Player Matchup

Cliodhna
Cliodhna
DRINKR
Cliodhna
Level 211
God Stats
3W - 0L
1,680 SR
Queue Stats
64W - 44L
1,593 Elo+
Party 1
Fafnir
Fafnir
GovMode
Fafnir
Level 148
God Stats
1W - 0L
1,772 SR
Queue Stats
138W - 161L
1,500 Elo+
Solo
Cerberus
Cerberus
IIGoldIIHawkII
Cerberus
Level 149
God Stats
2W - 1L
1,488 SR
Queue Stats
18W - 20L
1,544 Elo+
Solo
Heimdallr
Heimdallr
LegendWilson93
Heimdallr
Level 234
God Stats
1W - 0L
1,885 SR
Queue Stats
56W - 51L
1,567 Elo+
Party 1
Zhong Kui
Zhong Kui
Sleazychampion
Zhong Kui
Level 236
God Stats
1W - 0L
1,771 SR
Queue Stats
79W - 59L
1,584 Elo+
Party 1
Team Averages
Level 196
1,719 SR
1,558 Elo+

VS

Team Averages
Level 179
1,515 SR
1,594 Elo+
Fenrir
Fenrir
CraptainPoo
Fenrir
Level 231
God Stats
5W - 7L
1,494 SR
Queue Stats
376W - 351L
1,553 Elo+
Solo
Sobek
Sobek
Richey_Rich322
Sobek
Level 162
God Stats
5W - 3L
1,866 SR
Queue Stats
97W - 86L
1,616 Elo+
Party 2
Martichoras
Martichoras
Thats Zaddy
Martichoras
Level 160
God Stats
1W - 8L
1,215 SR
Queue Stats
296W - 273L
1,576 Elo+
Solo
Janus
Janus
ViableLockdown
Janus
Level 184
God Stats
8W - 9L
1,499 SR
Queue Stats
188W - 175L
1,634 Elo+
Party 2
Mulan
Mulan
Zfighter8000
Mulan
Level 156
God Stats
0W - 3L
1,500 SR
Queue Stats
218W - 174L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DRINKR
Cliodhna
13
1 / 0 / 4
7,088
545
7,286
9,252
3,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Fafnir
GovMode
Fafnir
13
1 / 3 / 3
7,169
551
6,154
11,300
8,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cerberus
9
1 / 7 / 2
6,309
485
5,137
15,120
8,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
LegendWilson93
Heimdallr
12
0 / 3 / 3
7,054
543
3,169
8,211
2,395
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Sleazychampion
Zhong Kui
13
6 / 2 / 2
8,553
658
8,044
7,378
5,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
1 / 1 / 5
6,813
524
3,239
9,006
3,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 3 / 6
7,197
554
4,423
9,554
7,321
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Martichoras
Thats Zaddy
Martichoras
10
2 / 2 / 2
6,354
489
6,096
6,405
2,121
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

14
6 / 1 / 4
8,218
632
9,822
6,843
1,905
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 2 / 1
8,734
672
10,495
11,349
6,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
33
9
Kills
15
15
Deaths
9
14
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
1
5
3.5
W
Cliodhna
DRINKR
Cliodhna
1
0
4
3
W
Fafnir
GovMode
Fafnir
1
3
3
0.83
W
Cerberus
1
7
2
0.29
W
Heimdallr
LegendWilson93
Heimdallr
0
3
3
0.5
L
2
3
6
1.67
W
Zhong Kui
Sleazychampion
Zhong Kui
6
2
2
3.5
L
Martichoras
Thats Zaddy
Martichoras
2
2
2
1.5
L
6
1
4
8
L
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,790
Damage
34,075
51,261
Taken
43,157
28,304
Mitigated
21,240
15,010
Healing
14,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
3,239
652
0
4,511
9,006
3,331
0
1,577
7,346
0
46,394
W
Cliodhna
DRINKR
Cliodhna
7,286
1,382
0
3,170
9,252
3,484
0
1,069
8,143
0
63,333
W
Fafnir
GovMode
Fafnir
6,154
2,271
0
3,656
11,300
8,763
240
967
10,291
36,146
1,669
W
Cerberus
5,137
298
0
3,362
15,120
8,063
0
6,002
8,844
19,031
0
W
Heimdallr
LegendWilson93
Heimdallr
3,169
1,386
0
1,189
8,211
2,395
0
3,919
4,030
0
53,603
L
4,423
199
0
2,160
9,554
7,321
0
3,848
5,706
14,888
2,757
W
Zhong Kui
Sleazychampion
Zhong Kui
8,044
2,870
0
3,633
7,378
5,599
1,017
1,161
6,177
42,169
8,689
L
Martichoras
Thats Zaddy
Martichoras
6,096
2,682
0
1,831
6,405
2,121
0
4,444
1,961
0
41,000
L
9,822
861
0
1,736
6,843
1,905
0
2,826
4,017
57,749
834
L
10,495
2,054
0
4,250
11,349
6,562
284
5,412
5,494
0
68,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,173
Gold Earned
37,316
412
Minions Killed
406
0
Camps Cleared
0
1,312,632
Distance Traveled
1,312,302
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,813
524
78
6
0
308,742
4
W
Cliodhna
7,088
545
95
7
0
309,851
0
W
Fafnir
7,169
551
63
5
0
240,206
2
W
Cerberus
6,309
485
39
3
0
275,057
1
W
Heimdallr
7,054
543
123
9
0
251,314
0
L
Sobek
7,197
554
26
2
0
276,577
3
W
Zhong Kui
8,553
658
92
7
0
236,204
2
L
Martichoras
6,354
489
65
5
0
174,745
2
L
Janus
8,218
632
117
9
0
285,308
0
L
Mulan
8,734
672
120
9
0
266,930
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role