Player Matchup

Xbalanque
Xbalanque
Diamond IV
Faykz
Xbalanque
Diamond IV
Level 211
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 125L
2,095 MMR
Party 1
Ullr
Ullr
Masters
HermannHoppe
Ullr
Masters
Level 174
God Stats
1W - 3L
1,674 SR
Queue Stats
59W - 58L
2,670 MMR
Solo
He Bo
He Bo
Diamond III
KokoKagа
He Bo
Diamond III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 81L
2,136 MMR
Party 1
Jormungandr
Jormungandr
Diamond III
Specnator
Jormungandr
Diamond III
Level 173
God Stats
1W - 1L
1,745 SR
Queue Stats
108W - 125L
2,153 MMR
Solo
Kuzenbo
Kuzenbo
Platinum I
kizag
Kuzenbo
Platinum I
Level 194
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 78L
1,926 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 172
1,584 SR
2,196 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 210
1,688 SR
2,188 MMR
Medusa
Medusa
Diamond I
Carrìl
Medusa
Diamond I
Level 200
God Stats
2W - 0L
1,747 SR
Queue Stats
212W - 202L
2,442 MMR
Solo
Rama
Rama
Platinum III
CyberAtleta2024
Rama
Platinum III
Level 214
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 16L
1,995 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold II
Dankrel
Cu Chulainn
Gold II
Level 224
God Stats
9W - 9L
2,014 SR
Queue Stats
119W - 122L
1,853 MMR
Solo
Bakasura
Bakasura
Diamond I
LegacyHeart
Bakasura
Diamond I
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
409W - 428L
2,473 MMR
Solo
Geb
Geb
Diamond III
TheAIIex
Geb
Diamond III
Level 289
God Stats
4W - 2L
1,682 SR
Queue Stats
249W - 212L
2,174 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Faykz
Xbalanque
9
0 / 2 / 0
4,663
518
2,145
5,654
1,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 1 / 0
4,075
453
847
2,617
589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
KokoKagа
He Bo
11
0 / 3 / 1
5,242
582
2,061
6,102
1,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Specnator
Jormungandr
10
1 / 0 / 0
5,616
624
4,511
5,853
4,778
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
kizag
Kuzenbo
8
1 / 0 / 1
5,053
561
3,391
5,134
4,322
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
CthulhuAphroditeNe ZhaLancelot

VS

Bans
AthenaSusanoAo KuangSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Carrìl
Medusa
11
2 / 0 / 0
6,121
680
3,413
2,446
703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 0 / 3
5,227
581
3,678
4,531
1,272
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
Dankrel
Cu Chulainn
10
0 / 0 / 0
5,479
609
2,633
6,530
3,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
LegacyHeart
Bakasura
8
2 / 2 / 0
4,875
542
2,130
6,793
2,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 0 / 2
5,186
576
1,894
5,910
3,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
10
2
Kills
5
6
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
Carrìl
Medusa
2
0
0
2
W
0
0
3
1.5
W
Cu Chulainn
Dankrel
Cu Chulainn
0
0
0
0
L
Xbalanque
Faykz
Xbalanque
0
2
0
0
L
0
1
0
0
L
He Bo
KokoKagа
He Bo
0
3
1
0.17
W
Bakasura
LegacyHeart
Bakasura
2
2
0
1
L
Jormungandr
Specnator
Jormungandr
1
0
0
1
W
1
0
2
2
L
Kuzenbo
kizag
Kuzenbo
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,955
Damage
13,748
25,360
Taken
26,210
12,882
Mitigated
10,934
9,171
Healing
9,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Carrìl
Medusa
3,413
735
0
702
2,446
703
0
600
1,846
0
49,708
W
3,678
2,686
0
2,551
4,531
1,272
0
1,379
3,152
0
37,163
W
Cu Chulainn
Dankrel
Cu Chulainn
2,633
396
0
1,941
6,530
3,224
0
3,516
3,014
0
42,035
L
Xbalanque
Faykz
Xbalanque
2,145
1,044
0
1,935
5,654
1,727
0
426
5,060
0
34,482
L
847
362
0
498
2,617
589
0
0
2,607
0
16,817
L
He Bo
KokoKagа
He Bo
2,061
90
0
2,386
6,102
1,466
0
735
5,367
39,537
0
W
Bakasura
LegacyHeart
Bakasura
2,130
1,232
0
1,854
6,793
2,315
0
2,126
4,667
0
19,205
L
Jormungandr
Specnator
Jormungandr
4,511
2,012
0
2,632
5,853
4,778
0
0
5,523
40,800
1,614
W
1,894
387
71
2,200
5,910
3,420
0
1,937
3,973
11,993
2,570
L
Kuzenbo
kizag
Kuzenbo
3,391
1,471
0
1,720
5,134
4,322
0
623
4,450
15,216
1,358

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,649
Gold Earned
26,888
280
Minions Killed
330
0
Camps Cleared
0
852,319
Distance Traveled
925,999
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,121
680
102
11
0
191,709
0
W
Rama
5,227
581
92
10
0
159,483
0
W
Cu Chulainn
5,479
609
78
9
0
172,277
2
L
Xbalanque
4,663
518
55
6
0
174,042
0
L
Ullr
4,075
453
28
3
0
90,185
0
L
He Bo
5,242
582
89
10
0
214,693
0
W
Bakasura
4,875
542
48
5
0
199,958
0
L
Jormungandr
5,616
624
81
9
0
184,428
3
W
Geb
5,186
576
10
1
0
202,572
0
L
Kuzenbo
5,053
561
27
3
0
188,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role