Player Matchup

Ganesha
Ganesha
Gold III
BlueGames
Ganesha
Gold III
Level 139
God Stats
6W - 8L
1,422 SR
Queue Stats
132W - 133L
1,502 MMR
Solo
Nemesis
Nemesis
Gold III
Fishy4209
Nemesis
Gold III
Level 195
God Stats
13W - 7L
1,611 SR
Queue Stats
176W - 183L
1,440 MMR
Party 2
Chiron
Chiron
Gold III
Lovepeppy
Chiron
Gold III
Level 138
God Stats
10W - 13L
1,523 SR
Queue Stats
99W - 99L
1,485 MMR
Party 1
Artio
Artio
Gold IV
Purrgatorie
Artio
Gold IV
Level 105
God Stats
9W - 9L
1,464 SR
Queue Stats
99W - 99L
1,485 MMR
Party 1
Nu Wa
Nu Wa
Gold III
num3x1c4nwookie
Nu Wa
Gold III
Level 224
God Stats
5W - 7L
1,744 SR
Queue Stats
68W - 75L
1,503 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 160
1,553 SR
1,483 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 137
1,563 SR
1,484 MMR
Mulan
Mulan
Silver I
IHandres
Mulan
Silver I
Level 186
God Stats
2W - 0L
1,502 SR
Queue Stats
24W - 24L
1,493 MMR
Solo
Skadi
Skadi
Bronze III
MKBragg
Skadi
Bronze III
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 MMR
Solo
Chang'e
Chang'e
Gold II
Matchmakér
Chang'e
Gold II
Level 88
God Stats
4W - 2L
1,636 SR
Queue Stats
27W - 23L
1,535 MMR
Party 3
Cliodhna
Cliodhna
Gold III
b00mshesaid
Cliodhna
Gold III
Level 155
God Stats
1W - 0L
1,326 SR
Queue Stats
77W - 76L
1,406 MMR
Party 3
Cerberus
Cerberus
Gold II
itsmeman
Cerberus
Gold II
Level 158
God Stats
4W - 2L
1,849 SR
Queue Stats
78W - 85L
1,486 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BlueGames
Ganesha
13
0 / 6 / 4
7,996
444
5,655
16,642
12,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Nemesis
Fishy4209
Nemesis
17
5 / 5 / 2
9,294
516
8,384
15,574
4,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chiron
Lovepeppy
Chiron
15
3 / 4 / 3
8,769
487
10,009
12,924
4,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 4 / 3
8,576
476
9,767
20,845
22,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
1 / 6 / 0
7,536
419
8,448
9,154
2,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
ThorMedusaLancelotArachne

VS

Bans
Bake KujiraAthenaAwilixBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
IHandres
Mulan
16
2 / 2 / 7
10,821
601
13,369
18,658
12,933
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
MKBragg
Skadi
15
1 / 4 / 6
9,164
509
7,274
12,435
3,894
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chang'e
Matchmakér
Chang'e
18
11 / 0 / 5
11,886
660
13,934
10,528
3,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
b00mshesaid
Cliodhna
17
7 / 5 / 11
10,522
585
11,912
17,198
6,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
itsmeman
Cerberus
15
4 / 1 / 12
10,076
560
9,217
15,432
12,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
66
12
Kills
25
25
Deaths
12
12
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Ganesha
BlueGames
Ganesha
0
6
4
0.33
L
Nemesis
Fishy4209
Nemesis
5
5
2
1.2
W
Mulan
IHandres
Mulan
2
2
7
2.75
L
Chiron
Lovepeppy
Chiron
3
4
3
1.13
W
Skadi
MKBragg
Skadi
1
4
6
1
W
Chang'e
Matchmakér
Chang'e
11
0
5
13.5
L
3
4
3
1.13
W
Cliodhna
b00mshesaid
Cliodhna
7
5
11
2.5
W
Cerberus
itsmeman
Cerberus
4
1
12
10
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,263
Damage
55,706
75,139
Taken
74,251
46,100
Mitigated
39,874
18,781
Healing
31,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
BlueGames
Ganesha
5,655
535
0
2,390
16,642
12,361
0
6,629
10,013
23,819
1,155
L
Nemesis
Fishy4209
Nemesis
8,384
3,012
0
5,673
15,574
4,678
0
4,758
10,816
0
85,634
W
Mulan
IHandres
Mulan
13,369
1,815
0
6,221
18,658
12,933
511
7,663
10,033
0
81,055
L
Chiron
Lovepeppy
Chiron
10,009
3,011
339
3,213
12,924
4,382
0
4,599
8,324
0
71,084
W
Skadi
MKBragg
Skadi
7,274
2,661
0
2,105
12,435
3,894
217
4,011
8,245
0
71,476
W
Chang'e
Matchmakér
Chang'e
13,934
613
3,696
7,732
10,528
3,744
202
3,817
6,389
94,219
2,508
L
9,767
774
0
6,697
20,845
22,392
0
2,961
17,884
48,581
1,099
W
Cliodhna
b00mshesaid
Cliodhna
11,912
1,307
0
6,875
17,198
6,484
107
3,373
13,575
0
77,868
W
Cerberus
itsmeman
Cerberus
9,217
533
0
4,808
15,432
12,819
59
4,842
10,254
22,583
0
L
8,448
1,064
0
469
9,154
2,287
0
4,218
4,936
51,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,171
Gold Earned
52,469
486
Minions Killed
559
0
Camps Cleared
0
1,696,070
Distance Traveled
1,876,237
18
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,996
444
6
0
0
310,465
5
L
Nemesis
9,294
516
140
8
0
399,038
1
W
Mulan
10,821
601
134
7
0
347,243
8
L
Chiron
8,769
487
138
8
0
331,431
3
W
Skadi
9,164
509
128
7
0
357,829
4
W
Chang'e
11,886
660
175
10
0
406,933
1
L
Artio
8,576
476
77
4
0
351,466
8
W
Cliodhna
10,522
585
98
5
0
405,429
5
W
Cerberus
10,076
560
24
1
0
358,803
9
L
Nu Wa
7,536
419
125
7
0
303,670
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role