Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
CobraStrike209
Arachne
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 66L
1,395 Elo+
Solo
Atlas
Atlas
Kaybird527
Atlas
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 24L
1,783 Elo+
Party 1
Yemoja
Yemoja
SxFxlcon
Yemoja
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
294W - 318L
1,479 Elo+
Solo
Amaterasu
Amaterasu
clay2gamer
Amaterasu
Level 128
God Stats
0W - 2L
1,323 SR
Queue Stats
103W - 93L
1,470 Elo+
Solo
Team Averages
Level 97
1,465 SR
1,525 Elo+

VS

Team Averages
Level 105
1,558 SR
1,485 Elo+
Baba Yaga
Baba Yaga
AntThegoonzor
Baba Yaga
Level 106
God Stats
8W - 4L
1,663 SR
Queue Stats
194W - 190L
1,429 Elo+
Solo
Yemoja
Yemoja
Majestad2899
Yemoja
Level 101
God Stats
2W - 2L
1,700 SR
Queue Stats
162W - 162L
1,453 Elo+
Solo
Shiva
Shiva
Mysfit4204
Shiva
Level 120
God Stats
4W - 7L
1,529 SR
Queue Stats
363W - 392L
1,492 Elo+
Party 2
Kukulkan
Kukulkan
RiAjna
Kukulkan
Level 115
God Stats
3W - 3L
1,396 SR
Queue Stats
315W - 304L
1,524 Elo+
Party 2
Ah Puch
Ah Puch
Unenlil
Ah Puch
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
98W - 117L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
1
0 / 0 / 0
1,748
250
0
0
0
11
1 / 1 / 1
5,411
773
1,323
3,929
1,781
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atlas
1
0 / 0 / 0
1,748
250
0
0
0
Yemoja
SxFxlcon
Yemoja
15
5 / 2 / 3
6,679
954
4,081
7,712
7,416
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
clay2gamer
Amaterasu
12
0 / 3 / 3
5,331
762
4,029
9,010
5,745
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AntThegoonzor
Baba Yaga
10
1 / 4 / 2
6,641
949
4,875
6,459
2,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yemoja
13
1 / 1 / 5
7,122
1,017
1,116
5,768
3,446
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shiva
12
3 / 3 / 2
7,155
1,022
4,405
7,191
7,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
RiAjna
Kukulkan
12
0 / 1 / 4
6,719
960
3,790
5,343
2,155
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ah Puch
Unenlil
Ah Puch
12
1 / 0 / 4
6,898
985
4,626
4,424
1,556
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
6
Kills
6
6
Deaths
9
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
0
0
0
0
W
Baba Yaga
AntThegoonzor
Baba Yaga
1
4
2
0.5
L
1
1
1
1.5
L
Atlas
0
0
0
0
W
Yemoja
1
1
5
3.5
W
Shiva
3
3
2
1.33
W
Kukulkan
RiAjna
Kukulkan
0
1
4
2
L
Yemoja
SxFxlcon
Yemoja
5
2
3
3.25
W
Ah Puch
Unenlil
Ah Puch
1
0
4
3
L
Amaterasu
clay2gamer
Amaterasu
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,433
Damage
18,812
20,651
Taken
29,185
14,942
Mitigated
17,037
7,831
Healing
11,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
0
0
0
0
0
0
0
0
0
0
0
W
Baba Yaga
AntThegoonzor
Baba Yaga
4,875
121
214
628
6,459
2,244
117
763
5,696
10,757
1,834
L
1,323
1,116
374
467
3,929
1,781
0
2,611
1,273
0
2,853
L
Atlas
0
0
0
0
0
0
0
0
0
0
0
W
Yemoja
1,116
481
4,834
1,991
5,768
3,446
542
491
5,277
3,395
0
W
Shiva
4,405
388
1,109
502
7,191
7,636
820
615
6,576
0
13,662
W
Kukulkan
RiAjna
Kukulkan
3,790
198
288
1,273
5,343
2,155
1,397
634
4,709
15,832
0
L
Yemoja
SxFxlcon
Yemoja
4,081
238
2,392
1,569
7,712
7,416
0
6,262
1,335
10,655
310
W
Ah Puch
Unenlil
Ah Puch
4,626
97
213
472
4,424
1,556
802
1,568
2,856
10,715
0
L
Amaterasu
clay2gamer
Amaterasu
4,029
873
244
2,785
9,010
5,745
0
5,432
3,339
0
5,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,917
Gold Earned
34,535
15
Minions Killed
81
0
Camps Cleared
0
328,560
Distance Traveled
639,953
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
1,748
250
0
0
0
0
0
W
Baba Yaga
6,641
949
21
3
0
138,451
0
L
Arachne
5,411
773
4
1
0
80,258
0
L
Atlas
1,748
250
0
0
0
0
0
W
Yemoja
7,122
1,017
2
0
0
127,183
0
W
Shiva
7,155
1,022
21
3
0
125,473
0
W
Kukulkan
6,719
960
21
3
0
120,272
0
L
Yemoja
6,679
954
8
1
0
127,594
0
W
Ah Puch
6,898
985
16
2
0
128,574
0
L
Amaterasu
5,331
762
3
0
0
120,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role