Player Matchup

Shiva
Shiva
Platinum III
 
Shiva
Platinum III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Platinum V
GaelBMF
Ne Zha
Platinum V
Level 102
God Stats
8W - 8L
1,786 SR
Queue Stats
243W - 234L
1,733 MMR
Party 2
Raijin
Raijin
Platinum III
KyloBMF
Raijin
Platinum III
Level 108
God Stats
23W - 16L
1,770 SR
Queue Stats
228W - 217L
1,915 MMR
Party 2
Neith
Neith
Platinum III
MikDrellz
Neith
Platinum III
Level 158
God Stats
118W - 127L
1,590 SR
Queue Stats
473W - 481L
1,840 MMR
Solo
Atlas
Atlas
Diamond IV
SuperFlyGod
Atlas
Diamond IV
Level 179
God Stats
2W - 2L
1,674 SR
Queue Stats
83W - 76L
1,825 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 139
1,664 SR
1,763 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 142
1,567 SR
1,703 MMR
Hercules
Hercules
Platinum II
 
Hercules
Platinum II
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Platinum IV
 
Mercury
Platinum IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Platinum V
JimmyOOOHHH
Hera
Platinum V
Level 149
God Stats
2W - 1L
1,642 SR
Queue Stats
107W - 104L
1,856 MMR
Party 1
Cerberus
Cerberus
Platinum II
PackmanGaming12
Cerberus
Platinum II
Level 176
God Stats
13W - 15L
1,694 SR
Queue Stats
304W - 291L
1,828 MMR
Party 1
Anhur
Anhur
Platinum II
amelovsu
Anhur
Platinum II
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
109W - 87L
1,834 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
7
0 / 0 / 0
3,585
717
1,752
3,431
1,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ne Zha
GaelBMF
Ne Zha
6
1 / 0 / 0
3,303
661
1,662
2,290
661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Raijin
KyloBMF
Raijin
7
1 / 1 / 1
3,632
726
866
2,256
542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
MikDrellz
Neith
6
0 / 2 / 0
3,186
637
1,119
2,538
453
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

3
0 / 1 / 0
2,784
557
940
2,502
691
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
LokiChang'eAwilixMedusa

VS

Bans
BastetThanatosSurtrAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
7
0 / 0 / 0
3,722
744
896
3,323
1,978
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mercury
 
Mercury
6
0 / 1 / 2
3,220
644
1,372
3,254
929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
1 / 1 / 0
3,722
744
602
1,260
227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
6
0 / 0 / 4
3,949
790
1,457
4,585
1,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
amelovsu
Anhur
7
3 / 0 / 0
4,103
821
2,082
2,443
613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
2
Kills
4
4
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
0
0
0
W
Hercules
 
Hercules
0
0
0
0
W
Mercury
 
Mercury
0
1
2
1
L
Ne Zha
GaelBMF
Ne Zha
1
0
0
1
W
1
1
0
1
L
Raijin
KyloBMF
Raijin
1
1
1
1.5
L
Neith
MikDrellz
Neith
0
2
0
0
W
Cerberus
0
0
4
2
L
0
1
0
0
W
Anhur
amelovsu
Anhur
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,339
Damage
6,409
13,017
Taken
14,865
3,686
Mitigated
5,464
4,822
Healing
6,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
1,752
215
0
1,794
3,431
1,339
0
0
3,223
0
16,962
W
Hercules
 
Hercules
896
215
0
1,980
3,323
1,978
0
0
2,954
0
18,505
W
Mercury
 
Mercury
1,372
422
0
533
3,254
929
0
183
3,025
0
14,915
L
Ne Zha
GaelBMF
Ne Zha
1,662
462
0
732
2,290
661
0
307
1,983
0
13,402
W
602
14
0
360
1,260
227
0
281
899
18,816
0
L
Raijin
KyloBMF
Raijin
866
155
0
948
2,256
542
0
594
1,592
16,180
0
L
Neith
MikDrellz
Neith
1,119
145
0
542
2,538
453
0
896
1,642
0
15,836
W
Cerberus
1,457
83
0
1,962
4,585
1,717
0
743
3,834
11,492
0
L
940
483
0
806
2,502
691
0
192
2,310
4,681
0
W
Anhur
amelovsu
Anhur
2,082
1,145
0
1,730
2,443
613
0
465
1,978
0
19,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,490
Gold Earned
18,716
144
Minions Killed
171
0
Camps Cleared
0
485,265
Distance Traveled
549,261
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
3,585
717
37
7
0
106,448
0
W
Hercules
3,722
744
39
8
0
110,714
2
W
Mercury
3,220
644
18
4
0
133,394
0
L
Ne Zha
3,303
661
31
6
0
124,246
0
W
Hera
3,722
744
42
8
0
101,711
0
L
Raijin
3,632
726
36
7
0
91,457
0
L
Neith
3,186
637
32
6
0
104,361
0
W
Cerberus
3,949
790
28
6
0
105,166
4
L
Atlas
2,784
557
8
2
0
58,753
1
W
Anhur
4,103
821
44
9
0
98,276
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role