Player Matchup

Sobek
Sobek
AspherX
Sobek
Level 48
God Stats
1W - 1L
1,718 SR
Queue Stats
5W - 7L
1,380 Elo+
Solo
Chaac
Chaac
Calliou0619
Chaac
Level 68
God Stats
2W - 2L
1,258 SR
Queue Stats
116W - 83L
1,473 Elo+
Party 3
Mercury
Mercury
CarlosCrz15
Mercury
Level 66
God Stats
5W - 3L
1,551 SR
Queue Stats
183W - 175L
1,508 Elo+
Party 3
Fafnir
Fafnir
jstone646
Fafnir
Level 63
God Stats
1W - 2L
1,482 SR
Queue Stats
163W - 174L
1,462 Elo+
Solo
Anubis
Anubis
xBlackburmm
Anubis
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,517 Elo+
Solo
Team Averages
Level 70
1,502 SR
1,468 Elo+

VS

Team Averages
Level 134
1,411 SR
1,479 Elo+
Cu Chulainn
Cu Chulainn
StonaSpade
Cu Chulainn
Level 147
God Stats
7W - 1L
1,794 SR
Queue Stats
210W - 198L
1,478 Elo+
Party 2
Kuzenbo
Kuzenbo
Winston Carr
Kuzenbo
Level 155
God Stats
6W - 9L
1,310 SR
Queue Stats
194W - 203L
1,489 Elo+
Party 1
Hun Batz
Hun Batz
man of bat 506
Hun Batz
Level 119
God Stats
1W - 1L
1,305 SR
Queue Stats
74W - 88L
1,470 Elo+
Party 1
Nu Wa
Nu Wa
xistealKillsX
Nu Wa
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
zesty_cat
Kukulkan
Level 140
God Stats
1W - 5L
1,144 SR
Queue Stats
147W - 157L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AspherX
Sobek
14
2 / 3 / 8
8,205
821
4,640
11,168
12,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

18
9 / 2 / 4
10,223
1,022
14,709
9,779
12,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
CarlosCrz15
Mercury
14
4 / 5 / 4
8,147
815
4,512
9,381
3,818
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fafnir
jstone646
Fafnir
12
0 / 4 / 5
6,945
695
3,890
8,892
10,221
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
6
0 / 1 / 1
5,831
583
1,297
2,425
964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
StonaSpade
Cu Chulainn
15
6 / 4 / 8
8,879
888
9,206
11,437
13,679
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kuzenbo
Winston Carr
Kuzenbo
14
1 / 3 / 11
7,925
793
5,024
9,135
9,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hun Batz
12
3 / 3 / 5
7,726
773
9,101
6,951
4,420
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
2 / 3 / 10
8,983
898
8,198
4,850
1,830
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
zesty_cat
Kukulkan
14
3 / 2 / 7
8,267
827
5,353
5,302
2,315
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
56
15
Kills
15
15
Deaths
15
22
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Sobek
AspherX
Sobek
2
3
8
2
L
9
2
4
5.5
L
Mercury
CarlosCrz15
Mercury
4
5
4
1.2
W
Cu Chulainn
StonaSpade
Cu Chulainn
6
4
8
2.5
W
Kuzenbo
Winston Carr
Kuzenbo
1
3
11
2.17
L
Fafnir
jstone646
Fafnir
0
4
5
0.63
W
Hun Batz
3
3
5
1.83
L
Anubis
0
1
1
0.5
W
2
3
10
2.33
W
Kukulkan
zesty_cat
Kukulkan
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,048
Damage
36,882
41,645
Taken
37,675
40,046
Mitigated
32,053
15,319
Healing
8,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
AspherX
Sobek
4,640
394
413
4,186
11,168
12,355
0
5,182
5,986
9,798
0
L
14,709
569
722
4,347
9,779
12,688
0
4,371
5,408
0
41,447
L
Mercury
CarlosCrz15
Mercury
4,512
1,943
541
2,418
9,381
3,818
0
3,445
5,936
0
18,670
W
Cu Chulainn
StonaSpade
Cu Chulainn
9,206
2,453
291
1,830
11,437
13,679
266
3,257
7,690
132
18,874
W
Kuzenbo
Winston Carr
Kuzenbo
5,024
1,775
692
1,058
9,135
9,809
77
2,174
6,643
12,673
335
L
Fafnir
jstone646
Fafnir
3,890
1,416
457
1,189
8,892
10,221
0
3,909
4,983
6,365
0
W
Hun Batz
9,101
1,701
525
1,298
6,951
4,420
511
1,733
4,952
0
17,843
L
Anubis
1,297
34
81
965
2,425
964
0
1,465
960
2,802
0
W
8,198
2,114
574
91
4,850
1,830
1,305
867
3,795
17,764
98
W
Kukulkan
zesty_cat
Kukulkan
5,353
561
1,247
1,275
5,302
2,315
614
1,504
3,757
15,375
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,351
Gold Earned
41,780
106
Minions Killed
100
0
Camps Cleared
0
803,414
Distance Traveled
960,077
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,205
821
15
2
0
173,303
0
L
Chaac
10,223
1,022
51
5
0
205,728
0
L
Mercury
8,147
815
32
3
0
196,368
0
W
Cu Chulainn
8,879
888
12
1
0
202,177
0
W
Kuzenbo
7,925
793
11
1
0
204,137
0
L
Fafnir
6,945
695
6
1
0
165,809
0
W
Hun Batz
7,726
773
20
2
0
199,378
0
L
Anubis
5,831
583
2
0
0
62,206
0
W
Nu Wa
8,983
898
23
2
0
173,963
0
W
Kukulkan
8,267
827
34
3
0
180,422
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role