Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 201
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Arlequina1
Scylla
Level 158
God Stats
6W - 0L
2,041 SR
Queue Stats
87W - 97L
1,441 Elo+
Party 1
Geb
Geb
IBrokenDreamI
Geb
Level 192
God Stats
83W - 72L
1,631 SR
Queue Stats
235W - 241L
1,526 Elo+
Party 1
Guan Yu
Guan Yu
Zenithi
Guan Yu
Level 252
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 36L
1,475 Elo+
Party 1
Danzaburou
Danzaburou
leokikuchi
Danzaburou
Level 217
God Stats
7W - 3L
1,751 SR
Queue Stats
52W - 53L
1,401 Elo+
Party 1
Team Averages
Level 204
1,684 SR
1,468 Elo+

VS

Team Averages
Level 110
1,527 SR
1,461 Elo+
Poseidon
Poseidon
 
Poseidon
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Mendjgo
Nu Wa
Level 146
God Stats
17W - 5L
1,717 SR
Queue Stats
167W - 152L
1,486 Elo+
Solo
Kali
Kali
Snezee-
Kali
Level 102
God Stats
3W - 2L
1,712 SR
Queue Stats
181W - 191L
1,455 Elo+
Party 2
King Arthur
King Arthur
bautyhol
King Arthur
Level 121
God Stats
10W - 18L
1,131 SR
Queue Stats
305W - 310L
1,462 Elo+
Party 2
Fenrir
Fenrir
juli_torrijo
Fenrir
Level 62
God Stats
16W - 14L
1,574 SR
Queue Stats
112W - 103L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
14 / 2 / 6
9,231
659
13,757
11,960
4,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
Arlequina1
Scylla
14
7 / 0 / 5
9,080
649
5,129
5,378
1,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 0 / 14
8,500
607
4,442
5,626
4,669
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Guan Yu
Zenithi
Guan Yu
14
2 / 0 / 6
8,834
631
8,394
11,381
10,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
leokikuchi
Danzaburou
15
11 / 2 / 7
9,876
705
9,892
8,429
3,157
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
11
3 / 10 / 0
7,656
547
6,075
11,514
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
Mendjgo
Nu Wa
8
0 / 9 / 0
5,618
401
3,561
8,529
1,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
Snezee-
Kali
12
1 / 6 / 1
6,979
499
2,591
12,697
3,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
bautyhol
King Arthur
10
0 / 5 / 0
6,002
429
6,341
14,976
12,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
8
0 / 7 / 1
5,915
423
2,057
9,152
5,506
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
6
37
Kills
4
4
Deaths
37
38
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
14
2
6
8.5
L
Poseidon
 
Poseidon
3
10
0
0.3
W
Scylla
Arlequina1
Scylla
7
0
5
9.5
W
3
0
14
10
L
Nu Wa
Mendjgo
Nu Wa
0
9
0
0
L
Kali
Snezee-
Kali
1
6
1
0.25
W
Guan Yu
Zenithi
Guan Yu
2
0
6
5
L
King Arthur
bautyhol
King Arthur
0
5
0
0
L
Fenrir
0
7
1
0.07
W
Danzaburou
leokikuchi
Danzaburou
11
2
7
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,614
Damage
20,625
42,774
Taken
56,868
24,878
Mitigated
24,550
20,320
Healing
11,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
13,757
5,705
0
9,815
11,960
4,846
0
2,724
9,040
0
69,215
L
Poseidon
 
Poseidon
6,075
799
0
1,915
11,514
2,348
0
2,372
9,142
40,585
0
W
Scylla
Arlequina1
Scylla
5,129
321
0
810
5,378
1,725
1,517
1,504
3,815
59,699
2,440
W
4,442
512
0
905
5,626
4,669
204
2,205
3,387
16,408
0
L
Nu Wa
Mendjgo
Nu Wa
3,561
713
0
372
8,529
1,139
0
2,443
6,086
24,027
560
L
Kali
Snezee-
Kali
2,591
1,455
0
4,390
12,697
3,525
0
514
12,183
0
49,350
W
Guan Yu
Zenithi
Guan Yu
8,394
594
287
4,476
11,381
10,481
183
400
10,126
0
55,163
L
King Arthur
bautyhol
King Arthur
6,341
707
0
3,824
14,976
12,032
0
752
14,224
1,026
35,124
L
Fenrir
2,057
224
0
865
9,152
5,506
0
3,313
5,839
0
10,599
W
Danzaburou
leokikuchi
Danzaburou
9,892
4,666
0
4,027
8,429
3,157
2,692
3,277
5,152
0
71,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,521
Gold Earned
32,170
444
Minions Killed
271
0
Camps Cleared
0
1,331,642
Distance Traveled
1,300,427
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,231
659
104
7
0
323,195
0
L
Poseidon
7,656
547
63
5
0
231,593
0
W
Scylla
9,080
649
113
8
0
244,767
0
W
Geb
8,500
607
14
1
0
288,062
3
L
Nu Wa
5,618
401
40
3
0
216,028
0
L
Kali
6,979
499
91
7
0
316,866
0
W
Guan Yu
8,834
631
88
6
0
229,162
0
L
King Arthur
6,002
429
50
4
0
249,638
0
L
Fenrir
5,915
423
27
2
0
286,302
0
W
Danzaburou
9,876
705
125
9
0
246,456
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role