Player Matchup

Mulan
Mulan
Platinum II
 
Mulan
Platinum II
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Aphrodite
Aphrodite
Gold IV
iCyberDoll
Aphrodite
Gold IV
Level 166
God Stats
33W - 18L
1,601 SR
Queue Stats
144W - 146L
1,541 MMR
Party 2
Bacchus
Bacchus
Platinum III
manidc
Bacchus
Platinum III
Level 46
God Stats
9W - 5L
1,692 SR
Queue Stats
100W - 92L
1,862 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 102
1,598 SR
1,634 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 68
1,658 SR
1,726 MMR
Chang'e
Chang'e
Platinum III
LordTator2013
Chang'e
Platinum III
Level 53
God Stats
51W - 38L
1,659 SR
Queue Stats
113W - 104L
1,784 MMR
Party 1
Xing Tian
Xing Tian
Platinum V
Mkarasu
Xing Tian
Platinum V
Level 89
God Stats
1W - 1L
1,722 SR
Queue Stats
78W - 81L
1,713 MMR
Solo
Sun Wukong
Sun Wukong
Gold I
Zorrilo
Sun Wukong
Gold I
Level 63
God Stats
0W - 1L
1,592 SR
Queue Stats
115W - 107L
1,682 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
16
4 / 4 / 7
11,239
749
11,619
20,294
22,150
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
iCyberDoll
Aphrodite
15
2 / 4 / 7
10,579
705
11,179
12,425
5,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bacchus
manidc
Bacchus
16
4 / 2 / 6
10,867
724
13,737
16,278
21,207
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Bans
KuzenboAchillesHerculesNe ZhaCthulhu

VS

Bans
VulcanHorusDiscordiaMedusaThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
17
6 / 2 / 4
11,312
754
18,236
11,796
4,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Xing Tian
Mkarasu
Xing Tian
14
2 / 3 / 7
9,884
659
9,763
18,846
21,683
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Sun Wukong
Zorrilo
Sun Wukong
16
2 / 6 / 6
10,431
695
13,042
16,054
11,766
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
27
10
Kills
10
10
Deaths
11
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
4
4
7
1.88
L
Chang'e
6
2
4
4
L
Xing Tian
Mkarasu
Xing Tian
2
3
7
1.83
L
Sun Wukong
Zorrilo
Sun Wukong
2
6
6
0.83
W
Aphrodite
iCyberDoll
Aphrodite
2
4
7
1.38
W
Bacchus
manidc
Bacchus
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,535
Damage
41,041
48,997
Taken
46,696
48,786
Mitigated
38,275
17,806
Healing
10,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
11,619
1,517
0
4,692
20,294
22,150
682
11,398
8,678
0
37,554
L
Chang'e
18,236
1,054
2,591
4,438
11,796
4,826
902
6,875
4,872
51,717
442
L
Xing Tian
Mkarasu
Xing Tian
9,763
949
0
3,100
18,846
21,683
405
9,003
9,822
25,138
2,367
L
Sun Wukong
Zorrilo
Sun Wukong
13,042
2,143
0
611
16,054
11,766
0
9,041
6,950
0
53,045
W
Aphrodite
iCyberDoll
Aphrodite
11,179
933
5,325
5,793
12,425
5,429
669
6,286
6,124
46,091
0
W
Bacchus
manidc
Bacchus
13,737
1,144
0
1,996
16,278
21,207
661
9,176
7,015
35,852
526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,685
Gold Earned
31,627
166
Minions Killed
178
0
Camps Cleared
0
821,195
Distance Traveled
813,225
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
11,239
749
43
3
0
263,152
3
L
Chang'e
11,312
754
87
6
0
276,530
0
L
Xing Tian
9,884
659
23
2
0
273,693
1
L
Sun Wukong
10,431
695
68
5
0
263,002
1
W
Aphrodite
10,579
705
86
6
0
260,911
0
W
Bacchus
10,867
724
37
2
0
297,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role