Player Matchup

Thanatos
Thanatos
CthuwuSenpai
Thanatos
Level 159
God Stats
9W - 7L
1,541 SR
Queue Stats
178W - 185L
1,523 Elo+
Party 2
Charybdis
Charybdis
McJaggerMk2
Charybdis
Level 192
God Stats
2W - 2L
1,527 SR
Queue Stats
184W - 171L
1,591 Elo+
Party 2
Baron Samedi
Baron Samedi
TheFastSpark
Baron Samedi
Level 162
God Stats
2W - 5L
1,693 SR
Queue Stats
258W - 254L
1,503 Elo+
Solo
Vulcan
Vulcan
WhiskeyChamp23
Vulcan
Level 93
God Stats
2W - 2L
1,607 SR
Queue Stats
182W - 188L
1,531 Elo+
Party 2
Sun Wukong
Sun Wukong
trudragon
Sun Wukong
Level 103
God Stats
4W - 1L
1,614 SR
Queue Stats
93W - 50L
1,597 Elo+
Solo
Team Averages
Level 142
1,597 SR
1,549 Elo+

VS

Team Averages
Level 139
1,514 SR
1,594 Elo+
Cabrakan
Cabrakan
ButterPrincess
Cabrakan
Level 151
God Stats
1W - 1L
1,153 SR
Queue Stats
171W - 141L
1,607 Elo+
Party 1
Bacchus
Bacchus
Logster1994
Bacchus
Level 148
God Stats
3W - 2L
1,514 SR
Queue Stats
20W - 12L
1,636 Elo+
Solo
Horus
Horus
Nerdadhran
Horus
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
160W - 141L
1,517 Elo+
Solo
Janus
Janus
Zachaw
Janus
Level 142
God Stats
9W - 6L
1,714 SR
Queue Stats
107W - 78L
1,654 Elo+
Party 1
Medusa
Medusa
submaxe
Medusa
Level 129
God Stats
12W - 13L
1,687 SR
Queue Stats
283W - 241L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CthuwuSenpai
Thanatos
11
5 / 3 / 1
6,186
562
6,828
8,992
2,706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
McJaggerMk2
Charybdis
13
2 / 1 / 1
6,621
602
4,271
7,607
2,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Baron Samedi
TheFastSpark
Baron Samedi
9
0 / 5 / 0
5,212
474
2,039
9,588
4,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
0 / 2 / 0
6,082
553
3,253
5,267
1,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
trudragon
Sun Wukong
10
0 / 5 / 3
5,924
539
4,395
12,747
5,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
13
5 / 1 / 2
6,744
613
5,331
7,465
4,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
Logster1994
Bacchus
10
5 / 0 / 5
7,032
639
4,481
8,035
6,178
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Horus
10
1 / 2 / 3
6,292
572
5,803
7,282
5,231
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
Zachaw
Janus
13
3 / 1 / 4
7,241
658
6,007
3,931
890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
submaxe
Medusa
12
2 / 3 / 2
6,487
590
5,063
8,118
1,993
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
7
Kills
16
16
Deaths
7
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
5
1
2
6
L
Thanatos
CthuwuSenpai
Thanatos
5
3
1
1.83
W
Bacchus
Logster1994
Bacchus
5
0
5
7.5
L
Charybdis
McJaggerMk2
Charybdis
2
1
1
2.5
W
Horus
1
2
3
1.25
L
Baron Samedi
TheFastSpark
Baron Samedi
0
5
0
0
L
0
2
0
0
W
Janus
Zachaw
Janus
3
1
4
5
W
Medusa
submaxe
Medusa
2
3
2
1
L
Sun Wukong
trudragon
Sun Wukong
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,786
Damage
26,685
44,201
Taken
34,831
16,127
Mitigated
18,414
17,361
Healing
10,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
5,331
729
0
4,292
7,465
4,122
0
295
7,170
53,321
1,224
L
Thanatos
CthuwuSenpai
Thanatos
6,828
1,500
0
7,446
8,992
2,706
0
1,494
7,420
0
35,153
W
Bacchus
Logster1994
Bacchus
4,481
594
0
1,866
8,035
6,178
0
3,280
4,755
14,731
0
L
Charybdis
McJaggerMk2
Charybdis
4,271
1,730
0
4,125
7,607
2,255
0
693
6,914
0
55,387
W
Horus
5,803
2,394
110
2,596
7,282
5,231
0
92
7,190
0
31,849
L
Baron Samedi
TheFastSpark
Baron Samedi
2,039
88
0
1,737
9,588
4,783
0
6,047
3,355
14,646
0
L
3,253
175
0
711
5,267
1,297
0
3,607
1,438
50,890
0
W
Janus
Zachaw
Janus
6,007
0
0
460
3,931
890
0
1,287
2,644
53,725
1,782
W
Medusa
submaxe
Medusa
5,063
1,800
0
1,002
8,118
1,993
240
430
7,688
0
50,465
L
Sun Wukong
trudragon
Sun Wukong
4,395
689
0
3,342
12,747
5,086
0
3,304
8,722
0
38,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,025
Gold Earned
33,796
367
Minions Killed
362
0
Camps Cleared
0
1,121,153
Distance Traveled
1,144,912
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
6,744
613
88
8
0
245,302
0
L
Thanatos
6,186
562
62
6
0
263,891
0
W
Bacchus
7,032
639
14
1
0
252,734
4
L
Charybdis
6,621
602
102
9
0
205,581
1
W
Horus
6,292
572
46
4
0
190,984
0
L
Baron Samedi
5,212
474
18
2
0
210,098
2
L
Vulcan
6,082
553
115
10
0
240,251
1
W
Janus
7,241
658
130
12
0
221,086
1
W
Medusa
6,487
590
84
8
0
234,806
2
L
Sun Wukong
5,924
539
70
6
0
201,332
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role