Player Matchup

Zeus
Zeus
Platinum II
 
Zeus
Platinum II
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hel
Hel
Platinum V
 
Hel
Platinum V
Level 231
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ravana
Ravana
Platinum III
SoloCub
Ravana
Platinum III
Level 61
God Stats
5W - 1L
1,856 SR
Queue Stats
38W - 23L
1,919 MMR
Solo
Izanami
Izanami
Gold I
TimoteoPeruano
Izanami
Gold I
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 36L
1,850 MMR
Party 1
Achilles
Achilles
Platinum I
babayumyums_
Achilles
Platinum I
Level 159
God Stats
3W - 5L
1,292 SR
Queue Stats
241W - 220L
1,943 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 121
1,529 SR
1,742 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 127
1,533 SR
1,680 MMR
Charybdis
Charybdis
Platinum IV
 
Charybdis
Platinum IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Platinum I
 
Susano
Platinum I
Level 170
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tiamat
Tiamat
Platinum I
 
Tiamat
Platinum I
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Platinum II
amelovsu
Sobek
Platinum II
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 87L
1,903 MMR
Solo
Mulan
Mulan
Diamond V
xDasBrotx
Mulan
Diamond V
Level 149
God Stats
17W - 9L
1,666 SR
Queue Stats
134W - 123L
2,000 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
2 / 1 / 1
6,226
623
4,498
3,915
1,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
 
Hel
10
0 / 4 / 10
5,763
576
2,332
8,432
2,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Ravana
SoloCub
Ravana
12
4 / 1 / 4
6,299
630
5,971
5,276
1,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

12
8 / 3 / 1
7,087
709
9,654
8,706
2,466
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Achilles
babayumyums_
Achilles
10
1 / 1 / 1
5,732
573
4,996
8,569
4,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
Ne ZhaMedusaBastetThorAgni

VS

Bans
AresAphroditeAthenaChang'eCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
5 / 6 / 1
6,317
632
7,123
9,234
1,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Susano
 
Susano
11
5 / 0 / 1
6,139
614
3,595
5,535
1,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tiamat
 
Tiamat
11
0 / 3 / 1
5,945
595
2,747
6,810
2,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Sobek
amelovsu
Sobek
9
0 / 4 / 7
5,641
564
4,708
10,048
6,674
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Mulan
xDasBrotx
Mulan
10
0 / 2 / 0
5,512
551
3,958
9,195
5,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
15
Kills
10
10
Deaths
15
17
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
1
1
2.5
W
Hel
 
Hel
0
4
10
1.25
L
Charybdis
 
Charybdis
5
6
1
0.92
L
Susano
 
Susano
5
0
1
5.5
L
Tiamat
 
Tiamat
0
3
1
0.17
W
Ravana
SoloCub
Ravana
4
1
4
6
W
8
3
1
2.83
L
Sobek
amelovsu
Sobek
0
4
7
0.88
W
Achilles
babayumyums_
Achilles
1
1
1
1.5
L
Mulan
xDasBrotx
Mulan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,451
Damage
22,131
34,898
Taken
40,822
13,025
Mitigated
18,009
16,058
Healing
14,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
4,498
538
0
1,361
3,915
1,158
0
1,898
2,017
42,476
0
W
Hel
 
Hel
2,332
24
2,830
3,753
8,432
2,825
104
2,253
6,179
13,196
0
L
Charybdis
 
Charybdis
7,123
3,944
0
2,590
9,234
1,853
0
1,322
7,912
0
42,327
L
Susano
 
Susano
3,595
829
0
2,472
5,535
1,416
0
116
5,419
0
33,317
L
Tiamat
 
Tiamat
2,747
309
0
2,366
6,810
2,144
0
2,214
4,596
39,480
1,693
W
Ravana
SoloCub
Ravana
5,971
2,345
0
3,138
5,276
1,862
0
1,645
3,631
0
45,078
W
9,654
7,336
0
1,014
8,706
2,466
401
1,486
7,220
0
53,150
L
Sobek
amelovsu
Sobek
4,708
999
0
3,042
10,048
6,674
0
2,460
7,588
17,250
0
W
Achilles
babayumyums_
Achilles
4,996
2,100
0
3,962
8,569
4,714
0
0
8,569
0
30,092
L
Mulan
xDasBrotx
Mulan
3,958
378
0
3,944
9,195
5,922
0
718
7,967
0
30,285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,107
Gold Earned
29,554
338
Minions Killed
302
0
Camps Cleared
0
1,039,991
Distance Traveled
997,381
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,226
623
94
9
0
211,253
0
W
Hel
5,763
576
15
2
0
204,220
4
L
Charybdis
6,317
632
70
7
0
172,800
0
L
Susano
6,139
614
59
6
0
234,351
0
L
Tiamat
5,945
595
92
9
0
188,967
5
W
Ravana
6,299
630
80
8
0
245,207
0
W
Izanami
7,087
709
95
10
0
191,227
0
L
Sobek
5,641
564
25
3
0
212,254
3
W
Achilles
5,732
573
54
5
0
188,084
4
L
Mulan
5,512
551
56
6
0
189,009
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role