Player Matchup

Anhur
Anhur
ICEBEAST12
Anhur
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 172L
1,279 Elo+
Party 1
Tiamat
Tiamat
LilBit1329
Tiamat
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 68L
1,240 Elo+
Party 1
Artemis
Artemis
MagicJad
Artemis
Level 78
God Stats
3W - 2L
1,474 SR
Queue Stats
217W - 145L
1,651 Elo+
Party 2
Bellona
Bellona
SkullOfSpartan
Bellona
Level 68
God Stats
2W - 1L
1,160 SR
Queue Stats
101W - 151L
1,277 Elo+
Party 1
Serqet
Serqet
crickety
Serqet
Level 145
God Stats
4W - 2L
1,871 SR
Queue Stats
327W - 196L
1,646 Elo+
Party 2
Team Averages
Level 75
1,501 SR
1,419 Elo+

VS

Team Averages
Level 121
1,388 SR
1,451 Elo+
Ishtar
Ishtar
Infamous-Chief1
Ishtar
Level 109
God Stats
1W - 2L
1,295 SR
Queue Stats
71W - 80L
1,456 Elo+
Solo
The Morrigan
The Morrigan
J_Riolife23_
The Morrigan
Level 146
God Stats
2W - 5L
1,270 SR
Queue Stats
255W - 267L
1,446 Elo+
Solo
Maui
Maui
NeshyD
Maui
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 159L
1,456 Elo+
Party 3
Poseidon
Poseidon
Rotkeil
Poseidon
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 39L
1,374 Elo+
Solo
Chiron
Chiron
sidductive
Chiron
Level 122
God Stats
5W - 9L
1,377 SR
Queue Stats
344W - 347L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
1 / 9 / 4
7,137
649
2,514
13,133
4,422
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
LilBit1329
Tiamat
13
1 / 7 / 4
7,164
651
3,220
9,358
5,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
MagicJad
Artemis
13
1 / 7 / 7
7,626
693
9,050
9,696
3,787
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 7 / 2
8,037
731
8,427
14,038
15,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Serqet
crickety
Serqet
15
3 / 6 / 4
8,316
756
12,515
9,667
5,879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 23
9,626
875
10,811
8,216
3,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

The Morrigan
J_Riolife23_
The Morrigan
15
5 / 3 / 21
9,448
859
6,266
6,156
3,405
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Maui
NeshyD
Maui
17
5 / 0 / 29
10,987
999
4,913
9,411
9,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
Rotkeil
Poseidon
17
13 / 3 / 17
11,004
1,000
11,194
8,195
4,005
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chiron
sidductive
Chiron
17
9 / 1 / 23
10,478
953
15,583
9,433
5,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
149
10
Kills
36
36
Deaths
10
21
Assists
113
Player
Kills
Deaths
Assists
KDA
L
Anhur
1
9
4
0.33
W
4
3
23
5.17
W
The Morrigan
J_Riolife23_
The Morrigan
5
3
21
5.17
L
Tiamat
LilBit1329
Tiamat
1
7
4
0.43
L
Artemis
MagicJad
Artemis
1
7
7
0.64
W
Maui
NeshyD
Maui
5
0
29
19.5
W
Poseidon
Rotkeil
Poseidon
13
3
17
7.17
L
4
7
2
0.71
L
Serqet
crickety
Serqet
3
6
4
0.83
W
Chiron
sidductive
Chiron
9
1
23
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,726
Damage
48,767
55,892
Taken
41,411
35,465
Mitigated
25,028
5,659
Healing
11,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
2,514
716
13
953
13,133
4,422
0
6,084
7,049
0
17,651
W
10,811
6,438
1,418
981
8,216
3,504
1,666
398
7,125
0
24,993
W
The Morrigan
J_Riolife23_
The Morrigan
6,266
1,012
381
300
6,156
3,405
1,374
55
5,912
14,490
0
L
Tiamat
LilBit1329
Tiamat
3,220
160
11
739
9,358
5,669
0
3,119
6,239
8,978
0
L
Artemis
MagicJad
Artemis
9,050
1,979
154
752
9,696
3,787
0
3,291
6,405
0
24,719
W
Maui
NeshyD
Maui
4,913
1,001
1,029
1,851
9,411
9,023
466
1,568
6,985
7,553
428
W
Poseidon
Rotkeil
Poseidon
11,194
957
900
859
8,195
4,005
1,067
514
7,202
33,286
1,587
L
8,427
1,259
231
1,603
14,038
15,708
0
4,900
9,138
0
13,332
L
Serqet
crickety
Serqet
12,515
1,118
672
531
9,667
5,879
0
4,240
5,427
0
14,539
W
Chiron
sidductive
Chiron
15,583
3,455
2,065
1,748
9,433
5,091
1,559
685
8,704
0
33,432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,280
Gold Earned
51,543
81
Minions Killed
144
0
Camps Cleared
0
871,942
Distance Traveled
1,020,937
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,137
649
28
3
0
164,973
0
W
Ishtar
9,626
875
34
3
0
198,134
0
W
The Morrigan
9,448
859
18
2
0
181,983
0
L
Tiamat
7,164
651
19
2
0
147,590
0
L
Artemis
7,626
693
18
2
0
170,442
0
W
Maui
10,987
999
8
1
0
250,539
0
W
Poseidon
11,004
1,000
48
4
0
205,869
0
L
Bellona
8,037
731
10
1
0
199,830
0
L
Serqet
8,316
756
6
1
0
189,107
0
W
Chiron
10,478
953
36
3
0
184,412
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role