Player Matchup

Ne Zha
Ne Zha
Gold II
 
Ne Zha
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Gold III
 
Xing Tian
Gold III
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Gold IV
ByYodai
Medusa
Gold IV
Level 144
God Stats
4W - 2L
1,614 SR
Queue Stats
169W - 171L
1,401 MMR
Party 1
Sun Wukong
Sun Wukong
Gold II
TrymixRecargado
Sun Wukong
Gold II
Level 141
God Stats
5W - 0L
1,926 SR
Queue Stats
110W - 110L
1,495 MMR
Party 1
Tiamat
Tiamat
Platinum II
TwinCeed
Tiamat
Platinum II
Level 178
God Stats
19W - 18L
1,505 SR
Queue Stats
143W - 139L
1,746 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 153
1,609 SR
1,529 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 128
1,430 SR
1,452 MMR
Janus
Janus
Diamond IV
 
Janus
Diamond IV
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Martichoras
Martichoras
Silver III
 
Martichoras
Silver III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Diamond IV
 
Achilles
Diamond IV
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chang'e
Chang'e
Bronze III
adrianclaroscoca
Chang'e
Bronze III
Level 80
God Stats
0W - 1L
1,179 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Shiva
Shiva
Gold V
fr4nc0n_0
Shiva
Gold V
Level 74
God Stats
6W - 9L
1,470 SR
Queue Stats
226W - 248L
1,262 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
10
2 / 0 / 4
5,282
660
2,935
5,320
1,524
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
 
Xing Tian
8
0 / 0 / 1
4,688
586
1,347
5,654
3,163
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Medusa
ByYodai
Medusa
10
1 / 1 / 0
4,979
622
1,763
4,557
1,396
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
TrymixRecargado
Sun Wukong
9
2 / 0 / 1
5,301
663
3,937
6,089
3,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Tiamat
TwinCeed
Tiamat
9
2 / 3 / 2
5,302
663
2,915
4,172
1,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
Cu ChulainnBacchusAthenaAres

VS

Bans
ThorSusanoThothAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
4 / 1 / 0
5,733
717
2,161
3,469
775
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
 
Martichoras
9
0 / 1 / 1
5,023
628
2,794
4,296
1,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Achilles
 
Achilles
4
0 / 1 / 2
3,849
481
1,182
3,093
803
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

8
0 / 1 / 0
4,331
541
1,252
4,216
1,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shiva
fr4nc0n_0
Shiva
9
0 / 3 / 0
5,021
628
4,015
8,200
2,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
7
Kills
4
4
Deaths
7
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
2
0
4
4
W
Xing Tian
 
Xing Tian
0
0
1
0.5
L
Janus
 
Janus
4
1
0
4
L
Martichoras
 
Martichoras
0
1
1
0.5
L
Achilles
 
Achilles
0
1
2
1
W
Medusa
ByYodai
Medusa
1
1
0
1
W
Sun Wukong
TrymixRecargado
Sun Wukong
2
0
1
2.5
W
Tiamat
TwinCeed
Tiamat
2
3
2
1
L
0
1
0
0
L
Shiva
fr4nc0n_0
Shiva
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,897
Damage
11,404
25,792
Taken
23,274
11,269
Mitigated
7,748
8,488
Healing
6,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
2,935
584
0
3,372
5,320
1,524
0
166
5,126
0
34,060
W
Xing Tian
 
Xing Tian
1,347
28
0
1,387
5,654
3,163
0
1,107
4,495
12,880
901
L
Janus
 
Janus
2,161
285
0
750
3,469
775
0
1,316
2,153
31,792
0
L
Martichoras
 
Martichoras
2,794
805
0
1,476
4,296
1,672
0
433
3,863
0
38,136
L
Achilles
 
Achilles
1,182
292
0
1,572
3,093
803
0
90
2,967
0
8,104
W
Medusa
ByYodai
Medusa
1,763
686
0
1,012
4,557
1,396
0
354
4,203
0
37,065
W
Sun Wukong
TrymixRecargado
Sun Wukong
3,937
883
0
1,495
6,089
3,391
0
0
6,089
0
33,550
W
Tiamat
TwinCeed
Tiamat
2,915
655
0
1,222
4,172
1,795
0
1,565
2,466
32,673
0
L
1,252
303
230
1,481
4,216
1,905
0
1,871
2,345
17,875
0
L
Shiva
fr4nc0n_0
Shiva
4,015
719
0
1,298
8,200
2,593
0
409
7,376
0
33,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,552
Gold Earned
23,957
294
Minions Killed
273
0
Camps Cleared
0
968,411
Distance Traveled
811,325
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,282
660
66
8
0
216,038
0
W
Xing Tian
4,688
586
17
2
0
202,336
2
L
Janus
5,733
717
75
9
0
208,981
0
L
Martichoras
5,023
628
65
8
0
150,631
0
L
Achilles
3,849
481
18
2
0
102,739
0
W
Medusa
4,979
622
71
9
0
168,718
2
W
Sun Wukong
5,301
663
67
8
0
199,628
3
W
Tiamat
5,302
663
73
9
0
181,691
2
L
Chang'e
4,331
541
53
7
0
184,057
1
L
Shiva
5,021
628
62
8
0
164,917
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role