Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Notkimberly
Erlang Shen
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 82L
1,592 Elo+
Party 1
Loki
Loki
cavemnm
Loki
Level 30
God Stats
0W - 4L
1,252 SR
Queue Stats
8W - 15L
1,159 Elo+
Solo
Hachiman
Hachiman
tollhouse97
Hachiman
Level 123
God Stats
6W - 13L
1,464 SR
Queue Stats
196W - 181L
1,526 Elo+
Solo
Team Averages
Level 57
1,443 SR
1,456 Elo+

VS

Team Averages
Level 38
1,644 SR
1,572 Elo+
Medusa
Medusa
Kyokes
Medusa
Level 68
God Stats
2W - 0L
1,644 SR
Queue Stats
88W - 70L
1,556 Elo+
Party 2
Lancelot
Lancelot
ReformedDunn
Lancelot
Level 43
God Stats
2W - 0L
1,826 SR
Queue Stats
158W - 121L
1,540 Elo+
Solo
Chaac
Chaac
Yungchezy
Chaac
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,757 Elo+
Party 2
Khepri
Khepri
dukfeet22
Khepri
Level 33
God Stats
2W - 1L
1,752 SR
Queue Stats
8W - 14L
1,483 Elo+
Solo
Ra
Ra
sodaenjoyer
Ra
Level 17
God Stats
4W - 6L
1,500 SR
Queue Stats
95W - 95L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
1 / 5 / 0
6,039
549
5,730
9,494
2,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
 
Geb
10
1 / 2 / 4
5,998
545
4,641
9,795
6,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Erlang Shen
Notkimberly
Erlang Shen
14
4 / 0 / 0
7,887
717
8,035
7,922
7,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Loki
cavemnm
Loki
4
0 / 3 / 2
4,083
371
1,808
3,631
768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
tollhouse97
Hachiman
11
4 / 2 / 1
5,968
543
7,869
6,895
1,958
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Kyokes
Medusa
10
3 / 3 / 1
5,889
535
6,163
7,314
2,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Lancelot
ReformedDunn
Lancelot
12
5 / 0 / 1
6,446
586
6,787
8,896
3,425
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
Yungchezy
Chaac
10
0 / 4 / 0
5,547
504
3,442
11,136
5,507
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Khepri
dukfeet22
Khepri
10
0 / 2 / 4
5,994
545
2,064
7,838
4,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
4 / 1 / 2
7,884
717
6,611
7,102
2,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
20
10
Kills
12
12
Deaths
10
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
5
0
0.2
L
Geb
 
Geb
1
2
4
1.5
W
Medusa
Kyokes
Medusa
3
3
1
1.17
L
Erlang Shen
Notkimberly
Erlang Shen
4
0
0
4
W
Lancelot
ReformedDunn
Lancelot
5
0
1
5.5
W
Chaac
Yungchezy
Chaac
0
4
0
0
L
Loki
cavemnm
Loki
0
3
2
0.33
W
Khepri
dukfeet22
Khepri
0
2
4
1
W
4
1
2
5
L
Hachiman
tollhouse97
Hachiman
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,083
Damage
25,067
37,737
Taken
42,286
19,631
Mitigated
18,225
11,908
Healing
15,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
5,730
782
120
2,548
9,494
2,080
0
5,288
3,889
36,491
818
L
Geb
 
Geb
4,641
710
0
1,709
9,795
6,908
0
1,419
8,346
18,810
1,177
W
Medusa
Kyokes
Medusa
6,163
1,942
0
1,064
7,314
2,437
596
848
6,466
0
49,130
L
Erlang Shen
Notkimberly
Erlang Shen
8,035
3,969
0
3,363
7,922
7,917
0
0
7,922
366
59,558
W
Lancelot
ReformedDunn
Lancelot
6,787
2,181
0
4,272
8,896
3,425
0
1,861
6,921
0
48,543
W
Chaac
Yungchezy
Chaac
3,442
859
0
3,059
11,136
5,507
0
192
10,190
0
33,111
L
Loki
cavemnm
Loki
1,808
477
0
1,180
3,631
768
0
412
3,169
0
6,808
W
Khepri
dukfeet22
Khepri
2,064
304
1,068
1,575
7,838
4,284
109
2,237
5,601
7,868
944
W
6,611
1,665
384
3,850
7,102
2,572
0
4,701
1,879
73,736
884
L
Hachiman
tollhouse97
Hachiman
7,869
4,419
0
2,988
6,895
1,958
0
1,041
5,854
0
41,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,975
Gold Earned
31,760
284
Minions Killed
389
0
Camps Cleared
0
961,248
Distance Traveled
1,260,895
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,039
549
74
7
0
207,764
0
L
Geb
5,998
545
35
3
0
218,192
2
W
Medusa
5,889
535
78
7
0
227,955
0
L
Erlang Shen
7,887
717
101
9
0
221,447
1
W
Lancelot
6,446
586
87
8
0
281,840
0
W
Chaac
5,547
504
71
6
0
250,028
0
L
Loki
4,083
371
13
1
0
95,419
0
W
Khepri
5,994
545
20
2
0
238,305
5
W
Ra
7,884
717
133
12
0
262,767
0
L
Hachiman
5,968
543
61
6
0
218,426
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role