Player Matchup

King Arthur
King Arthur
Gold I
ALEXVALL11
King Arthur
Gold I
Level 128
God Stats
47W - 43L
1,610 SR
Queue Stats
97W - 97L
1,755 MMR
Solo
Geb
Geb
Gold II
Scordus
Geb
Gold II
Level 157
God Stats
2W - 3L
1,627 SR
Queue Stats
85W - 77L
1,666 MMR
Party 2
Ao Kuang
Ao Kuang
Platinum II
anthonio17
Ao Kuang
Platinum II
Level 171
God Stats
2W - 2L
1,554 SR
Queue Stats
105W - 94L
1,880 MMR
Party 2
Anhur
Anhur
Platinum IV
irulelol3
Anhur
Platinum IV
Level 192
God Stats
11W - 9L
1,526 SR
Queue Stats
258W - 266L
1,753 MMR
Solo
Nu Wa
Nu Wa
Platinum IV
qemSticks
Nu Wa
Platinum IV
Level 151
God Stats
5W - 3L
1,773 SR
Queue Stats
145W - 152L
1,759 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 160
1,618 SR
1,762 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 110
1,756 SR
1,762 MMR
Ymir
Ymir
Platinum II
Canycus
Ymir
Platinum II
Level 158
God Stats
8W - 10L
1,630 SR
Queue Stats
378W - 363L
1,767 MMR
Solo
Nut
Nut
Platinum V
LeoTher
Nut
Platinum V
Level 156
God Stats
2W - 0L
1,680 SR
Queue Stats
62W - 48L
1,732 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum V
MMudryk
Morgan Le Fay
Platinum V
Level 99
God Stats
4W - 0L
1,911 SR
Queue Stats
38W - 35L
1,760 MMR
Solo
Mulan
Mulan
Gold IV
MrBones02
Mulan
Gold IV
Level 87
God Stats
6W - 4L
1,758 SR
Queue Stats
30W - 19L
1,775 MMR
Party 1
Lancelot
Lancelot
Gold IV
ScuffedPandaCat
Lancelot
Gold IV
Level 49
God Stats
7W - 1L
1,801 SR
Queue Stats
50W - 28L
1,775 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ALEXVALL11
King Arthur
10
0 / 6 / 1
5,813
528
5,327
12,041
4,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Geb
8
1 / 1 / 1
5,399
491
4,498
7,631
4,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
anthonio17
Ao Kuang
12
2 / 3 / 1
6,031
548
3,719
8,555
3,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Anhur
irulelol3
Anhur
10
0 / 3 / 1
5,772
525
2,205
7,200
2,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
qemSticks
Nu Wa
9
0 / 2 / 2
5,251
477
4,009
5,125
1,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bans
HerculesThanatosCharonAthena

VS

Bans
ArtioMaman BrigitteThorSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Canycus
Ymir
9
1 / 0 / 2
5,809
528
2,277
7,432
4,765
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Nut
11
1 / 1 / 1
6,185
562
5,428
5,872
1,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morgan Le Fay
MMudryk
Morgan Le Fay
11
0 / 1 / 4
6,299
573
6,151
4,977
1,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Mulan
MrBones02
Mulan
12
3 / 1 / 3
7,420
675
6,835
9,204
5,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Lancelot
12
10 / 0 / 3
7,131
648
8,001
6,057
2,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
3
Kills
15
15
Deaths
3
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ALEXVALL11
King Arthur
0
6
1
0.08
W
Ymir
Canycus
Ymir
1
0
2
2
W
Nut
1
1
1
1.5
W
Morgan Le Fay
MMudryk
Morgan Le Fay
0
1
4
2
W
Mulan
MrBones02
Mulan
3
1
3
4.5
L
Geb
1
1
1
1.5
W
Lancelot
10
0
3
11.5
L
Ao Kuang
anthonio17
Ao Kuang
2
3
1
0.83
L
Anhur
irulelol3
Anhur
0
3
1
0.17
L
Nu Wa
qemSticks
Nu Wa
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,758
Damage
28,692
40,552
Taken
33,542
15,861
Mitigated
15,631
9,527
Healing
12,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ALEXVALL11
King Arthur
5,327
512
0
1,710
12,041
4,695
0
483
11,140
0
39,834
W
Ymir
Canycus
Ymir
2,277
475
0
1,851
7,432
4,765
0
2,683
4,749
16,980
0
W
Nut
5,428
3,729
0
1,795
5,872
1,830
0
2,938
2,934
0
47,342
W
Morgan Le Fay
MMudryk
Morgan Le Fay
6,151
415
0
1,811
4,977
1,502
0
3,286
1,691
48,431
0
W
Mulan
MrBones02
Mulan
6,835
1,093
0
4,013
9,204
5,345
90
993
8,211
219
50,290
L
Geb
4,498
469
0
2,706
7,631
4,636
0
2,532
4,822
13,841
772
W
Lancelot
8,001
1,970
0
3,247
6,057
2,189
0
1,804
4,253
0
49,707
L
Ao Kuang
anthonio17
Ao Kuang
3,719
685
0
1,118
8,555
3,033
0
390
8,063
44,641
1,166
L
Anhur
irulelol3
Anhur
2,205
933
0
2,524
7,200
2,094
0
1,172
5,894
0
40,229
L
Nu Wa
qemSticks
Nu Wa
4,009
1,372
0
1,469
5,125
1,403
0
3,199
1,526
35,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,266
Gold Earned
32,844
318
Minions Killed
398
0
Camps Cleared
0
1,091,691
Distance Traveled
1,144,317
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,813
528
78
7
0
230,182
2
W
Ymir
5,809
528
16
1
0
224,292
6
W
Nut
6,185
562
95
9
0
200,772
1
W
Morgan Le Fay
6,299
573
110
10
0
219,280
0
W
Mulan
7,420
675
98
9
0
226,511
0
L
Geb
5,399
491
15
1
0
220,835
2
W
Lancelot
7,131
648
79
7
0
273,462
0
L
Ao Kuang
6,031
548
85
8
0
239,139
0
L
Anhur
5,772
525
75
7
0
196,836
2
L
Nu Wa
5,251
477
65
6
0
204,699
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role