Player Matchup

Chernobog
Chernobog
Gold V
 
Chernobog
Gold V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Silver I
AriZon_Funkee
Pele
Silver I
Level 123
God Stats
17W - 9L
1,605 SR
Queue Stats
176W - 187L
1,042 MMR
Solo
Bacchus
Bacchus
Silver III
Mσod
Bacchus
Silver III
Level 255
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 58L
994 MMR
Solo
Persephone
Persephone
Silver III
cloudy-king83
Persephone
Silver III
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 158L
967 MMR
Solo
Surtr
Surtr
Silver IV
joaoalves899
Surtr
Silver IV
Level 88
God Stats
1W - 3L
1,423 SR
Queue Stats
17W - 38L
984 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 132
1,506 SR
1,097 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 136
1,589 SR
1,041 MMR
Skadi
Skadi
Silver IV
ALBERT-PTR1
Skadi
Silver IV
Level 136
God Stats
20W - 11L
1,644 SR
Queue Stats
166W - 201L
521 MMR
Solo
Janus
Janus
Silver II
Nookie iXi
Janus
Silver II
Level 177
God Stats
7W - 5L
1,551 SR
Queue Stats
124W - 137L
956 MMR
Solo
Arachne
Arachne
Silver III
SativaHaze
Arachne
Silver III
Level 87
God Stats
60W - 42L
1,533 SR
Queue Stats
145W - 162L
919 MMR
Solo
Charon
Charon
Gold III
Vecsia0
Charon
Gold III
Level 126
God Stats
13W - 11L
1,718 SR
Queue Stats
233W - 221L
1,444 MMR
Solo
Guan Yu
Guan Yu
Gold V
ligercrow
Guan Yu
Gold V
Level 152
God Stats
4W - 1L
1,500 SR
Queue Stats
72W - 82L
1,366 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
14
0 / 2 / 0
7,638
509
3,003
7,572
2,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 3 / 0
7,793
520
7,628
13,297
4,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Bacchus
Mσod
Bacchus
10
1 / 3 / 3
6,737
449
6,081
11,465
9,888
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Persephone
cloudy-king83
Persephone
13
1 / 1 / 1
7,695
513
4,343
5,201
1,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 5 / 1
5,841
389
2,204
9,621
3,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Bans
GebNutIx Chel

VS

Bans
AphroditeThanatosArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 0
8,416
561
4,532
3,739
1,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Janus
15
0 / 1 / 1
8,549
570
2,079
6,277
2,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
SativaHaze
Arachne
14
4 / 4 / 2
7,844
523
5,126
9,798
3,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charon
Vecsia0
Charon
12
2 / 0 / 7
7,765
518
7,851
13,261
6,847
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
ligercrow
Guan Yu
16
6 / 1 / 4
9,844
656
10,994
11,465
8,680
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
6
Kills
14
14
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
0
2
0
0
W
2
0
0
2
L
4
3
0
1.33
L
Bacchus
Mσod
Bacchus
1
3
3
0.83
W
Janus
0
1
1
0.5
W
Arachne
SativaHaze
Arachne
4
4
2
1.25
W
Charon
Vecsia0
Charon
2
0
7
5.5
L
Persephone
cloudy-king83
Persephone
1
1
1
1.5
L
0
5
1
0.1
W
Guan Yu
ligercrow
Guan Yu
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,259
Damage
30,582
47,156
Taken
44,540
21,804
Mitigated
22,023
16,611
Healing
11,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
3,003
1,962
0
3,542
7,572
2,648
66
1,315
6,257
0
68,131
W
4,532
1,099
0
951
3,739
1,070
385
225
3,514
0
64,380
L
7,628
1,785
0
6,060
13,297
4,211
0
2,443
10,782
0
74,764
L
Bacchus
Mσod
Bacchus
6,081
543
117
2,671
11,465
9,888
0
3,609
7,782
18,638
0
W
Janus
2,079
100
0
1,887
6,277
2,005
176
1,592
4,665
72,986
209
W
Arachne
SativaHaze
Arachne
5,126
3,501
0
4,055
9,798
3,421
0
1,797
8,001
0
47,492
W
Charon
Vecsia0
Charon
7,851
2,033
44
1,639
13,261
6,847
45
5,124
7,908
17,479
0
L
Persephone
cloudy-king83
Persephone
4,343
480
0
1,169
5,201
1,444
0
2,178
2,876
42,553
0
L
2,204
721
0
3,052
9,621
3,613
0
96
9,525
529
21,712
W
Guan Yu
ligercrow
Guan Yu
10,994
1,385
949
2,109
11,465
8,680
379
1,466
9,475
0
64,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,704
Gold Earned
42,418
429
Minions Killed
493
0
Camps Cleared
0
1,351,058
Distance Traveled
1,534,287
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,638
509
117
8
0
287,259
5
W
Skadi
8,416
561
121
8
0
303,736
0
L
Pele
7,793
520
132
9
0
328,588
6
L
Bacchus
6,737
449
34
2
0
299,258
2
W
Janus
8,549
570
150
10
0
305,756
2
W
Arachne
7,844
523
79
5
0
341,887
3
W
Charon
7,765
518
25
2
0
298,418
3
L
Persephone
7,695
513
101
7
0
247,578
0
L
Surtr
5,841
389
45
3
0
188,375
1
W
Guan Yu
9,844
656
118
8
0
284,490
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role