Player Matchup

Scylla
Scylla
 
Scylla
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DarkKoreVI
Danzaburou
Level 81
God Stats
10W - 10L
1,542 SR
Queue Stats
86W - 81L
1,580 Elo+
Solo
King Arthur
King Arthur
VerticalQpid
King Arthur
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 41L
1,598 Elo+
Solo
Team Averages
Level 81
1,514 SR
1,560 Elo+

VS

Team Averages
Level 69
1,488 SR
1,483 Elo+
Anubis
Anubis
SokkaPorva
Anubis
Level 54
God Stats
1W - 6L
1,259 SR
Queue Stats
8W - 18L
1,355 Elo+
Solo
Da Ji
Da Ji
andynyc999
Da Ji
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 197L
1,533 Elo+
Party 1
Mulan
Mulan
wobely
Mulan
Level 117
God Stats
8W - 6L
1,706 SR
Queue Stats
310W - 291L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
4 / 2 / 6
8,545
855
6,071
6,741
2,237
Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Danzaburou
DarkKoreVI
Danzaburou
14
4 / 2 / 9
9,145
915
6,710
6,336
2,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
VerticalQpid
King Arthur
14
6 / 0 / 8
8,881
888
12,258
11,249
9,695
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
SokkaPorva
Anubis
11
3 / 7 / 1
7,465
747
3,769
8,141
4,016
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Da Ji
12
0 / 4 / 3
6,793
679
5,569
9,103
4,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
wobely
Mulan
11
1 / 3 / 2
7,159
716
10,693
12,912
10,806
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
14
Kills
4
4
Deaths
14
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
2
6
3.5
W
Danzaburou
DarkKoreVI
Danzaburou
4
2
9
4.25
L
Anubis
SokkaPorva
Anubis
3
7
1
0.5
W
King Arthur
VerticalQpid
King Arthur
6
0
8
10
L
Da Ji
0
4
3
0.38
L
Mulan
wobely
Mulan
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,039
Damage
20,031
24,326
Taken
30,156
14,271
Mitigated
18,822
5,295
Healing
4,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
6,071
733
425
1,895
6,741
2,237
468
725
5,756
28,721
0
W
Danzaburou
DarkKoreVI
Danzaburou
6,710
2,405
0
1,155
6,336
2,339
402
1,162
4,895
0
35,553
L
Anubis
SokkaPorva
Anubis
3,769
103
0
1,070
8,141
4,016
0
245
7,860
27,061
0
W
King Arthur
VerticalQpid
King Arthur
12,258
1,097
0
1,820
11,249
9,695
303
1,924
8,842
233
27,692
L
Da Ji
5,569
582
0
430
9,103
4,000
0
2,159
6,934
0
14,615
L
Mulan
wobely
Mulan
10,693
623
0
2,505
12,912
10,806
0
3,799
9,073
0
17,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,571
Gold Earned
21,417
133
Minions Killed
91
0
Camps Cleared
0
595,345
Distance Traveled
562,088
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,545
855
51
5
0
181,056
0
W
Danzaburou
9,145
915
55
6
0
199,540
6
L
Anubis
7,465
747
50
5
0
148,441
0
W
King Arthur
8,881
888
27
3
0
214,749
0
L
Da Ji
6,793
679
23
2
0
204,494
0
L
Mulan
7,159
716
18
2
0
209,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role