Player Matchup

Ymir
Ymir
 
Ymir
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
ItsTooMoist
Ix Chel
Level 184
God Stats
2W - 0L
1,811 SR
Queue Stats
35W - 22L
1,618 Elo+
Party 1
Medusa
Medusa
KampfHoggis
Medusa
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,178 Elo+
Party 1
Team Averages
Level 109
1,604 SR
1,432 Elo+

VS

Team Averages
Level 167
1,439 SR
1,474 Elo+
Artemis
Artemis
 
Artemis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
HelenKiller4658
Hel
Level 196
God Stats
2W - 3L
1,305 SR
Queue Stats
381W - 363L
1,526 Elo+
Party 2
King Arthur
King Arthur
MizPreserves
King Arthur
Level 156
God Stats
1W - 2L
1,513 SR
Queue Stats
13W - 14L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
5 / 1 / 9
8,113
811
5,725
10,549
10,034
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ix Chel
ItsTooMoist
Ix Chel
13
5 / 1 / 10
8,646
865
12,610
6,959
2,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Medusa
13
7 / 0 / 9
8,682
868
9,059
5,111
1,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
2 / 3 / 0
7,244
724
8,442
8,009
2,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
0 / 8 / 1
6,391
639
3,093
9,555
3,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
MizPreserves
King Arthur
10
0 / 6 / 1
6,162
616
3,073
13,129
9,206
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
4
17
Kills
2
2
Deaths
17
28
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
1
9
9.5
L
Artemis
 
Artemis
2
3
0
0.67
L
0
8
1
0.06
W
Ix Chel
ItsTooMoist
Ix Chel
5
1
10
10
W
Medusa
7
0
9
11.5
L
King Arthur
MizPreserves
King Arthur
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,394
Damage
14,608
22,619
Taken
30,693
14,577
Mitigated
14,530
6,624
Healing
6,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
5,725
1,046
0
1,170
10,549
10,034
363
1,026
9,523
13,615
1,354
L
Artemis
 
Artemis
8,442
2,583
0
480
8,009
2,178
0
5,751
2,084
0
22,936
L
3,093
31
2,553
2,295
9,555
3,146
0
6,730
2,699
20,361
0
W
Ix Chel
ItsTooMoist
Ix Chel
12,610
1,140
1,281
3,316
6,959
2,577
947
1,306
5,653
45,441
2,362
W
Medusa
9,059
3,450
0
857
5,111
1,966
1,219
846
4,265
0
29,620
L
King Arthur
MizPreserves
King Arthur
3,073
391
0
743
13,129
9,206
0
4,786
8,227
0
10,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,441
Gold Earned
19,797
142
Minions Killed
91
0
Camps Cleared
0
534,586
Distance Traveled
465,459
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,113
811
22
2
0
175,014
3
L
Artemis
7,244
724
37
4
0
152,588
0
L
Hel
6,391
639
30
3
0
149,843
0
W
Ix Chel
8,646
865
65
7
0
186,554
2
W
Medusa
8,682
868
55
6
0
173,018
0
L
King Arthur
6,162
616
24
2
0
163,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role