Player Matchup

Sobek
Sobek
 
Sobek
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Veno_moose420
Bacchus
Level 179
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 5L
1,765 Elo+
Party 1
Medusa
Medusa
Wilhαuk
Medusa
Level 161
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 10L
1,802 Elo+
Party 1
Team Averages
Level 123
1,500 SR
1,689 Elo+

VS

Team Averages
Level 121
1,559 SR
1,571 Elo+
Mulan
Mulan
AigisP3
Mulan
Level 157
God Stats
3W - 3L
1,700 SR
Queue Stats
526W - 514L
1,598 Elo+
Solo
Medusa
Medusa
I080pledhdtv
Medusa
Level 69
God Stats
4W - 5L
1,414 SR
Queue Stats
35W - 28L
1,528 Elo+
Solo
Kukulkan
Kukulkan
RUBEN 562
Kukulkan
Level 136
God Stats
7W - 4L
1,562 SR
Queue Stats
45W - 46L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
12
0 / 0 / 4
7,021
702
3,546
9,122
7,562
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
13
2 / 2 / 5
7,456
746
3,231
7,002
5,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Wilhαuk
Medusa
15
7 / 0 / 2
8,898
890
11,890
6,373
2,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AigisP3
Mulan
10
2 / 2 / 0
6,504
650
4,695
9,895
4,788
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
12
0 / 1 / 2
6,623
662
5,486
4,874
1,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kukulkan
RUBEN 562
Kukulkan
10
0 / 6 / 2
6,306
631
2,951
6,412
1,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
9
Kills
2
2
Deaths
9
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
0
0
4
2
L
Mulan
AigisP3
Mulan
2
2
0
1
L
Medusa
0
1
2
1
L
Kukulkan
RUBEN 562
Kukulkan
0
6
2
0.17
W
Bacchus
2
2
5
2.25
W
Medusa
Wilhαuk
Medusa
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,667
Damage
13,132
22,497
Taken
21,181
16,102
Mitigated
7,840
6,244
Healing
4,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
3,546
426
0
2,385
9,122
7,562
435
624
8,498
18,436
3,634
L
Mulan
AigisP3
Mulan
4,695
911
0
2,654
9,895
4,788
0
4,186
5,667
0
10,212
L
Medusa
5,486
1,651
0
1,294
4,874
1,414
0
397
4,437
0
28,631
L
Kukulkan
RUBEN 562
Kukulkan
2,951
364
0
443
6,412
1,638
0
1,304
5,051
21,170
0
W
Bacchus
3,231
249
0
1,552
7,002
5,976
0
1,450
5,552
8,598
618
W
Medusa
Wilhαuk
Medusa
11,890
4,915
0
2,307
6,373
2,564
1,279
979
5,394
0
55,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,375
Gold Earned
19,433
155
Minions Killed
109
0
Camps Cleared
0
592,756
Distance Traveled
487,927
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,021
702
45
5
0
195,077
0
L
Mulan
6,504
650
15
2
0
148,854
0
L
Medusa
6,623
662
49
5
0
189,049
0
L
Kukulkan
6,306
631
45
5
0
150,024
0
W
Bacchus
7,456
746
10
1
0
190,184
4
W
Medusa
8,898
890
100
10
0
207,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role