Player Matchup

Horus
Horus
Platinum II
Jarkner
Horus
Platinum II
Level 156
God Stats
13W - 10L
1,652 SR
Queue Stats
61W - 58L
1,813 MMR
Party 2
Medusa
Medusa
Platinum V
Mkarasu
Medusa
Platinum V
Level 89
God Stats
6W - 7L
1,689 SR
Queue Stats
78W - 81L
1,667 MMR
Solo
Ix Chel
Ix Chel
Gold I
RavenReap3r
Ix Chel
Gold I
Level 107
God Stats
7W - 7L
1,769 SR
Queue Stats
41W - 39L
1,548 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 117
1,703 SR
1,676 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 81
1,745 SR
1,656 MMR
Ganesha
Ganesha
Silver I
JuancaaMGN
Ganesha
Silver I
Level 127
God Stats
2W - 2L
1,987 SR
Queue Stats
28W - 30L
1,595 MMR
Solo
Chang'e
Chang'e
Platinum III
LordTator2013
Chang'e
Platinum III
Level 53
God Stats
51W - 38L
1,641 SR
Queue Stats
113W - 104L
1,738 MMR
Party 1
Mulan
Mulan
Gold I
Zorrilo
Mulan
Gold I
Level 63
God Stats
20W - 10L
1,607 SR
Queue Stats
115W - 107L
1,636 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Jarkner
Horus
16
6 / 2 / 3
9,887
761
12,979
16,070
10,887
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
Mkarasu
Medusa
15
3 / 6 / 7
9,748
750
8,876
12,630
3,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ix Chel
RavenReap3r
Ix Chel
13
1 / 5 / 8
8,672
667
7,598
10,876
3,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Ne ZhaAchillesKuzenboVulcanThoth

VS

Bans
CthulhuOdinDiscordiaAthenaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
JuancaaMGN
Ganesha
15
0 / 4 / 12
9,082
699
6,022
14,249
13,503
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chang'e
17
9 / 1 / 3
11,025
848
17,325
8,842
2,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
Zorrilo
Mulan
16
3 / 5 / 8
10,018
771
10,208
13,967
11,517
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
35
10
Kills
12
13
Deaths
10
18
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Horus
Jarkner
Horus
6
2
3
3.75
W
Ganesha
JuancaaMGN
Ganesha
0
4
12
1.5
W
Chang'e
9
1
3
10.5
L
Medusa
Mkarasu
Medusa
3
6
7
1.08
L
Ix Chel
RavenReap3r
Ix Chel
1
5
8
1
W
Mulan
Zorrilo
Mulan
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,453
Damage
33,555
39,576
Taken
37,058
18,145
Mitigated
28,009
10,852
Healing
11,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Jarkner
Horus
12,979
6,337
1,196
4,286
16,070
10,887
0
10,457
5,527
0
30,982
W
Ganesha
JuancaaMGN
Ganesha
6,022
434
0
1,069
14,249
13,503
27
3,031
10,889
17,908
755
W
Chang'e
17,325
1,108
3,987
4,051
8,842
2,989
369
883
7,596
47,782
0
L
Medusa
Mkarasu
Medusa
8,876
3,376
0
631
12,630
3,967
0
7,082
5,461
0
42,406
L
Ix Chel
RavenReap3r
Ix Chel
7,598
1,203
1,883
2,856
10,876
3,291
72
5,340
5,536
29,694
568
W
Mulan
Zorrilo
Mulan
10,208
1,824
0
2,827
13,967
11,517
41
3,521
10,016
0
41,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,307
Gold Earned
30,125
163
Minions Killed
153
0
Camps Cleared
0
756,435
Distance Traveled
782,054
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,887
761
41
3
0
270,689
0
W
Ganesha
9,082
699
1
0
0
242,303
5
W
Chang'e
11,025
848
70
5
0
270,866
0
L
Medusa
9,748
750
71
5
0
245,869
0
L
Ix Chel
8,672
667
51
4
0
239,877
0
W
Mulan
10,018
771
82
6
0
268,885
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role