Player Matchup

Bastet
Bastet
Datz Gnasty
Bastet
Level 114
God Stats
0W - 1L
1,816 SR
Queue Stats
4W - 5L
1,516 Elo+
Party 2
Ymir
Ymir
DrewHerbo
Ymir
Level 103
God Stats
0W - 1L
1,550 SR
Queue Stats
7W - 7L
1,794 Elo+
Party 2
Chaac
Chaac
GUYZER DIDiT
Chaac
Level 89
God Stats
4W - 2L
1,612 SR
Queue Stats
5W - 6L
1,516 Elo+
Party 2
Ullr
Ullr
OhBeasley
Ullr
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 82L
1,450 Elo+
Party 2
Ix Chel
Ix Chel
SkarDDO
Ix Chel
Level 106
God Stats
3W - 2L
1,472 SR
Queue Stats
6W - 5L
1,569 Elo+
Party 2
Team Averages
Level 99
1,590 SR
1,569 Elo+

VS

Team Averages
Level 120
1,419 SR
1,499 Elo+
Medusa
Medusa
GGN Orphan
Medusa
Level 145
God Stats
102W - 94L
1,450 SR
Queue Stats
241W - 242L
1,427 Elo+
Party 3
Yu Huang
Yu Huang
Heavens_Descent
Yu Huang
Level 108
God Stats
8W - 8L
1,487 SR
Queue Stats
86W - 67L
1,521 Elo+
Party 1
Erlang Shen
Erlang Shen
SnailMan21
Erlang Shen
Level 102
God Stats
2W - 1L
1,242 SR
Queue Stats
62W - 44L
1,549 Elo+
Solo
Ymir
Ymir
WindyAssassin-PS
Ymir
Level 97
God Stats
3W - 3L
1,419 SR
Queue Stats
86W - 69L
1,546 Elo+
Party 1
Chang'e
Chang'e
aubjew
Chang'e
Level 149
God Stats
13W - 17L
1,498 SR
Queue Stats
254W - 247L
1,452 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
7
1 / 4 / 0
4,694
469
4,222
8,210
1,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ymir
9
1 / 2 / 2
5,399
540
2,321
7,937
3,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
2 / 5 / 0
5,886
589
4,492
10,725
4,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ullr
9
1 / 4 / 1
5,052
505
4,864
7,609
2,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ix Chel
SkarDDO
Ix Chel
7
0 / 6 / 1
4,715
472
3,858
5,939
1,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
GGN Orphan
Medusa
10
1 / 2 / 4
5,732
573
4,973
7,029
2,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Yu Huang
12
4 / 0 / 5
7,369
737
4,813
4,191
1,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Erlang Shen
SnailMan21
Erlang Shen
11
2 / 2 / 3
6,314
631
6,518
7,320
6,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
11 / 0 / 3
7,817
782
6,655
7,989
3,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
aubjew
Chang'e
9
0 / 1 / 7
5,012
501
2,902
5,657
1,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
40
5
Kills
18
21
Deaths
5
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Bastet
1
4
0
0.25
L
Ymir
1
2
2
1
W
Medusa
GGN Orphan
Medusa
1
2
4
1.5
L
2
5
0
0.4
W
Yu Huang
4
0
5
6.5
L
Ullr
1
4
1
0.38
L
Ix Chel
SkarDDO
Ix Chel
0
6
1
0.08
W
Erlang Shen
SnailMan21
Erlang Shen
2
2
3
1.75
W
11
0
3
12.5
W
Chang'e
aubjew
Chang'e
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,757
Damage
25,861
40,420
Taken
32,186
12,953
Mitigated
14,542
7,602
Healing
12,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
4,222
1,012
0
1,255
8,210
1,810
0
3,652
4,439
0
18,938
L
Ymir
2,321
898
123
1,816
7,937
3,683
0
2,588
5,349
18,984
0
W
Medusa
GGN Orphan
Medusa
4,973
1,055
0
1,142
7,029
2,085
0
1,529
5,500
0
39,043
L
4,492
1,400
0
2,856
10,725
4,263
0
2,370
7,641
0
35,780
W
Yu Huang
4,813
250
0
500
4,191
1,273
408
723
3,468
47,136
2,949
L
Ullr
4,864
1,114
0
930
7,609
2,054
0
1,137
6,472
0
26,017
L
Ix Chel
SkarDDO
Ix Chel
3,858
477
12
610
5,939
1,143
0
4,245
1,694
23,906
0
W
Erlang Shen
SnailMan21
Erlang Shen
6,518
2,972
0
2,627
7,320
6,122
0
0
7,320
0
29,953
W
6,655
1,851
0
4,376
7,989
3,401
0
1,968
6,021
47,563
0
W
Chang'e
aubjew
Chang'e
2,902
603
1,480
2,361
5,657
1,661
0
1,959
3,698
13,690
560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,746
Gold Earned
32,244
204
Minions Killed
310
0
Camps Cleared
0
1,057,479
Distance Traveled
1,098,104
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
4,694
469
36
4
0
238,184
0
L
Ymir
5,399
540
33
3
0
210,847
2
W
Medusa
5,732
573
54
5
0
221,338
0
L
Chaac
5,886
589
61
6
0
190,548
0
W
Yu Huang
7,369
737
97
10
0
210,352
1
L
Ullr
5,052
505
40
4
0
201,027
0
L
Ix Chel
4,715
472
34
3
0
216,873
0
W
Erlang Shen
6,314
631
57
6
0
227,005
1
W
Ymir
7,817
782
80
8
0
233,082
2
W
Chang'e
5,012
501
22
2
0
206,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role