Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
FuttyClam
Yu Huang
Level 151
God Stats
1W - 3L
1,418 SR
Queue Stats
117W - 119L
1,501 Elo+
Solo
Fenrir
Fenrir
SaltyNutters
Fenrir
Level 121
God Stats
3W - 3L
1,595 SR
Queue Stats
54W - 39L
1,544 Elo+
Party 2
King Arthur
King Arthur
ariel_p_j2
King Arthur
Level 103
God Stats
19W - 11L
1,870 SR
Queue Stats
128W - 110L
1,546 Elo+
Solo
Neith
Neith
midnghtsyd
Neith
Level 118
God Stats
4W - 7L
1,402 SR
Queue Stats
209W - 217L
1,433 Elo+
Solo
Team Averages
Level 119
1,557 SR
1,505 Elo+

VS

Team Averages
Level 100
1,618 SR
1,514 Elo+
Fenrir
Fenrir
Aprince_lol2
Fenrir
Level 145
God Stats
1W - 1L
1,478 SR
Queue Stats
51W - 57L
1,528 Elo+
Party 1
Erlang Shen
Erlang Shen
Beau26_-
Erlang Shen
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
69W - 73L
1,445 Elo+
Party 3
Martichoras
Martichoras
Camino_11
Martichoras
Level 44
God Stats
1W - 0L
1,736 SR
Queue Stats
69W - 74L
1,442 Elo+
Party 3
Ix Chel
Ix Chel
KamiPandie
Ix Chel
Level 103
God Stats
9W - 4L
1,711 SR
Queue Stats
39W - 32L
1,556 Elo+
Party 1
Cerberus
Cerberus
Reckless_Charge
Cerberus
Level 138
God Stats
6W - 4L
1,665 SR
Queue Stats
62W - 54L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
0 / 3 / 5
7,561
504
6,247
13,923
9,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yu Huang
FuttyClam
Yu Huang
14
2 / 3 / 4
8,537
569
12,020
8,361
2,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
16
6 / 1 / 3
8,860
591
5,612
11,218
4,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
ariel_p_j2
King Arthur
16
3 / 1 / 2
9,390
626
8,477
11,768
12,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
6
1 / 3 / 0
5,276
352
1,706
5,167
1,206
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
3 / 2 / 3
7,874
525
7,749
11,614
4,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
Beau26_-
Erlang Shen
12
0 / 4 / 1
7,499
500
4,042
14,547
13,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Martichoras
Camino_11
Martichoras
14
4 / 2 / 4
8,797
586
8,259
8,157
2,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Ix Chel
KamiPandie
Ix Chel
13
0 / 2 / 4
7,818
521
3,247
8,691
2,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
12
4 / 2 / 6
8,363
558
7,074
15,455
7,418
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
29
12
Kills
11
11
Deaths
12
14
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
3
5
0.83
W
Fenrir
3
2
3
2.25
W
Erlang Shen
Beau26_-
Erlang Shen
0
4
1
0.13
W
Martichoras
Camino_11
Martichoras
4
2
4
3
L
Yu Huang
FuttyClam
Yu Huang
2
3
4
1.33
W
Ix Chel
KamiPandie
Ix Chel
0
2
4
1
W
Cerberus
4
2
6
3.5
L
Fenrir
6
1
3
7.5
L
King Arthur
ariel_p_j2
King Arthur
3
1
2
4
L
Neith
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,062
Damage
30,371
50,437
Taken
58,464
31,257
Mitigated
29,729
17,542
Healing
18,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
6,247
625
0
5,564
13,923
9,780
202
3,634
10,159
39,747
0
W
Fenrir
7,749
1,862
0
6,314
11,614
4,151
0
2,531
9,003
0
55,498
W
Erlang Shen
Beau26_-
Erlang Shen
4,042
2,010
0
4,024
14,547
13,395
13
1,456
13,006
0
47,548
W
Martichoras
Camino_11
Martichoras
8,259
2,643
0
1,563
8,157
2,480
425
3,066
5,055
0
54,047
L
Yu Huang
FuttyClam
Yu Huang
12,020
942
0
1,609
8,361
2,718
0
2,728
5,379
59,998
0
W
Ix Chel
KamiPandie
Ix Chel
3,247
62
560
2,852
8,691
2,285
669
4,358
3,858
53,127
898
W
Cerberus
7,074
225
0
2,947
15,455
7,418
0
7,303
7,916
32,575
616
L
Fenrir
5,612
1,577
0
8,063
11,218
4,555
719
1,508
9,642
0
68,244
L
King Arthur
ariel_p_j2
King Arthur
8,477
1,543
0
903
11,768
12,998
0
712
11,056
2,318
71,444
L
Neith
1,706
576
0
1,403
5,167
1,206
0
1,282
3,885
0
13,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,624
Gold Earned
40,351
460
Minions Killed
451
0
Camps Cleared
0
1,403,667
Distance Traveled
1,506,993
4
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,561
504
98
7
0
305,412
0
W
Fenrir
7,874
525
84
6
0
340,287
4
W
Erlang Shen
7,499
500
96
6
0
266,703
0
W
Martichoras
8,797
586
105
7
0
289,933
0
L
Yu Huang
8,537
569
115
8
0
306,962
4
W
Ix Chel
7,818
521
107
7
0
295,895
9
W
Cerberus
8,363
558
59
4
0
314,175
10
L
Fenrir
8,860
591
101
7
0
375,471
0
L
King Arthur
9,390
626
123
8
0
292,004
0
L
Neith
5,276
352
23
2
0
123,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role