Player Matchup

Ah Puch
Ah Puch
Proxxied
Ah Puch
Level 124
God Stats
1W - 1L
1,285 SR
Queue Stats
74W - 79L
1,490 Elo+
Party 2
Athena
Athena
SagaciousBovine
Athena
Level 85
God Stats
7W - 3L
1,571 SR
Queue Stats
70W - 75L
1,495 Elo+
Party 2
Lancelot
Lancelot
derpnasty
Lancelot
Level 157
God Stats
4W - 2L
1,726 SR
Queue Stats
78W - 89L
1,476 Elo+
Solo
Cerberus
Cerberus
jojo6543
Cerberus
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 89L
1,558 Elo+
Solo
Chronos
Chronos
roy1747
Chronos
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 83L
1,487 Elo+
Party 2
Team Averages
Level 123
1,516 SR
1,501 Elo+

VS

Team Averages
Level 156
1,540 SR
1,503 Elo+
Athena
Athena
 
Athena
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
ExParte14
Gilgamesh
Level 155
God Stats
2W - 1L
1,773 SR
Queue Stats
172W - 183L
1,533 Elo+
Solo
Nut
Nut
LoI_im_Adopted
Nut
Level 174
God Stats
1W - 2L
1,540 SR
Queue Stats
233W - 261L
1,476 Elo+
Party 1
Ne Zha
Ne Zha
SrLuque
Ne Zha
Level 156
God Stats
0W - 4L
1,159 SR
Queue Stats
103W - 128L
1,497 Elo+
Party 3
Nox
Nox
XPootie_JuiceX
Nox
Level 149
God Stats
1W - 1L
1,726 SR
Queue Stats
19W - 21L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Proxxied
Ah Puch
13
1 / 0 / 12
6,926
1,154
6,030
2,438
1,051
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 1 / 10
7,026
1,171
2,948
6,489
6,447
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lancelot
derpnasty
Lancelot
11
3 / 4 / 7
6,598
1,100
3,114
6,317
4,296
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cerberus
jojo6543
Cerberus
11
4 / 1 / 10
7,403
1,234
4,762
7,170
5,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chronos
roy1747
Chronos
12
6 / 1 / 7
7,296
1,216
6,189
4,089
1,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
2 / 5 / 3
6,000
1,000
4,222
11,933
6,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
ExParte14
Gilgamesh
1
0 / 0 / 0
1,456
243
0
0
0
11
2 / 3 / 4
5,850
975
2,859
5,008
1,414
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
SrLuque
Ne Zha
11
1 / 4 / 2
5,510
918
4,898
5,742
1,824
Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 3 / 2
5,667
945
2,689
4,014
1,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
17
15
Kills
6
7
Deaths
15
46
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
5
3
0.7
L
Gilgamesh
ExParte14
Gilgamesh
0
0
0
0
L
2
3
4
1.33
W
Ah Puch
Proxxied
Ah Puch
1
0
12
7
W
1
1
10
6
L
Ne Zha
SrLuque
Ne Zha
1
4
2
0.5
L
1
3
2
0.67
W
Lancelot
derpnasty
Lancelot
3
4
7
1.63
W
Cerberus
jojo6543
Cerberus
4
1
10
9
W
Chronos
roy1747
Chronos
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,043
Damage
14,668
26,503
Taken
26,697
19,086
Mitigated
11,206
6,782
Healing
3,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
4,222
1,341
351
2,352
11,933
6,708
0
8,345
3,326
6,205
0
L
Gilgamesh
ExParte14
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
L
2,859
951
0
651
5,008
1,414
0
3,796
1,026
0
9,392
W
Ah Puch
Proxxied
Ah Puch
6,030
398
503
801
2,438
1,051
1,028
895
1,453
12,831
555
W
2,948
678
190
707
6,489
6,447
87
1,102
5,307
5,051
0
L
Ne Zha
SrLuque
Ne Zha
4,898
296
62
350
5,742
1,824
0
3,980
1,574
536
9,609
L
2,689
228
0
121
4,014
1,260
0
2,488
1,462
5,890
787
W
Lancelot
derpnasty
Lancelot
3,114
346
186
336
6,317
4,296
74
1,403
4,914
0
7,551
W
Cerberus
jojo6543
Cerberus
4,762
404
790
2,681
7,170
5,722
580
1,923
5,043
9,315
0
W
Chronos
roy1747
Chronos
6,189
2,237
0
588
4,089
1,570
1,806
1,193
2,805
14,063
1,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,249
Gold Earned
24,483
78
Minions Killed
56
0
Camps Cleared
0
604,166
Distance Traveled
479,858
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,000
1,000
6
1
0
109,082
0
L
Gilgamesh
1,456
243
0
0
0
0
0
L
Nut
5,850
975
22
4
0
116,295
0
W
Ah Puch
6,926
1,154
20
3
0
125,760
0
W
Athena
7,026
1,171
3
1
0
136,618
0
L
Ne Zha
5,510
918
9
2
0
138,720
0
L
Nox
5,667
945
19
3
0
115,761
0
W
Lancelot
6,598
1,100
9
2
0
115,981
0
W
Cerberus
7,403
1,234
25
4
0
124,319
0
W
Chronos
7,296
1,216
21
4
0
101,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role