Player Matchup

Cernunnos
Cernunnos
Platinum IV
 
Cernunnos
Platinum IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Platinum III
EvilMable
Pele
Platinum III
Level 158
God Stats
4W - 4L
1,555 SR
Queue Stats
123W - 114L
1,825 MMR
Solo
Susano
Susano
Platinum I
Uitzilopochtli
Susano
Platinum I
Level 148
God Stats
5W - 7L
1,508 SR
Queue Stats
169W - 155L
1,840 MMR
Solo
Sylvanus
Sylvanus
Platinum IV
lHooper
Sylvanus
Platinum IV
Level 156
God Stats
7W - 7L
1,534 SR
Queue Stats
120W - 121L
1,768 MMR
Solo
Scylla
Scylla
Platinum I
xxxMegaxManxxx
Scylla
Platinum I
Level 237
God Stats
3W - 5L
1,498 SR
Queue Stats
214W - 211L
1,846 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 165
1,519 SR
1,756 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 153
1,637 SR
1,825 MMR
Bastet
Bastet
Platinum V
AverageMahon
Bastet
Platinum V
Level 170
God Stats
6W - 4L
1,834 SR
Queue Stats
41W - 33L
1,813 MMR
Solo
Surtr
Surtr
Platinum V
N Ronin G
Surtr
Platinum V
Level 181
God Stats
8W - 4L
1,671 SR
Queue Stats
162W - 151L
1,824 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum V
QWERTY1097
Kuzenbo
Platinum V
Level 123
God Stats
6W - 9L
1,478 SR
Queue Stats
104W - 103L
1,739 MMR
Solo
Ra
Ra
Platinum IV
XxDD1748xX
Ra
Platinum IV
Level 156
God Stats
1W - 1L
1,702 SR
Queue Stats
51W - 41L
1,908 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Platinum II
pinguinaso
Ah Muzen Cab
Platinum II
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 130L
1,841 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
3 / 0 / 2
6,533
653
5,303
5,451
1,828
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
12
3 / 0 / 1
6,055
606
4,824
7,845
2,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
1 / 1 / 3
6,022
602
6,357
7,994
5,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
lHooper
Sylvanus
10
2 / 0 / 4
6,374
637
3,291
7,853
4,702
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
2 / 0 / 0
6,201
620
2,720
2,286
648
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Maman BrigitteShivaChang'eAwilix

VS

Bans
AresThorMedusaCharybdis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
9
0 / 2 / 0
4,961
496
2,573
8,047
2,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Surtr
N Ronin G
Surtr
10
1 / 3 / 0
5,834
583
5,211
9,305
4,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
QWERTY1097
Kuzenbo
7
0 / 0 / 0
4,597
460
2,453
6,395
3,772
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 1 / 0
5,636
564
2,236
4,033
1,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
pinguinaso
Ah Muzen Cab
8
0 / 5 / 0
4,842
484
3,666
6,222
1,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
1
11
Kills
1
1
Deaths
11
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
3
0
2
4
L
Bastet
0
2
0
0
W
Pele
3
0
1
3.5
L
Surtr
N Ronin G
Surtr
1
3
0
0.33
L
Kuzenbo
QWERTY1097
Kuzenbo
0
0
0
0
W
1
1
3
2.5
L
0
1
0
0
W
Sylvanus
lHooper
Sylvanus
2
0
4
4
L
Ah Muzen Cab
pinguinaso
Ah Muzen Cab
0
5
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,495
Damage
16,139
31,429
Taken
34,002
14,824
Mitigated
13,634
11,454
Healing
10,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
5,303
3,371
0
1,761
5,451
1,828
992
984
4,467
0
50,780
L
Bastet
2,573
855
0
1,658
8,047
2,391
0
1,529
6,518
0
34,851
W
Pele
4,824
1,209
0
2,343
7,845
2,639
0
1,442
6,364
0
46,442
L
Surtr
N Ronin G
Surtr
5,211
1,807
0
3,580
9,305
4,982
0
490
8,815
1,040
35,440
L
Kuzenbo
QWERTY1097
Kuzenbo
2,453
796
0
2,935
6,395
3,772
0
1,983
4,412
8,641
0
W
6,357
1,389
0
1,566
7,994
5,007
0
715
6,691
0
38,697
L
2,236
255
288
1,425
4,033
1,211
0
1,480
2,553
46,237
294
W
Sylvanus
lHooper
Sylvanus
3,291
1,039
1,399
4,175
7,853
4,702
0
2,285
5,545
25,064
0
L
Ah Muzen Cab
pinguinaso
Ah Muzen Cab
3,666
1,176
0
174
6,222
1,278
0
529
5,693
0
37,292
W
2,720
429
0
210
2,286
648
0
370
1,916
54,482
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,185
Gold Earned
25,870
404
Minions Killed
302
0
Camps Cleared
0
1,002,829
Distance Traveled
1,025,372
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,533
653
97
10
0
191,367
0
L
Bastet
4,961
496
56
6
0
229,938
0
W
Pele
6,055
606
81
8
0
230,097
1
L
Surtr
5,834
583
74
7
0
183,880
4
L
Kuzenbo
4,597
460
14
1
0
204,220
2
W
Susano
6,022
602
72
7
0
231,404
2
L
Ra
5,636
564
94
9
0
226,388
1
W
Sylvanus
6,374
637
39
4
0
174,271
1
L
Ah Muzen Cab
4,842
484
64
6
0
180,946
0
W
Scylla
6,201
620
115
12
0
175,690
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role