Player Matchup

Cernunnos
Cernunnos
BPSippi
Cernunnos
Level 38
God Stats
0W - 3L
1,500 SR
Queue Stats
27W - 40L
1,628 Elo+
Party 2
Bacchus
Bacchus
iJoocyPeePe_e
Bacchus
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 56L
1,388 Elo+
Party 2
Kali
Kali
skii-Daddy
Kali
Level 43
God Stats
34W - 29L
1,372 SR
Queue Stats
65W - 75L
1,356 Elo+
Party 2
Team Averages
Level 67
1,457 SR
1,457 Elo+

VS

Team Averages
Level 110
1,516 SR
1,490 Elo+
Zeus
Zeus
 
Zeus
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Maxakalisaurus_
Bacchus
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Narza-_-
Cu Chulainn
Level 125
God Stats
115W - 79L
1,547 SR
Queue Stats
212W - 205L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BPSippi
Cernunnos
12
2 / 5 / 1
7,395
740
4,394
7,271
2,468
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
9
3 / 4 / 1
6,889
689
5,644
11,005
9,924
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 7 / 3
6,591
659
1,017
9,111
3,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
2 / 2 / 10
8,013
801
4,397
4,799
1,836
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
8 / 2 / 7
8,848
885
6,884
6,687
7,583
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Cu Chulainn
Narza-_-
Cu Chulainn
13
6 / 1 / 8
8,485
849
10,197
6,318
4,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
5
Kills
16
16
Deaths
5
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
2
10
3.5
L
Cernunnos
BPSippi
Cernunnos
2
5
1
0.5
W
8
2
7
5.75
W
Cu Chulainn
Narza-_-
Cu Chulainn
6
1
8
10
L
Bacchus
3
4
1
0.88
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,055
Damage
21,478
27,387
Taken
17,804
15,436
Mitigated
13,605
1,507
Healing
1,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
4,397
406
0
235
4,799
1,836
462
2,490
2,309
29,393
537
L
Cernunnos
BPSippi
Cernunnos
4,394
1,530
0
0
7,271
2,468
0
2,919
4,241
0
22,395
W
6,884
1,146
0
498
6,687
7,583
522
1,521
5,166
12,637
553
W
Cu Chulainn
Narza-_-
Cu Chulainn
10,197
1,265
48
985
6,318
4,186
811
1,441
4,877
45
37,174
L
Bacchus
5,644
468
0
627
11,005
9,924
0
3,723
6,902
13,822
1,152
L
1,017
729
0
880
9,111
3,044
0
3,929
4,999
0
16,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,875
Gold Earned
25,346
101
Minions Killed
125
0
Camps Cleared
0
499,249
Distance Traveled
582,232
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,013
801
57
6
0
183,704
2
L
Cernunnos
7,395
740
48
5
0
155,350
0
W
Bacchus
8,848
885
11
1
0
189,612
0
W
Cu Chulainn
8,485
849
57
6
0
208,916
1
L
Bacchus
6,889
689
28
3
0
174,675
0
L
Kali
6,591
659
25
3
0
169,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role