Player Matchup

Bastet
Bastet
AngelishMeow
Bastet
Level 174
God Stats
3W - 4L
1,619 SR
Queue Stats
111W - 125L
1,511 Elo+
Solo
Anhur
Anhur
BigCheekBandit
Anhur
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Loki
Loki
XxDaniS592xX
Loki
Level 119
God Stats
23W - 14L
1,624 SR
Queue Stats
692W - 747L
1,447 Elo+
Party 2
Yemoja
Yemoja
lokitoylopongo42
Yemoja
Level 66
God Stats
10W - 71L
997 SR
Queue Stats
194W - 258L
1,474 Elo+
Party 2
Poseidon
Poseidon
ninjaidaninja
Poseidon
Level 152
God Stats
0W - 1L
1,719 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 107
1,492 SR
1,486 Elo+

VS

Team Averages
Level 106
1,603 SR
1,469 Elo+
Sylvanus
Sylvanus
Angesantiago
Sylvanus
Level 45
God Stats
5W - 4L
1,394 SR
Queue Stats
69W - 56L
1,441 Elo+
Party 3
Pele
Pele
Aucram1
Pele
Level 65
God Stats
8W - 8L
1,640 SR
Queue Stats
134W - 122L
1,445 Elo+
Party 3
Zhong Kui
Zhong Kui
SA1HTAM_A
Zhong Kui
Level 133
God Stats
16W - 8L
1,749 SR
Queue Stats
230W - 225L
1,458 Elo+
Solo
Cthulhu
Cthulhu
Sogyal
Cthulhu
Level 220
God Stats
4W - 3L
1,560 SR
Queue Stats
111W - 119L
1,521 Elo+
Party 3
Danzaburou
Danzaburou
javiggsb7
Danzaburou
Level 67
God Stats
7W - 8L
1,672 SR
Queue Stats
153W - 145L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
15
6 / 2 / 3
8,309
554
11,203
11,871
4,001
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 11 / 1
5,730
382
2,076
11,531
3,587
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
5 / 4 / 4
8,217
548
4,844
12,849
4,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
0 / 0 / 6
6,947
463
2,024
9,298
7,041
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
ninjaidaninja
Poseidon
15
1 / 1 / 0
8,635
576
4,980
5,645
1,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Angesantiago
Sylvanus
11
2 / 2 / 4
7,799
520
3,343
7,725
7,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Pele
Aucram1
Pele
15
5 / 1 / 1
8,450
563
6,841
9,647
3,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
SA1HTAM_A
Zhong Kui
13
3 / 4 / 6
8,166
544
9,222
10,049
6,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Cthulhu
Sogyal
Cthulhu
16
2 / 0 / 0
10,009
667
3,756
7,371
5,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Danzaburou
javiggsb7
Danzaburou
14
5 / 5 / 4
9,438
629
11,316
9,573
3,488
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
32
12
Kills
17
18
Deaths
12
14
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bastet
6
2
3
3.75
W
Sylvanus
Angesantiago
Sylvanus
2
2
4
2
W
Pele
Aucram1
Pele
5
1
1
5.5
L
0
11
1
0.05
W
Zhong Kui
SA1HTAM_A
Zhong Kui
3
4
6
1.5
W
Cthulhu
Sogyal
Cthulhu
2
0
0
2
L
5
4
4
1.75
W
Danzaburou
javiggsb7
Danzaburou
5
5
4
1.4
L
0
0
6
3
L
Poseidon
ninjaidaninja
Poseidon
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,127
Damage
34,478
51,194
Taken
44,365
20,476
Mitigated
26,951
14,220
Healing
15,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
11,203
2,896
0
4,461
11,871
4,001
0
3,034
8,819
0
58,749
W
Sylvanus
Angesantiago
Sylvanus
3,343
739
2,648
3,150
7,725
7,564
531
1,159
6,566
16,301
791
W
Pele
Aucram1
Pele
6,841
1,159
0
2,032
9,647
3,975
0
448
9,199
0
61,498
L
2,076
861
0
681
11,531
3,587
0
3,056
8,475
0
26,706
W
Zhong Kui
SA1HTAM_A
Zhong Kui
9,222
1,095
0
3,660
10,049
6,611
567
658
9,391
49,415
3,543
W
Cthulhu
Sogyal
Cthulhu
3,756
96
0
2,200
7,371
5,313
0
3,066
4,305
70,902
2,741
L
4,844
1,645
0
5,083
12,849
4,358
0
3,648
9,145
0
56,854
W
Danzaburou
javiggsb7
Danzaburou
11,316
6,290
232
1,490
9,573
3,488
2,828
1,802
7,771
0
53,466
L
2,024
283
1,851
757
9,298
7,041
0
2,475
6,823
8,265
1,722
L
Poseidon
ninjaidaninja
Poseidon
4,980
151
0
1,387
5,645
1,489
0
3,255
2,060
68,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,838
Gold Earned
43,862
404
Minions Killed
454
0
Camps Cleared
0
1,464,913
Distance Traveled
1,513,731
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,309
554
96
6
0
349,266
0
W
Sylvanus
7,799
520
19
1
0
289,577
1
W
Pele
8,450
563
108
7
0
366,932
0
L
Anhur
5,730
382
48
3
0
238,788
0
W
Zhong Kui
8,166
544
85
6
0
287,668
6
W
Cthulhu
10,009
667
164
11
0
320,422
0
L
Loki
8,217
548
94
6
0
292,706
0
W
Danzaburou
9,438
629
78
5
0
249,132
0
L
Yemoja
6,947
463
10
1
0
286,603
0
L
Poseidon
8,635
576
156
10
0
297,550
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role