Player Matchup

Mulan
Mulan
FishOClock
Mulan
Level 42
God Stats
8W - 5L
1,845 SR
Queue Stats
48W - 59L
1,508 Elo+
Party 3
King Arthur
King Arthur
Microwavez
King Arthur
Level 100
God Stats
6W - 7L
1,624 SR
Queue Stats
56W - 62L
1,525 Elo+
Party 3
Ao Kuang
Ao Kuang
NyteDragin
Ao Kuang
Level 87
God Stats
6W - 2L
1,869 SR
Queue Stats
34W - 47L
1,499 Elo+
Party 3
Anhur
Anhur
TheMagicsound
Anhur
Level 140
God Stats
6W - 6L
1,494 SR
Queue Stats
525W - 498L
1,506 Elo+
Party 4
Nu Wa
Nu Wa
joshuabbell2
Nu Wa
Level 69
God Stats
25W - 15L
1,600 SR
Queue Stats
425W - 407L
1,507 Elo+
Party 4
Team Averages
Level 88
1,686 SR
1,509 Elo+

VS

Team Averages
Level 63
1,530 SR
1,562 Elo+
Horus
Horus
GlassNarwhal665
Horus
Level 28
God Stats
1W - 1L
1,740 SR
Queue Stats
52W - 51L
1,567 Elo+
Party 1
Cliodhna
Cliodhna
JuaneArc
Cliodhna
Level 24
God Stats
7W - 4L
1,457 SR
Queue Stats
15W - 13L
1,540 Elo+
Party 2
Janus
Janus
OverlordAlphaOM
Janus
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 9L
1,595 Elo+
Party 2
Ares
Ares
SmashBroN64
Ares
Level 60
God Stats
11W - 16L
1,502 SR
Queue Stats
72W - 57L
1,585 Elo+
Party 2
Sol
Sol
TheSaltyDingus
Sol
Level 178
God Stats
5W - 10L
1,450 SR
Queue Stats
424W - 508L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
12
5 / 0 / 3
6,943
534
7,601
9,867
8,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
Microwavez
King Arthur
13
2 / 5 / 1
7,364
566
6,265
14,450
11,068
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ao Kuang
NyteDragin
Ao Kuang
13
3 / 0 / 3
6,855
527
5,063
7,930
2,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 0 / 1
6,715
517
4,994
5,980
1,811
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 0 / 3
7,562
582
7,908
3,945
968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 0
6,068
467
3,798
9,856
3,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cliodhna
JuaneArc
Cliodhna
13
3 / 3 / 1
8,161
628
10,419
12,019
4,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
0 / 4 / 0
5,962
459
3,137
7,394
1,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 2 / 0
6,001
462
4,060
12,439
7,819
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 1 / 0
6,069
467
2,387
4,474
935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
12
Kills
5
5
Deaths
12
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Mulan
5
0
3
6.5
L
2
2
0
1
L
Cliodhna
JuaneArc
Cliodhna
3
3
1
1.17
W
King Arthur
Microwavez
King Arthur
2
5
1
0.5
W
Ao Kuang
NyteDragin
Ao Kuang
3
0
3
4.5
L
0
4
0
0
L
0
2
0
0
W
1
0
1
1.5
L
0
1
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,831
Damage
23,801
42,172
Taken
46,182
24,804
Mitigated
17,663
10,686
Healing
13,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
7,601
1,037
0
2,290
9,867
8,747
239
3,926
5,873
0
34,921
L
3,798
1,357
280
4,310
9,856
3,207
0
3,076
6,436
0
38,489
L
Cliodhna
JuaneArc
Cliodhna
10,419
2,036
0
2,524
12,019
4,096
0
1,893
9,938
0
64,922
W
King Arthur
Microwavez
King Arthur
6,265
977
0
2,420
14,450
11,068
0
0
14,450
0
49,780
W
Ao Kuang
NyteDragin
Ao Kuang
5,063
654
0
3,936
7,930
2,210
209
505
7,369
45,612
1,517
L
3,137
0
0
750
7,394
1,606
0
3,938
3,098
39,943
0
L
4,060
36
0
2,738
12,439
7,819
0
2,132
9,619
22,393
0
W
4,994
2,560
0
1,563
5,980
1,811
896
2,567
3,413
0
53,328
L
2,387
754
0
2,454
4,474
935
0
809
3,444
45,309
3,200
W
7,908
1,144
0
477
3,945
968
497
2,121
1,532
49,886
1,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,439
Gold Earned
32,261
421
Minions Killed
388
0
Camps Cleared
0
1,261,886
Distance Traveled
1,320,777
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,943
534
48
4
0
254,299
0
L
Horus
6,068
467
70
5
0
294,219
2
L
Cliodhna
8,161
628
117
9
0
275,644
0
W
King Arthur
7,364
566
86
7
0
256,841
1
W
Ao Kuang
6,855
527
82
6
0
287,793
6
L
Janus
5,962
459
89
7
0
228,605
0
L
Ares
6,001
462
29
2
0
276,597
0
W
Anhur
6,715
517
101
8
0
238,941
5
L
Sol
6,069
467
83
6
0
245,712
0
W
Nu Wa
7,562
582
104
8
0
224,012
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role