Player Matchup

Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Iris
Jing Wei
Level 160
God Stats
2W - 2L
1,447 SR
Queue Stats
101W - 98L
1,520 Elo+
Solo
Nu Wa
Nu Wa
KingDragonJr821
Nu Wa
Level 141
God Stats
2W - 1L
1,760 SR
Queue Stats
99W - 97L
1,508 Elo+
Solo
Cabrakan
Cabrakan
WZRD210
Cabrakan
Level 156
God Stats
4W - 1L
1,748 SR
Queue Stats
159W - 139L
1,506 Elo+
Solo
Ne Zha
Ne Zha
temp-750199
Ne Zha
Level 164
God Stats
19W - 21L
1,573 SR
Queue Stats
446W - 468L
1,465 Elo+
Solo
Team Averages
Level 156
1,606 SR
1,500 Elo+

VS

Team Averages
Level 135
1,518 SR
1,551 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
OMFGxNadazidiel
Poseidon
Level 127
God Stats
1W - 3L
1,779 SR
Queue Stats
123W - 97L
1,608 Elo+
Party 1
Geb
Geb
hmitch2069
Geb
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
216W - 181L
1,578 Elo+
Party 1
Medusa
Medusa
lazyslumskull
Medusa
Level 87
God Stats
0W - 1L
1,312 SR
Queue Stats
157W - 128L
1,590 Elo+
Party 1
Chernobog
Chernobog
untamedskillz26
Chernobog
Level 155
God Stats
3W - 1L
1,500 SR
Queue Stats
137W - 136L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
4 / 1 / 4
7,887
986
10,219
6,168
2,317
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jing Wei
Iris
Jing Wei
14
2 / 0 / 6
7,854
982
4,179
4,614
1,861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

13
1 / 1 / 7
7,526
941
7,051
3,479
1,205
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cabrakan
WZRD210
Cabrakan
10
1 / 3 / 3
7,194
899
1,718
7,956
7,947
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Ne Zha
14
2 / 1 / 6
7,407
926
11,512
7,060
3,654
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
12
1 / 3 / 3
6,523
815
4,677
10,946
14,702
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
15
1 / 2 / 4
7,405
926
5,693
6,742
2,494
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
2 / 1 / 4
7,573
947
4,337
8,348
4,668
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
2 / 2 / 3
6,734
842
7,079
7,442
3,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chernobog
untamedskillz26
Chernobog
6
0 / 2 / 2
5,317
665
1,265
2,824
1,046
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
22
10
Kills
6
6
Deaths
10
26
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
1
4
6
L
Kuzenbo
 
Kuzenbo
1
3
3
0.83
W
Jing Wei
Iris
Jing Wei
2
0
6
5
W
1
1
7
4.5
L
Poseidon
1
2
4
1.5
W
Cabrakan
WZRD210
Cabrakan
1
3
3
0.83
L
2
1
4
4
L
2
2
3
1.75
W
Ne Zha
2
1
6
5
L
Chernobog
untamedskillz26
Chernobog
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,679
Damage
23,051
29,277
Taken
36,302
16,984
Mitigated
26,081
9,967
Healing
10,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,219
533
330
2,118
6,168
2,317
119
2,939
3,229
0
21,678
L
Kuzenbo
 
Kuzenbo
4,677
1,072
764
1,860
10,946
14,702
0
3,580
7,069
9,482
0
W
Jing Wei
Iris
Jing Wei
4,179
2,694
1,689
1,859
4,614
1,861
966
2,754
1,860
0
18,564
W
7,051
1,780
0
186
3,479
1,205
585
1,182
2,297
16,044
602
L
Poseidon
5,693
786
1,737
460
6,742
2,494
0
991
5,621
32,161
0
W
Cabrakan
WZRD210
Cabrakan
1,718
235
504
1,289
7,956
7,947
0
4,417
3,539
3,428
0
L
4,337
23
2,443
2,906
8,348
4,668
0
775
7,518
8,736
0
L
7,079
2,004
0
0
7,442
3,171
0
1,250
6,086
0
23,990
W
Ne Zha
11,512
791
951
1,041
7,060
3,654
0
3,415
3,645
0
24,244
L
Chernobog
untamedskillz26
Chernobog
1,265
355
0
98
2,824
1,046
0
1,318
1,441
0
2,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,868
Gold Earned
33,552
131
Minions Killed
119
0
Camps Cleared
0
803,619
Distance Traveled
766,736
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,887
986
27
3
0
176,870
0
L
Kuzenbo
6,523
815
7
1
0
179,132
0
W
Jing Wei
7,854
982
50
6
0
174,163
0
W
Nu Wa
7,526
941
36
5
0
159,683
3
L
Poseidon
7,405
926
64
8
0
187,673
0
W
Cabrakan
7,194
899
3
0
0
134,558
0
L
Geb
7,573
947
4
1
0
170,317
0
L
Medusa
6,734
842
41
5
0
186,158
0
W
Ne Zha
7,407
926
15
2
0
158,345
0
L
Chernobog
5,317
665
3
0
0
43,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role