Player Matchup

Ymir
Ymir
MOISES05SANTANA
Ymir
Level 74
God Stats
3W - 2L
1,373 SR
Queue Stats
5W - 6L
1,309 Elo+
Party 2
Osiris
Osiris
ThefakeHellBoy
Osiris
Level 106
God Stats
31W - 22L
1,558 SR
Queue Stats
356W - 358L
1,470 Elo+
Party 1
Jing Wei
Jing Wei
mesquitinhaJR
Jing Wei
Level 85
God Stats
5W - 5L
1,593 SR
Queue Stats
37W - 46L
1,482 Elo+
Party 2
Nu Wa
Nu Wa
tailandes007
Nu Wa
Level 145
God Stats
8W - 3L
1,839 SR
Queue Stats
117W - 127L
1,443 Elo+
Party 2
Gilgamesh
Gilgamesh
tajoe13
Gilgamesh
Level 142
God Stats
2W - 4L
1,363 SR
Queue Stats
71W - 75L
1,430 Elo+
Party 1
Team Averages
Level 110
1,545 SR
1,427 Elo+

VS

Team Averages
Level 120
1,613 SR
1,445 Elo+
Aphrodite
Aphrodite
Neon32
Aphrodite
Level 96
God Stats
6W - 2L
1,881 SR
Queue Stats
53W - 46L
1,482 Elo+
Solo
Charybdis
Charybdis
PoltergeistPasta
Charybdis
Level 144
God Stats
21W - 16L
1,552 SR
Queue Stats
206W - 193L
1,473 Elo+
Solo
Amaterasu
Amaterasu
SqueakyQueaky
Amaterasu
Level 137
God Stats
19W - 10L
1,587 SR
Queue Stats
325W - 276L
1,457 Elo+
Solo
Ratatoskr
Ratatoskr
elhcas
Ratatoskr
Level 125
God Stats
1W - 2L
1,265 SR
Queue Stats
20W - 20L
1,465 Elo+
Solo
Thoth
Thoth
itsyourboi14721
Thoth
Level 99
God Stats
2W - 1L
1,782 SR
Queue Stats
62W - 81L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 5
7,809
434
2,749
14,492
11,352
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

19
4 / 1 / 5
10,314
573
7,004
15,555
9,703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
mesquitinhaJR
Jing Wei
14
1 / 1 / 4
8,130
452
5,527
10,117
3,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 1 / 4
10,168
565
13,516
8,188
2,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
tajoe13
Gilgamesh
17
2 / 1 / 2
10,117
562
16,301
19,797
24,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Neon32
Aphrodite
12
0 / 3 / 2
7,870
437
5,495
13,888
12,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Charybdis
13
1 / 2 / 0
7,919
440
11,251
9,954
3,827
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Amaterasu
SqueakyQueaky
Amaterasu
16
1 / 4 / 2
10,168
565
15,619
28,754
24,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ratatoskr
elhcas
Ratatoskr
1
0 / 0 / 0
3,605
200
0
1,150
117
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

16
3 / 1 / 0
9,435
524
9,773
8,181
2,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
10
Kills
5
5
Deaths
10
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
1
5
2.5
L
Aphrodite
Neon32
Aphrodite
0
3
2
0.33
L
Charybdis
1
2
0
0.5
L
Amaterasu
SqueakyQueaky
Amaterasu
1
4
2
0.5
W
4
1
5
6.5
L
Ratatoskr
elhcas
Ratatoskr
0
0
0
0
L
3
1
0
3
W
Jing Wei
mesquitinhaJR
Jing Wei
1
1
4
3
W
3
1
4
5
W
Gilgamesh
tajoe13
Gilgamesh
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,097
Damage
42,138
68,149
Taken
61,927
52,079
Mitigated
42,678
11,757
Healing
28,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,749
458
0
2,908
14,492
11,352
28
4,760
9,732
18,518
641
L
Aphrodite
Neon32
Aphrodite
5,495
758
2,680
6,204
13,888
12,122
216
3,923
9,965
34,071
1,388
L
Charybdis
11,251
5,892
0
3,255
9,954
3,827
270
3,461
6,493
0
77,597
L
Amaterasu
SqueakyQueaky
Amaterasu
15,619
9,521
0
14,156
28,754
24,235
0
1,881
25,168
0
91,077
W
7,004
3,238
0
2,050
15,555
9,703
0
2,187
13,368
0
114,242
L
Ratatoskr
elhcas
Ratatoskr
0
0
0
0
1,150
117
0
1,150
0
0
0
L
9,773
266
0
2,350
8,181
2,377
0
5,773
2,356
81,027
0
W
Jing Wei
mesquitinhaJR
Jing Wei
5,527
3,586
539
2,431
10,117
3,279
549
3,295
6,822
0
57,474
W
13,516
4,073
435
1,216
8,188
2,901
2,668
3,783
4,405
75,749
2,460
W
Gilgamesh
tajoe13
Gilgamesh
16,301
5,326
0
2,178
19,797
24,844
659
1,309
18,488
0
79,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,538
Gold Earned
38,997
530
Minions Killed
473
0
Camps Cleared
0
1,814,843
Distance Traveled
1,221,643
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,809
434
25
1
0
346,373
2
L
Aphrodite
7,870
437
45
3
0
305,134
1
L
Charybdis
7,919
440
119
7
0
279,297
3
L
Amaterasu
10,168
565
159
9
0
288,808
0
W
Osiris
10,314
573
165
9
0
437,814
0
L
Ratatoskr
3,605
200
0
0
0
0
0
L
Thoth
9,435
524
150
8
0
348,404
3
W
Jing Wei
8,130
452
81
5
0
342,724
0
W
Nu Wa
10,168
565
123
7
0
352,555
3
W
Gilgamesh
10,117
562
136
8
0
335,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role