Player Matchup

Ix Chel
Ix Chel
Platinum I
 
Ix Chel
Platinum I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Shiva
Shiva
Diamond IV
 
Shiva
Diamond IV
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Platinum I
AzraеI
Bastet
Platinum I
Level 189
God Stats
3W - 2L
1,711 SR
Queue Stats
76W - 55L
2,051 MMR
Solo
Atlas
Atlas
Diamond IV
WelDisciplinedVC
Atlas
Diamond IV
Level 143
God Stats
6W - 4L
1,891 SR
Queue Stats
129W - 120L
1,956 MMR
Solo
Rama
Rama
Diamond IV
chiefbeef193
Rama
Diamond IV
Level 154
God Stats
12W - 16L
1,599 SR
Queue Stats
289W - 274L
2,212 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 141
1,640 SR
1,844 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 137
1,669 SR
1,921 MMR
Thoth
Thoth
Diamond IV
 
Thoth
Diamond IV
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Platinum III
MiniCups
Ullr
Platinum III
Level 106
God Stats
6W - 4L
1,560 SR
Queue Stats
121W - 115L
1,989 MMR
Solo
Cu Chulainn
Cu Chulainn
Masters
TwoGuysPizza
Cu Chulainn
Masters
Level 163
God Stats
8W - 6L
1,621 SR
Queue Stats
963W - 944L
2,066 MMR
Solo
Sobek
Sobek
Platinum I
bray183
Sobek
Platinum I
Level 148
God Stats
18W - 8L
1,768 SR
Queue Stats
261W - 255L
1,898 MMR
Solo
Nemesis
Nemesis
Diamond I
iSponsorCreators
Nemesis
Diamond I
Level 100
God Stats
10W - 3L
1,897 SR
Queue Stats
177W - 131L
2,154 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
9
1 / 1 / 2
4,795
685
3,155
4,143
1,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shiva
 
Shiva
5
0 / 4 / 0
3,692
527
2,198
4,469
1,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bastet
AzraеI
Bastet
9
3 / 0 / 0
4,956
708
3,163
4,757
1,526
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
2 / 0 / 3
4,843
692
3,809
5,036
2,595
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 1 / 2
4,328
618
2,980
4,655
1,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
LancelotArtioMulan

VS

Bans
HeraMedusaThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
8
1 / 2 / 1
4,719
674
2,802
2,889
634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
8
0 / 1 / 1
4,353
622
2,536
4,905
1,272
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cu Chulainn
TwoGuysPizza
Cu Chulainn
10
3 / 0 / 0
5,805
829
2,559
5,206
2,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sobek
bray183
Sobek
7
0 / 3 / 2
4,255
608
2,345
8,892
4,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
2 / 0 / 1
4,749
678
3,357
6,825
1,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
11
6
Kills
6
6
Deaths
6
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
1
1
2
2
L
Shiva
 
Shiva
0
4
0
0
W
Thoth
 
Thoth
1
2
1
0.75
L
Bastet
AzraеI
Bastet
3
0
0
3
W
Ullr
0
1
1
0.5
W
Cu Chulainn
TwoGuysPizza
Cu Chulainn
3
0
0
3
L
2
0
3
3.5
W
Sobek
bray183
Sobek
0
3
2
0.33
L
0
1
2
1
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,305
Damage
13,599
23,060
Taken
28,717
8,482
Mitigated
11,044
7,655
Healing
11,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
3,155
151
106
1,260
4,143
1,232
0
1,589
2,554
24,634
1,256
L
Shiva
 
Shiva
2,198
534
0
913
4,469
1,880
0
857
3,612
0
12,806
W
Thoth
 
Thoth
2,802
217
0
500
2,889
634
0
1,018
1,715
26,639
0
L
Bastet
AzraеI
Bastet
3,163
987
0
2,080
4,757
1,526
0
772
3,985
0
27,960
W
Ullr
2,536
560
0
1,116
4,905
1,272
0
1,562
3,343
0
26,805
W
Cu Chulainn
TwoGuysPizza
Cu Chulainn
2,559
636
0
2,326
5,206
2,768
0
0
5,031
4,477
34,638
L
3,809
1,999
0
1,953
5,036
2,595
0
1,517
3,519
13,572
0
W
Sobek
bray183
Sobek
2,345
363
0
2,891
8,892
4,567
0
3,172
5,552
9,890
0
L
2,980
2,475
0
1,343
4,655
1,249
0
558
4,097
0
31,610
W
3,357
1,554
0
4,321
6,825
1,803
0
824
5,913
0
31,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,614
Gold Earned
23,881
199
Minions Killed
258
0
Camps Cleared
0
806,515
Distance Traveled
843,672
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
4,795
685
65
9
0
170,706
3
L
Shiva
3,692
527
25
4
0
112,806
0
W
Thoth
4,719
674
55
8
0
166,410
0
L
Bastet
4,956
708
46
7
0
210,394
7
W
Ullr
4,353
622
57
8
0
156,288
1
W
Cu Chulainn
5,805
829
78
11
0
149,339
0
L
Atlas
4,843
692
9
1
0
159,819
1
W
Sobek
4,255
608
9
1
0
175,272
0
L
Rama
4,328
618
54
8
0
152,790
1
W
Nemesis
4,749
678
59
8
0
196,363
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role