Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Jmoney420kush
Kuzenbo
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 78L
1,498 Elo+
Party 2
Chang'e
Chang'e
MinoTehren
Chang'e
Level 124
God Stats
11W - 7L
1,500 SR
Queue Stats
230W - 208L
1,552 Elo+
Solo
Skadi
Skadi
miatnt
Skadi
Level 132
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 75L
1,465 Elo+
Solo
Gilgamesh
Gilgamesh
shiningpaladin
Gilgamesh
Level 127
God Stats
2W - 1L
1,547 SR
Queue Stats
153W - 152L
1,503 Elo+
Party 2
Team Averages
Level 117
1,509 SR
1,504 Elo+

VS

Team Averages
Level 81
1,469 SR
1,494 Elo+
Kukulkan
Kukulkan
FARose213495
Kukulkan
Level 60
God Stats
5W - 10L
1,416 SR
Queue Stats
17W - 36L
1,302 Elo+
Party 1
Cthulhu
Cthulhu
IllThrone820209
Cthulhu
Level 85
God Stats
153W - 134L
1,539 SR
Queue Stats
190W - 174L
1,484 Elo+
Solo
Cernunnos
Cernunnos
MaquinaDeMatar20
Cernunnos
Level 63
God Stats
0W - 1L
1,705 SR
Queue Stats
3W - 1L
1,808 Elo+
Solo
Ix Chel
Ix Chel
luv-mako
Ix Chel
Level 108
God Stats
3W - 6L
1,185 SR
Queue Stats
93W - 79L
1,496 Elo+
Solo
Mercury
Mercury
xXFe3zGodzXx
Mercury
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 37L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
6
3 / 1 / 1
4,089
818
1,104
4,215
1,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
6
1 / 0 / 1
3,300
660
1,688
2,759
2,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chang'e
MinoTehren
Chang'e
6
0 / 0 / 1
3,593
719
557
2,333
575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, transfer your stacks to the upgraded item. ICD 4s

Skadi
miatnt
Skadi
6
1 / 1 / 1
3,398
680
1,531
2,336
598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
shiningpaladin
Gilgamesh
7
1 / 0 / 0
4,229
846
1,347
3,055
1,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FARose213495
Kukulkan
7
1 / 1 / 0
3,712
742
1,310
1,553
387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, transfer your stacks to the upgraded item. ICD 4s

2
0 / 1 / 0
2,587
517
153
1,189
477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
5
0 / 1 / 0
2,981
596
957
1,982
446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Ix Chel
luv-mako
Ix Chel
6
0 / 1 / 1
3,271
654
1,195
2,494
794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mercury
xXFe3zGodzXx
Mercury
6
1 / 2 / 0
3,361
672
522
4,321
1,261
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
6
Kills
2
2
Deaths
6
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
3
1
1
3.5
L
Kukulkan
FARose213495
Kukulkan
1
1
0
1
L
0
1
0
0
W
Kuzenbo
1
0
1
1.5
L
Cernunnos
0
1
0
0
W
Chang'e
MinoTehren
Chang'e
0
0
1
0.5
L
Ix Chel
luv-mako
Ix Chel
0
1
1
0.5
W
Skadi
miatnt
Skadi
1
1
1
1.5
W
Gilgamesh
shiningpaladin
Gilgamesh
1
0
0
1
L
Mercury
xXFe3zGodzXx
Mercury
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,227
Damage
4,137
14,698
Taken
11,539
5,382
Mitigated
3,365
5,681
Healing
3,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
1,104
228
0
2,144
4,215
1,000
0
206
4,009
0
15,972
L
Kukulkan
FARose213495
Kukulkan
1,310
175
0
105
1,553
387
0
421
1,132
12,695
1,435
L
153
70
0
294
1,189
477
0
0
1,123
1,401
0
W
Kuzenbo
1,688
755
0
976
2,759
2,064
0
526
2,098
7,914
0
L
Cernunnos
957
336
0
695
1,982
446
0
677
1,178
0
12,978
W
Chang'e
MinoTehren
Chang'e
557
83
0
908
2,333
575
0
643
1,690
13,385
0
L
Ix Chel
luv-mako
Ix Chel
1,195
343
50
1,097
2,494
794
0
639
1,753
9,667
0
W
Skadi
miatnt
Skadi
1,531
378
0
555
2,336
598
0
880
1,378
0
15,493
W
Gilgamesh
shiningpaladin
Gilgamesh
1,347
433
0
1,098
3,055
1,145
0
153
2,902
0
20,673
L
Mercury
xXFe3zGodzXx
Mercury
522
302
0
914
4,321
1,261
0
279
3,966
0
13,762

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,609
Gold Earned
15,912
148
Minions Killed
110
0
Camps Cleared
0
545,967
Distance Traveled
476,689
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
4,089
818
38
8
0
119,474
0
L
Kukulkan
3,712
742
34
7
0
127,354
0
L
Cthulhu
2,587
517
0
0
0
35,811
0
W
Kuzenbo
3,300
660
12
2
0
115,931
0
L
Cernunnos
2,981
596
21
4
0
98,222
0
W
Chang'e
3,593
719
31
6
0
106,134
0
L
Ix Chel
3,271
654
22
4
0
97,761
2
W
Skadi
3,398
680
27
5
0
96,914
1
W
Gilgamesh
4,229
846
40
8
0
107,514
0
L
Mercury
3,361
672
33
7
0
117,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role