hou Yi
8,617
1,142
0
818
11,840
4,112
1,817
3,207
8,605
0
37,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,595
Gold Earned
28,853
154
Minions Killed
224
0
Camps Cleared
0
759,395
Distance Traveled
757,018
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,845
757
88
7
0
267,444
2
L
Bastet
8,109
624
30
2
0
280,668
0
L
Nu Wa
8,743
673
58
4
0
239,489
0
L
Cupid
8,743
673
66
5
0
239,238
0
W
Hel
9,915
763
60
5
0
267,175
1
W
Hou Yi
9,093
699
76
6
0
222,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role