Player Matchup

Ares
Ares
HotAsianWife
Ares
Level 67
God Stats
13W - 15L
1,538 SR
Queue Stats
131W - 116L
1,510 Elo+
Party 1
Anhur
Anhur
Kasvaca
Anhur
Level 149
God Stats
2W - 1L
1,510 SR
Queue Stats
135W - 124L
1,542 Elo+
Solo
Ne Zha
Ne Zha
Satanic Fiends
Ne Zha
Level 123
God Stats
2W - 4L
1,392 SR
Queue Stats
156W - 159L
1,519 Elo+
Party 1
Ra
Ra
Sir Shwifty
Ra
Level 86
God Stats
18W - 21L
1,424 SR
Queue Stats
161W - 150L
1,520 Elo+
Party 2
Olorun
Olorun
TheArKAngel01
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 86
1,473 SR
1,518 Elo+

VS

Team Averages
Level 104
1,482 SR
1,460 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Ecxon_Baez
Loki
Level 38
God Stats
17W - 12L
1,414 SR
Queue Stats
22W - 20L
1,409 Elo+
Solo
Bacchus
Bacchus
Fdez
Bacchus
Level 106
God Stats
9W - 3L
1,492 SR
Queue Stats
52W - 55L
1,459 Elo+
Solo
Ix Chel
Ix Chel
Moist153
Ix Chel
Level 85
God Stats
37W - 31L
1,502 SR
Queue Stats
291W - 275L
1,433 Elo+
Solo
Charybdis
Charybdis
Poisonoustream
Charybdis
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
219W - 209L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,295
481
3,341
10,791
6,607
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
Kasvaca
Anhur
9
0 / 2 / 0
5,030
457
2,851
6,628
1,638
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 0
5,345
486
4,534
9,199
2,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 4 / 0
5,949
541
3,228
6,090
1,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 5 / 0
4,657
423
1,335
5,498
1,091
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
5 / 0 / 1
7,289
663
5,978
7,349
3,630
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
3 / 1 / 5
6,633
603
2,109
7,671
2,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Fdez
Bacchus
10
3 / 0 / 5
6,369
579
5,086
8,227
6,745
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ix Chel
Moist153
Ix Chel
13
3 / 1 / 2
7,556
687
3,999
5,472
1,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Poisonoustream
Charybdis
12
4 / 0 / 4
6,826
621
8,609
5,931
1,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
2
Kills
18
18
Deaths
2
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
0
1
5.5
W
3
1
5
5.5
W
Bacchus
Fdez
Bacchus
3
0
5
5.5
L
0
5
0
0
L
Anhur
Kasvaca
Anhur
0
2
0
0
W
Ix Chel
Moist153
Ix Chel
3
1
2
4
W
Charybdis
Poisonoustream
Charybdis
4
0
4
6
L
0
2
0
0
L
2
4
0
0.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,289
Damage
25,781
38,206
Taken
34,650
13,848
Mitigated
16,342
9,946
Healing
13,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
5,978
662
0
2,818
7,349
3,630
496
1,921
5,357
0
51,404
W
2,109
304
0
667
7,671
2,292
0
455
7,216
0
45,680
W
Bacchus
Fdez
Bacchus
5,086
716
0
2,524
8,227
6,745
0
1,655
6,501
16,593
848
L
3,341
71
202
1,721
10,791
6,607
0
2,547
8,204
16,934
0
L
Anhur
Kasvaca
Anhur
2,851
1,905
0
2,005
6,628
1,638
0
1,124
5,504
0
34,116
W
Ix Chel
Moist153
Ix Chel
3,999
539
900
3,276
5,472
1,874
290
1,945
3,472
52,312
2,739
W
Charybdis
Poisonoustream
Charybdis
8,609
4,292
0
3,789
5,931
1,801
160
1,731
4,200
0
55,903
L
4,534
1,138
0
4,515
9,199
2,812
0
1,524
7,643
0
40,300
L
3,228
228
72
1,075
6,090
1,700
0
3,349
2,409
38,644
0
L
1,335
1,141
0
356
5,498
1,091
0
0
5,498
14,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,276
Gold Earned
34,673
260
Minions Killed
396
0
Camps Cleared
0
1,061,186
Distance Traveled
1,131,437
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,289
663
77
7
0
214,340
0
W
Loki
6,633
603
79
7
0
248,533
0
W
Bacchus
6,369
579
29
3
0
226,216
4
L
Ares
5,295
481
21
2
0
213,100
3
L
Anhur
5,030
457
75
7
0
184,317
0
W
Ix Chel
7,556
687
115
10
0
229,782
0
W
Charybdis
6,826
621
96
9
0
212,566
0
L
Ne Zha
5,345
486
81
7
0
238,949
0
L
Ra
5,949
541
65
6
0
225,424
4
L
Olorun
4,657
423
18
2
0
199,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role