Player Matchup

Da Ji
Da Ji
Auguss2
Da Ji
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
180W - 178L
1,536 Elo+
Party 2
Skadi
Skadi
BryanBoom
Skadi
Level 45
God Stats
5W - 2L
1,697 SR
Queue Stats
106W - 92L
1,541 Elo+
Party 1
Hel
Hel
RKF_Duraco12
Hel
Level 107
God Stats
5W - 2L
1,663 SR
Queue Stats
79W - 65L
1,536 Elo+
Party 1
King Arthur
King Arthur
kmenard0419
King Arthur
Level 152
God Stats
3W - 4L
1,492 SR
Queue Stats
240W - 220L
1,552 Elo+
Party 1
Atlas
Atlas
lokorey05
Atlas
Level 77
God Stats
1W - 1L
1,325 SR
Queue Stats
131W - 118L
1,552 Elo+
Party 2
Team Averages
Level 86
1,535 SR
1,544 Elo+

VS

Team Averages
Level 73
1,493 SR
1,529 Elo+
Neith
Neith
BEEGSY27
Neith
Level 45
God Stats
2W - 3L
1,609 SR
Queue Stats
19W - 16L
1,518 Elo+
Solo
Xing Tian
Xing Tian
CryptTheDemon
Xing Tian
Level 34
God Stats
2W - 2L
1,690 SR
Queue Stats
68W - 60L
1,536 Elo+
Party 3
Fafnir
Fafnir
SereneGod
Fafnir
Level 105
God Stats
15W - 9L
1,665 SR
Queue Stats
255W - 217L
1,545 Elo+
Party 3
Hercules
Hercules
sirnohussies
Hercules
Level 35
God Stats
11W - 11L
1,455 SR
Queue Stats
93W - 86L
1,421 Elo+
Party 4
Bakasura
Bakasura
swordsfate
Bakasura
Level 144
God Stats
5W - 9L
1,048 SR
Queue Stats
79W - 70L
1,627 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Auguss2
Da Ji
8
2 / 2 / 0
4,273
712
2,820
4,313
1,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
BryanBoom
Skadi
7
1 / 0 / 0
3,828
638
1,236
2,533
539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 2 / 1
4,047
675
1,627
3,373
915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
kmenard0419
King Arthur
8
1 / 1 / 0
4,258
710
2,915
4,330
1,481
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Atlas
lokorey05
Atlas
7
0 / 0 / 1
4,065
678
588
1,122
557
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BEEGSY27
Neith
1
0 / 0 / 0
2,592
432
0
0
0
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Xing Tian
CryptTheDemon
Xing Tian
7
3 / 2 / 0
4,088
681
2,972
5,332
1,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fafnir
SereneGod
Fafnir
7
0 / 0 / 0
3,486
581
118
3,741
2,231
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
sirnohussies
Hercules
7
1 / 1 / 1
3,941
657
1,155
4,520
1,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bakasura
swordsfate
Bakasura
6
1 / 2 / 3
3,705
618
2,646
5,062
1,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
9
5
Kills
5
5
Deaths
5
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Auguss2
Da Ji
2
2
0
1
L
Neith
BEEGSY27
Neith
0
0
0
0
W
Skadi
BryanBoom
Skadi
1
0
0
1
L
Xing Tian
CryptTheDemon
Xing Tian
3
2
0
1.5
W
1
2
1
0.75
L
Fafnir
SereneGod
Fafnir
0
0
0
0
W
King Arthur
kmenard0419
King Arthur
1
1
0
1
W
Atlas
lokorey05
Atlas
0
0
1
0.5
L
Hercules
sirnohussies
Hercules
1
1
1
1.5
L
Bakasura
swordsfate
Bakasura
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,186
Damage
6,891
15,671
Taken
18,655
4,676
Mitigated
7,228
5,587
Healing
6,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Auguss2
Da Ji
2,820
410
0
1,876
4,313
1,184
0
674
3,410
0
20,982
L
Neith
BEEGSY27
Neith
0
0
0
0
0
0
0
0
0
0
0
W
Skadi
BryanBoom
Skadi
1,236
347
0
472
2,533
539
0
118
2,135
0
25,563
L
Xing Tian
CryptTheDemon
Xing Tian
2,972
323
0
370
5,332
1,617
0
1,389
3,943
13,939
1,651
W
1,627
40
252
1,075
3,373
915
0
1,486
1,638
18,621
0
L
Fafnir
SereneGod
Fafnir
118
0
23
1,515
3,741
2,231
0
354
3,387
14,657
0
W
King Arthur
kmenard0419
King Arthur
2,915
149
0
1,423
4,330
1,481
0
336
3,886
0
23,808
W
Atlas
lokorey05
Atlas
588
249
0
489
1,122
557
0
0
1,122
9,754
0
L
Hercules
sirnohussies
Hercules
1,155
244
0
1,723
4,520
1,972
0
0
4,520
1,619
16,091
L
Bakasura
swordsfate
Bakasura
2,646
1,937
0
2,646
5,062
1,408
0
472
4,590
0
10,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,471
Gold Earned
17,812
188
Minions Killed
116
0
Camps Cleared
0
620,968
Distance Traveled
494,604
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
4,273
712
48
8
0
136,387
0
L
Neith
2,592
432
0
0
0
8,299
0
W
Skadi
3,828
638
49
8
0
107,688
0
L
Xing Tian
4,088
681
33
6
0
126,877
1
W
Hel
4,047
675
39
7
0
137,724
0
L
Fafnir
3,486
581
16
3
0
113,251
0
W
King Arthur
4,258
710
39
7
0
118,775
0
W
Atlas
4,065
678
13
2
0
120,394
0
L
Hercules
3,941
657
35
6
0
119,808
0
L
Bakasura
3,705
618
32
5
0
126,369
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role