Player Matchup

Vulcan
Vulcan
Masters
Maleficia
Vulcan
Masters
Level 158
God Stats
115W - 47L
1,890 SR
Queue Stats
306W - 169L
2,148 MMR
Party 2
Maui
Maui
Masters
Nickerus2112
Maui
Masters
Level 144
God Stats
12W - 11L
1,690 SR
Queue Stats
306W - 169L
2,148 MMR
Party 2
Hercules
Hercules
Masters
kurtiemae
Hercules
Masters
Level 158
God Stats
30W - 9L
1,791 SR
Queue Stats
306W - 169L
2,148 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 153
1,790 SR
2,148 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 140
1,732 SR
2,068 MMR
Hel
Hel
Diamond V
AgeDGoDx
Hel
Diamond V
Level 147
God Stats
307W - 305L
1,680 SR
Queue Stats
370W - 397L
2,063 MMR
Party 1
Bacchus
Bacchus
Platinum IV
MrSATANSSJ3
Bacchus
Platinum IV
Level 103
God Stats
4W - 6L
1,662 SR
Queue Stats
215W - 226L
1,866 MMR
Solo
Medusa
Medusa
Diamond III
Robthegoon
Medusa
Diamond III
Level 169
God Stats
19W - 9L
1,855 SR
Queue Stats
127W - 106L
2,277 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Maleficia
Vulcan
16
3 / 5 / 7
10,629
818
12,831
8,467
2,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
0 / 3 / 7
8,555
658
4,715
14,240
9,248
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Hercules
kurtiemae
Hercules
16
8 / 3 / 3
11,359
874
12,845
11,215
6,524
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Smithy's Hammer

Smithy's Hammer

+25
Physical Power
+100
Health
+10
Hp 5

Bans
ThothKuzenboCabrakanNe ZhaShiva

VS

Bans
AchillesFafnirAnhurCerberusUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 3
9,406
724
9,460
10,308
3,664
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
MrSATANSSJ3
Bacchus
13
0 / 5 / 8
8,463
651
5,355
15,504
14,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Medusa
Robthegoon
Medusa
17
6 / 2 / 4
10,509
808
13,146
12,700
4,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
26
11
Kills
11
11
Deaths
11
17
Assists
15
Player
Kills
Deaths
Assists
KDA
L
5
4
3
1.63
W
Vulcan
Maleficia
Vulcan
3
5
7
1.3
L
Bacchus
MrSATANSSJ3
Bacchus
0
5
8
0.8
W
0
3
7
1.17
L
Medusa
Robthegoon
Medusa
6
2
4
4
W
Hercules
kurtiemae
Hercules
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,391
Damage
27,961
33,922
Taken
38,512
18,451
Mitigated
22,755
7,418
Healing
13,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,460
183
4,820
3,655
10,308
3,664
0
4,528
5,780
33,276
0
W
Vulcan
Maleficia
Vulcan
12,831
492
0
890
8,467
2,679
844
2,640
5,372
54,773
676
L
Bacchus
MrSATANSSJ3
Bacchus
5,355
646
154
3,181
15,504
14,736
0
6,815
8,669
11,707
1,126
W
4,715
702
56
3,897
14,240
9,248
280
6,668
6,620
14,071
0
L
Medusa
Robthegoon
Medusa
13,146
3,992
0
1,844
12,700
4,355
909
6,148
6,530
0
72,757
W
Hercules
kurtiemae
Hercules
12,845
3,685
0
2,575
11,215
6,524
1,630
3,278
7,518
0
28,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,543
Gold Earned
28,378
143
Minions Killed
194
0
Camps Cleared
0
764,328
Distance Traveled
714,320
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,406
724
64
5
0
237,889
0
W
Vulcan
10,629
818
78
6
0
246,554
4
L
Bacchus
8,463
651
12
1
0
228,799
2
W
Maui
8,555
658
21
2
0
248,437
7
L
Medusa
10,509
808
118
9
0
247,632
0
W
Hercules
11,359
874
44
3
0
269,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role