Player Matchup

Chronos
Chronos
BeHereNow
Chronos
Level 156
God Stats
23W - 14L
1,604 SR
Queue Stats
269W - 226L
1,518 Elo+
Party 1
Bacchus
Bacchus
DoAPushUpVirg
Bacchus
Level 85
God Stats
9W - 5L
1,589 SR
Queue Stats
50W - 41L
1,356 Elo+
Party 1
Set
Set
Emersedgravy
Set
Level 64
God Stats
6W - 4L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo
Achilles
Achilles
OneofManyrambo3
Achilles
Level 153
God Stats
21W - 19L
1,581 SR
Queue Stats
149W - 144L
1,549 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Windows545
Morgan Le Fay
Level 93
God Stats
40W - 23L
1,681 SR
Queue Stats
413W - 390L
1,568 Elo+
Solo
Team Averages
Level 110
1,591 SR
1,498 Elo+

VS

Team Averages
Level 103
1,573 SR
1,502 Elo+
Nu Wa
Nu Wa
AleOField
Nu Wa
Level 109
God Stats
29W - 13L
1,716 SR
Queue Stats
125W - 110L
1,497 Elo+
Solo
Jormungandr
Jormungandr
CovertRhino143
Jormungandr
Level 83
God Stats
7W - 12L
1,417 SR
Queue Stats
582W - 569L
1,427 Elo+
Solo
Nemesis
Nemesis
DayWarrior7
Nemesis
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,539 Elo+
Party 2
Nut
Nut
LilaDrache77
Nut
Level 87
God Stats
7W - 6L
1,603 SR
Queue Stats
11W - 10L
1,551 Elo+
Party 2
Chaac
Chaac
SABANtheCOACH
Chaac
Level 128
God Stats
147W - 104L
1,630 SR
Queue Stats
197W - 162L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BeHereNow
Chronos
14
1 / 5 / 3
7,925
440
6,009
11,782
3,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bacchus
11
2 / 2 / 3
7,783
432
5,807
17,962
21,728
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 5 / 5
7,622
423
12,268
16,431
6,623
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
13
0 / 4 / 2
7,681
427
6,547
15,273
14,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
Windows545
Morgan Le Fay
15
5 / 2 / 2
8,935
496
10,506
12,446
3,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AleOField
Nu Wa
17
4 / 4 / 9
10,292
572
17,249
9,915
3,593
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
CovertRhino143
Jormungandr
12
2 / 3 / 5
8,016
445
9,130
13,832
9,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
DayWarrior7
Nemesis
15
4 / 1 / 4
9,250
514
6,745
14,449
6,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
3 / 1 / 5
10,850
603
9,557
8,285
3,335
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
5 / 2 / 5
11,696
650
15,630
14,841
15,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
46
10
Kills
18
18
Deaths
11
15
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
AleOField
Nu Wa
4
4
9
2.13
L
Chronos
BeHereNow
Chronos
1
5
3
0.5
W
Jormungandr
CovertRhino143
Jormungandr
2
3
5
1.5
W
Nemesis
DayWarrior7
Nemesis
4
1
4
6
L
Bacchus
2
2
3
1.75
L
2
5
5
0.9
W
3
1
5
5.5
L
Achilles
0
4
2
0.25
W
5
2
5
3.75
L
Morgan Le Fay
Windows545
Morgan Le Fay
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,137
Damage
58,311
73,894
Taken
61,322
49,429
Mitigated
38,949
17,833
Healing
15,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
AleOField
Nu Wa
17,249
3,871
116
2,359
9,915
3,593
962
5,154
4,761
82,387
934
L
Chronos
BeHereNow
Chronos
6,009
2,221
0
2,083
11,782
3,656
0
5,189
6,593
53,911
5,682
W
Jormungandr
CovertRhino143
Jormungandr
9,130
2,898
0
1,518
13,832
9,919
288
6,828
6,815
26,714
4,525
W
Nemesis
DayWarrior7
Nemesis
6,745
2,942
0
3,026
14,449
6,126
418
4,875
9,388
0
68,886
L
Bacchus
5,807
1,238
0
4,349
17,962
21,728
0
5,458
12,504
16,274
0
L
12,268
5,324
0
4,454
16,431
6,623
0
3,504
12,927
46
58,593
W
9,557
6,716
0
4,261
8,285
3,335
2,267
1,939
6,346
0
97,394
L
Achilles
6,547
921
0
4,786
15,273
14,335
0
3,615
11,658
0
41,267
W
15,630
2,140
0
4,560
14,841
15,976
96
3,692
10,351
0
94,871
L
Morgan Le Fay
Windows545
Morgan Le Fay
10,506
829
0
2,161
12,446
3,087
0
8,105
4,341
63,848
575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,946
Gold Earned
50,104
410
Minions Killed
515
0
Camps Cleared
0
1,788,623
Distance Traveled
1,785,628
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,292
572
109
6
0
342,803
3
L
Chronos
7,925
440
111
6
0
344,920
0
W
Jormungandr
8,016
445
40
2
0
335,069
3
W
Nemesis
9,250
514
85
5
0
429,701
4
L
Bacchus
7,783
432
21
1
0
369,573
0
L
Set
7,622
423
94
5
0
358,103
4
W
Nut
10,850
603
145
8
0
331,795
0
L
Achilles
7,681
427
73
4
0
349,894
0
W
Chaac
11,696
650
136
8
0
346,260
0
L
Morgan Le Fay
8,935
496
111
6
0
366,133
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role