Player Matchup

Ao Kuang
Ao Kuang
Anbu Nemesis
Ao Kuang
Level 77
God Stats
37W - 34L
1,517 SR
Queue Stats
495W - 499L
1,465 Elo+
Party 1
Sun Wukong
Sun Wukong
Check A Vibe
Sun Wukong
Level 62
God Stats
30W - 19L
1,549 SR
Queue Stats
345W - 348L
1,459 Elo+
Party 1
Nut
Nut
FuftTuffer
Nut
Level 42
God Stats
1W - 1L
1,333 SR
Queue Stats
7W - 11L
1,359 Elo+
Solo
Team Averages
Level 60
1,466 SR
1,428 Elo+

VS

Team Averages
Level 67
1,552 SR
1,488 Elo+
Baron Samedi
Baron Samedi
A8 Biz
Baron Samedi
Level 60
God Stats
1W - 3L
1,469 SR
Queue Stats
81W - 79L
1,454 Elo+
Solo
Olorun
Olorun
Esc0rc1a
Olorun
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 45L
1,460 Elo+
Party 2
Kali
Kali
YNND
Kali
Level 76
God Stats
3W - 1L
1,689 SR
Queue Stats
39W - 35L
1,549 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Anbu Nemesis
Ao Kuang
17
5 / 5 / 8
10,965
843
10,749
14,592
9,084
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Sun Wukong
Check A Vibe
Sun Wukong
16
8 / 5 / 4
11,821
909
12,109
16,167
8,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 8 / 11
10,448
804
10,389
11,123
3,330
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
A8 Biz
Baron Samedi
16
7 / 6 / 6
10,717
824
9,726
11,202
5,839
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Olorun
Esc0rc1a
Olorun
16
5 / 5 / 7
10,254
789
11,304
10,493
4,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kali
YNND
Kali
15
6 / 5 / 7
10,990
845
10,783
16,843
6,478
Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
38
16
Kills
18
18
Deaths
16
23
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
A8 Biz
Baron Samedi
7
6
6
1.67
W
Ao Kuang
Anbu Nemesis
Ao Kuang
5
5
8
1.8
W
Sun Wukong
Check A Vibe
Sun Wukong
8
5
4
2
L
Olorun
Esc0rc1a
Olorun
5
5
7
1.7
W
3
8
11
1.06
L
Kali
YNND
Kali
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,247
Damage
31,813
41,882
Taken
38,538
21,045
Mitigated
16,401
5,578
Healing
9,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
A8 Biz
Baron Samedi
9,726
775
393
1,321
11,202
5,839
312
3,001
7,901
32,312
0
W
Ao Kuang
Anbu Nemesis
Ao Kuang
10,749
1,789
0
3,344
14,592
9,084
369
6,617
7,523
27,775
2,388
W
Sun Wukong
Check A Vibe
Sun Wukong
12,109
3,314
0
1,814
16,167
8,631
112
8,702
7,076
0
44,841
L
Olorun
Esc0rc1a
Olorun
11,304
4,031
620
2,460
10,493
4,084
635
2,865
7,346
36,645
0
W
10,389
5,818
0
420
11,123
3,330
827
4,711
6,131
0
31,802
L
Kali
YNND
Kali
10,783
4,079
0
5,010
16,843
6,478
179
4,245
12,129
0
35,452

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,234
Gold Earned
31,961
140
Minions Killed
148
0
Camps Cleared
0
712,361
Distance Traveled
738,124
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,717
824
55
4
0
223,691
2
W
Ao Kuang
10,965
843
44
3
0
240,608
0
W
Sun Wukong
11,821
909
53
4
0
269,235
0
L
Olorun
10,254
789
49
4
0
220,984
0
W
Nut
10,448
804
43
3
0
202,518
0
L
Kali
10,990
845
44
3
0
293,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role