Player Matchup

Loki
Loki
 
Loki
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
F6 Loopy
Medusa
Level 140
God Stats
11W - 12L
1,545 SR
Queue Stats
314W - 300L
1,523 Elo+
Party 1
Cu Chulainn
Cu Chulainn
F6Unknown
Cu Chulainn
Level 122
God Stats
6W - 6L
1,464 SR
Queue Stats
105W - 95L
1,569 Elo+
Party 1
Janus
Janus
Not Pyrz
Janus
Level 128
God Stats
3W - 2L
1,658 SR
Queue Stats
391W - 366L
1,538 Elo+
Party 1
Kuzenbo
Kuzenbo
xBiggaveli
Kuzenbo
Level 65
God Stats
13W - 9L
1,682 SR
Queue Stats
543W - 401L
1,643 Elo+
Party 2
Team Averages
Level 109
1,570 SR
1,555 Elo+

VS

Team Averages
Level 141
1,454 SR
1,553 Elo+
Discordia
Discordia
 
Discordia
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
ApricotParrot23
Serqet
Level 137
God Stats
2W - 1L
1,500 SR
Queue Stats
139W - 121L
1,534 Elo+
Solo
Mulan
Mulan
Constele
Mulan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
413W - 368L
1,554 Elo+
Solo
Artemis
Artemis
MrNiceGuyOG
Artemis
Level 161
God Stats
0W - 5L
1,135 SR
Queue Stats
121W - 83L
1,610 Elo+
Solo
Charon
Charon
xxDivineWindxx
Charon
Level 142
God Stats
2W - 1L
1,637 SR
Queue Stats
65W - 57L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
3 / 0 / 1
5,835
584
4,036
8,046
2,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
F6 Loopy
Medusa
10
1 / 1 / 2
6,152
615
6,706
6,055
2,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
F6Unknown
Cu Chulainn
11
0 / 1 / 2
6,145
615
6,625
11,987
8,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Janus
Not Pyrz
Janus
11
1 / 0 / 3
6,244
624
2,485
2,756
778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
xBiggaveli
Kuzenbo
9
2 / 1 / 3
5,960
596
4,373
8,598
8,456
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
1 / 1 / 0
5,590
559
3,012
3,617
1,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 1
5,559
556
3,329
7,185
2,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
Constele
Mulan
11
1 / 1 / 0
6,004
600
8,716
10,580
7,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Artemis
MrNiceGuyOG
Artemis
10
0 / 1 / 1
5,226
523
4,289
8,447
2,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 3 / 0
4,849
485
2,856
10,407
3,428
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
7
Kills
3
3
Deaths
7
11
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
3
0
1
3.5
L
Discordia
 
Discordia
1
1
0
1
L
1
1
1
1.5
L
Mulan
Constele
Mulan
1
1
0
1
W
Medusa
F6 Loopy
Medusa
1
1
2
2
W
Cu Chulainn
F6Unknown
Cu Chulainn
0
1
2
1
L
Artemis
MrNiceGuyOG
Artemis
0
1
1
0.5
W
Janus
Not Pyrz
Janus
1
0
3
2.5
W
Kuzenbo
xBiggaveli
Kuzenbo
2
1
3
3.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,225
Damage
22,202
37,442
Taken
40,236
22,297
Mitigated
17,577
12,415
Healing
16,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
4,036
1,332
0
4,841
8,046
2,298
0
1,196
6,850
0
39,216
L
Discordia
 
Discordia
3,012
138
0
617
3,617
1,009
0
752
2,825
41,112
751
L
3,329
342
0
3,796
7,185
2,398
0
603
6,504
0
33,317
L
Mulan
Constele
Mulan
8,716
2,515
0
5,119
10,580
7,909
0
1,070
9,470
0
49,586
W
Medusa
F6 Loopy
Medusa
6,706
2,126
0
896
6,055
2,044
624
1,523
4,200
0
50,447
W
Cu Chulainn
F6Unknown
Cu Chulainn
6,625
1,780
0
3,732
11,987
8,721
0
0
11,987
0
46,500
L
Artemis
MrNiceGuyOG
Artemis
4,289
1,598
0
4,020
8,447
2,833
0
1,646
6,801
0
38,124
W
Janus
Not Pyrz
Janus
2,485
311
0
738
2,756
778
0
805
1,951
46,154
444
W
Kuzenbo
xBiggaveli
Kuzenbo
4,373
1,626
0
2,208
8,598
8,456
0
2,100
6,498
20,905
0
L
2,856
799
798
2,504
10,407
3,428
0
2,530
7,805
15,094
440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,336
Gold Earned
27,228
364
Minions Killed
338
0
Camps Cleared
0
1,094,016
Distance Traveled
1,044,428
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,835
584
62
6
0
265,032
0
L
Discordia
5,590
559
91
9
0
210,592
0
L
Serqet
5,559
556
72
7
0
265,269
0
L
Mulan
6,004
600
88
9
0
192,636
2
W
Medusa
6,152
615
87
9
0
201,356
1
W
Cu Chulainn
6,145
615
93
9
0
188,385
0
L
Artemis
5,226
523
75
8
0
179,131
1
W
Janus
6,244
624
97
10
0
222,260
5
W
Kuzenbo
5,960
596
25
3
0
216,983
1
L
Charon
4,849
485
12
1
0
196,800
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role