Player Matchup

Thor
Thor
Gold IV
 
Thor
Gold IV
Level 219
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Bronze V
ByTrade-s
Xing Tian
Bronze V
Level 115
God Stats
1W - 3L
1,351 SR
Queue Stats
2W - 9L
1,386 MMR
Party 1
Danzaburou
Danzaburou
Bronze III
DoritosGaming_
Danzaburou
Bronze III
Level 104
God Stats
2W - 4L
1,552 SR
Queue Stats
2W - 4L
1,500 MMR
Party 1
Cerberus
Cerberus
Gold II
GCF COLE
Cerberus
Gold II
Level 154
God Stats
5W - 2L
1,683 SR
Queue Stats
120W - 118L
1,461 MMR
Solo
Ah Puch
Ah Puch
Silver III
choaskiller144
Ah Puch
Silver III
Level 107
God Stats
0W - 2L
1,527 SR
Queue Stats
3W - 6L
1,410 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 140
1,523 SR
1,452 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,539 SR
1,462 MMR
Discordia
Discordia
Gold V
 
Discordia
Gold V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Gold V
 
Aphrodite
Gold V
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Gold I
JakeBearFire
Zhong Kui
Gold I
Level 155
God Stats
1W - 1L
1,351 SR
Queue Stats
109W - 104L
1,627 MMR
Solo
Neith
Neith
Gold IV
avengexlife
Neith
Gold IV
Level 159
God Stats
2W - 1L
1,571 SR
Queue Stats
126W - 135L
1,374 MMR
Solo
Thanatos
Thanatos
Silver I
dexicjin
Thanatos
Silver I
Level 104
God Stats
11W - 5L
1,775 SR
Queue Stats
120W - 127L
1,310 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
11
1 / 1 / 1
5,572
557
4,089
7,757
2,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
ByTrade-s
Xing Tian
7
0 / 4 / 0
4,459
446
1,928
10,703
3,934
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
DoritosGaming_
Danzaburou
9
1 / 3 / 0
5,268
527
4,757
6,569
1,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
GCF COLE
Cerberus
9
1 / 3 / 0
5,458
546
2,818
9,920
6,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 4 / 0
4,788
479
1,952
4,711
1,162
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Bans
AresAgniArachne

VS

Bans
BellonaAthenaAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
1 / 0 / 5
6,642
664
5,129
3,720
998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
 
Aphrodite
9
5 / 1 / 3
6,135
614
4,749
8,182
3,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
JakeBearFire
Zhong Kui
12
3 / 1 / 0
7,074
707
5,274
5,120
3,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 1 / 4
6,725
673
6,878
7,004
2,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thanatos
dexicjin
Thanatos
10
4 / 1 / 2
5,866
587
4,025
7,005
2,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
4
Kills
15
15
Deaths
4
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
1
1
1
1.5
W
Discordia
 
Discordia
1
0
5
3.5
W
Aphrodite
 
Aphrodite
5
1
3
6.5
L
Xing Tian
ByTrade-s
Xing Tian
0
4
0
0
L
Danzaburou
DoritosGaming_
Danzaburou
1
3
0
0.33
L
Cerberus
GCF COLE
Cerberus
1
3
0
0.33
W
Zhong Kui
JakeBearFire
Zhong Kui
3
1
0
3
W
2
1
4
4
L
1
4
0
0.25
W
Thanatos
dexicjin
Thanatos
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,544
Damage
26,055
39,660
Taken
31,031
16,093
Mitigated
12,734
7,442
Healing
18,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
4,089
1,698
0
1,641
7,757
2,743
0
1,025
6,582
0
43,663
W
Discordia
 
Discordia
5,129
118
0
470
3,720
998
117
1,140
2,580
44,548
1,199
W
Aphrodite
 
Aphrodite
4,749
786
2,443
4,552
8,182
3,780
0
1,343
6,839
15,645
922
L
Xing Tian
ByTrade-s
Xing Tian
1,928
216
548
2,283
10,703
3,934
0
3,807
6,710
8,118
0
L
Danzaburou
DoritosGaming_
Danzaburou
4,757
703
0
1,035
6,569
1,894
0
1,563
5,006
0
33,003
L
Cerberus
GCF COLE
Cerberus
2,818
104
0
1,458
9,920
6,360
0
4,829
5,091
28,105
1,000
W
Zhong Kui
JakeBearFire
Zhong Kui
5,274
1,430
0
2,421
5,120
3,215
0
2,292
2,392
42,099
11,918
W
6,878
2,601
0
2,293
7,004
2,401
0
564
6,440
0
55,395
L
1,952
37
47
430
4,711
1,162
0
2,635
1,666
19,347
0
W
Thanatos
dexicjin
Thanatos
4,025
1,122
0
5,861
7,005
2,340
0
936
6,069
0
39,729

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,545
Gold Earned
32,442
282
Minions Killed
405
0
Camps Cleared
0
950,344
Distance Traveled
963,047
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,572
557
84
8
0
208,861
0
W
Discordia
6,642
664
96
10
0
177,164
0
W
Aphrodite
6,135
614
22
2
0
199,760
0
L
Xing Tian
4,459
446
9
1
0
201,261
1
L
Danzaburou
5,268
527
51
5
0
175,652
2
L
Cerberus
5,458
546
99
10
0
184,329
0
W
Zhong Kui
7,074
707
100
10
0
162,090
0
W
Neith
6,725
673
118
12
0
185,501
0
L
Ah Puch
4,788
479
39
4
0
180,241
2
W
Thanatos
5,866
587
69
7
0
238,532
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role